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This allows for its use in test targets in Chromium Windows, which fixes the compiled errors found in https://chromium-review.googlesource.com/c/chromium/src/+/3649679 Change-Id: I738b2eaab8eca73c40e847ede67ff5e7757ec512 Bug: None Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/262811 Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#36939}
155 lines
6.6 KiB
C++
155 lines
6.6 KiB
C++
/*
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* Copyright 2019 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef API_TASK_QUEUE_TASK_QUEUE_BASE_H_
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#define API_TASK_QUEUE_TASK_QUEUE_BASE_H_
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#include <memory>
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#include <utility>
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#include "api/task_queue/queued_task.h"
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#include "rtc_base/system/rtc_export.h"
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#include "rtc_base/thread_annotations.h"
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namespace webrtc {
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// Asynchronously executes tasks in a way that guarantees that they're executed
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// in FIFO order and that tasks never overlap. Tasks may always execute on the
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// same worker thread and they may not. To DCHECK that tasks are executing on a
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// known task queue, use IsCurrent().
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class RTC_LOCKABLE RTC_EXPORT TaskQueueBase {
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public:
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enum class DelayPrecision {
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// This may include up to a 17 ms leeway in addition to OS timer precision.
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// See PostDelayedTask() for more information.
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kLow,
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// This does not have the additional delay that kLow has, but it is still
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// limited by OS timer precision. See PostDelayedHighPrecisionTask() for
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// more information.
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kHigh,
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};
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// Starts destruction of the task queue.
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// On return ensures no task are running and no new tasks are able to start
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// on the task queue.
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// Responsible for deallocation. Deallocation may happen synchronously during
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// Delete or asynchronously after Delete returns.
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// Code not running on the TaskQueue should not make any assumption when
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// TaskQueue is deallocated and thus should not call any methods after Delete.
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// Code running on the TaskQueue should not call Delete, but can assume
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// TaskQueue still exists and may call other methods, e.g. PostTask.
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// Should be called on the same task queue or thread that this task queue
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// was created on.
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virtual void Delete() = 0;
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// Schedules a task to execute. Tasks are executed in FIFO order.
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// If `task->Run()` returns true, task is deleted on the task queue
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// before next QueuedTask starts executing.
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// When a TaskQueue is deleted, pending tasks will not be executed but they
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// will be deleted. The deletion of tasks may happen synchronously on the
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// TaskQueue or it may happen asynchronously after TaskQueue is deleted.
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// This may vary from one implementation to the next so assumptions about
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// lifetimes of pending tasks should not be made.
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// May be called on any thread or task queue, including this task queue.
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virtual void PostTask(std::unique_ptr<QueuedTask> task) = 0;
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// Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever
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// possible.
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//
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// Schedules a task to execute a specified number of milliseconds from when
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// the call is made, using "low" precision. All scheduling is affected by
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// OS-specific leeway and current workloads which means that in terms of
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// precision there are no hard guarantees, but in addition to the OS induced
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// leeway, "low" precision adds up to a 17 ms additional leeway. The purpose
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// of this leeway is to achieve more efficient CPU scheduling and reduce Idle
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// Wake Up frequency.
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//
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// The task may execute with [-1, 17 + OS induced leeway) ms additional delay.
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//
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// Avoid making assumptions about the precision of the OS scheduler. On macOS,
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// the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms
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// precision timers may be used but there are cases, such as when running on
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// battery, when the timer precision can be as poor as 15 ms.
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//
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// "Low" precision is not implemented everywhere yet. Where not yet
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// implemented, PostDelayedTask() has "high" precision. See
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// https://crbug.com/webrtc/13583 for more information.
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//
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// May be called on any thread or task queue, including this task queue.
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virtual void PostDelayedTask(std::unique_ptr<QueuedTask> task,
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uint32_t milliseconds) = 0;
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// Prefer PostDelayedTask() over PostDelayedHighPrecisionTask() whenever
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// possible.
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//
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// Schedules a task to execute a specified number of milliseconds from when
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// the call is made, using "high" precision. All scheduling is affected by
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// OS-specific leeway and current workloads which means that in terms of
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// precision there are no hard guarantees.
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//
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// The task may execute with [-1, OS induced leeway] ms additional delay.
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//
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// Avoid making assumptions about the precision of the OS scheduler. On macOS,
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// the OS induced leeway may be 10% of sleep interval. On Windows, 1 ms
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// precision timers may be used but there are cases, such as when running on
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// battery, when the timer precision can be as poor as 15 ms.
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//
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// May be called on any thread or task queue, including this task queue.
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virtual void PostDelayedHighPrecisionTask(std::unique_ptr<QueuedTask> task,
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uint32_t milliseconds) {
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// Remove default implementation when dependencies have implemented this
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// method.
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PostDelayedTask(std::move(task), milliseconds);
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}
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// As specified by |precision|, calls either PostDelayedTask() or
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// PostDelayedHighPrecisionTask().
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void PostDelayedTaskWithPrecision(DelayPrecision precision,
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std::unique_ptr<QueuedTask> task,
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uint32_t milliseconds) {
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switch (precision) {
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case DelayPrecision::kLow:
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PostDelayedTask(std::move(task), milliseconds);
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break;
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case DelayPrecision::kHigh:
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PostDelayedHighPrecisionTask(std::move(task), milliseconds);
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break;
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}
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}
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// Returns the task queue that is running the current thread.
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// Returns nullptr if this thread is not associated with any task queue.
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// May be called on any thread or task queue, including this task queue.
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static TaskQueueBase* Current();
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bool IsCurrent() const { return Current() == this; }
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protected:
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class RTC_EXPORT CurrentTaskQueueSetter {
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public:
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explicit CurrentTaskQueueSetter(TaskQueueBase* task_queue);
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CurrentTaskQueueSetter(const CurrentTaskQueueSetter&) = delete;
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CurrentTaskQueueSetter& operator=(const CurrentTaskQueueSetter&) = delete;
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~CurrentTaskQueueSetter();
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private:
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TaskQueueBase* const previous_;
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};
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// Users of the TaskQueue should call Delete instead of directly deleting
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// this object.
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virtual ~TaskQueueBase() = default;
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};
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struct TaskQueueDeleter {
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void operator()(TaskQueueBase* task_queue) const { task_queue->Delete(); }
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};
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} // namespace webrtc
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#endif // API_TASK_QUEUE_TASK_QUEUE_BASE_H_
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