webrtc/api/audio_codecs/g722/audio_encoder_g722_config.h
Ivo Creusen d823259c7f Set the maximum number of audio channels to 24
The number of audio channels can be configured in SDP, and can thus be
set to arbitrary values. However, the audio code has limitations that
prevent a high number of channels from working well in practice.

Bug: chromium:1265806
Change-Id: I6f6c3f68a3791bb189a614eece6bd0ed7874f252
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/237807
Reviewed-by: Jakob Ivarsson <jakobi@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Ivo Creusen <ivoc@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#35359}
2021-11-16 17:01:54 +00:00

27 lines
894 B
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_AUDIO_CODECS_G722_AUDIO_ENCODER_G722_CONFIG_H_
#define API_AUDIO_CODECS_G722_AUDIO_ENCODER_G722_CONFIG_H_
namespace webrtc {
struct AudioEncoderG722Config {
bool IsOk() const {
return frame_size_ms > 0 && frame_size_ms % 10 == 0 && num_channels >= 1 &&
num_channels <= AudioEncoder::kMaxNumberOfChannels;
}
int frame_size_ms = 20;
int num_channels = 1;
};
} // namespace webrtc
#endif // API_AUDIO_CODECS_G722_AUDIO_ENCODER_G722_CONFIG_H_