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In https://webrtc-review.googlesource.com/c/src/+/1560 we moved WebRTC from src/webrtc to src/ (in order to preserve an healthy git history). This CL takes care of fixing header guards, #include paths, etc... NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iea91618212bee0af16aa3f05071eab8f93706578 Reviewed-on: https://webrtc-review.googlesource.com/1561 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19846}
128 lines
4.6 KiB
C++
128 lines
4.6 KiB
C++
/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <vector>
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#include "modules/audio_processing/residual_echo_detector.h"
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#include "test/gtest.h"
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namespace webrtc {
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TEST(ResidualEchoDetectorTests, Echo) {
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ResidualEchoDetector echo_detector;
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echo_detector.SetReliabilityForTest(1.0f);
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std::vector<float> ones(160, 1.f);
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std::vector<float> zeros(160, 0.f);
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// In this test the capture signal has a delay of 10 frames w.r.t. the render
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// signal, but is otherwise identical. Both signals are periodic with a 20
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// frame interval.
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for (int i = 0; i < 1000; i++) {
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if (i % 20 == 0) {
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echo_detector.AnalyzeRenderAudio(ones);
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echo_detector.AnalyzeCaptureAudio(zeros);
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} else if (i % 20 == 10) {
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echo_detector.AnalyzeRenderAudio(zeros);
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echo_detector.AnalyzeCaptureAudio(ones);
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} else {
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echo_detector.AnalyzeRenderAudio(zeros);
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echo_detector.AnalyzeCaptureAudio(zeros);
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}
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}
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// We expect to detect echo with near certain likelihood.
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EXPECT_NEAR(1.f, echo_detector.echo_likelihood(), 0.01f);
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}
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TEST(ResidualEchoDetectorTests, NoEcho) {
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ResidualEchoDetector echo_detector;
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echo_detector.SetReliabilityForTest(1.0f);
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std::vector<float> ones(160, 1.f);
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std::vector<float> zeros(160, 0.f);
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// In this test the capture signal is always zero, so no echo should be
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// detected.
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for (int i = 0; i < 1000; i++) {
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if (i % 20 == 0) {
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echo_detector.AnalyzeRenderAudio(ones);
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} else {
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echo_detector.AnalyzeRenderAudio(zeros);
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}
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echo_detector.AnalyzeCaptureAudio(zeros);
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}
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// We expect to not detect any echo.
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EXPECT_NEAR(0.f, echo_detector.echo_likelihood(), 0.01f);
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}
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TEST(ResidualEchoDetectorTests, EchoWithRenderClockDrift) {
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ResidualEchoDetector echo_detector;
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echo_detector.SetReliabilityForTest(1.0f);
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std::vector<float> ones(160, 1.f);
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std::vector<float> zeros(160, 0.f);
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// In this test the capture signal has a delay of 10 frames w.r.t. the render
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// signal, but is otherwise identical. Both signals are periodic with a 20
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// frame interval. There is a simulated clock drift of 1% in this test, with
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// the render side producing data slightly faster.
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for (int i = 0; i < 1000; i++) {
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if (i % 20 == 0) {
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echo_detector.AnalyzeRenderAudio(ones);
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echo_detector.AnalyzeCaptureAudio(zeros);
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} else if (i % 20 == 10) {
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echo_detector.AnalyzeRenderAudio(zeros);
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echo_detector.AnalyzeCaptureAudio(ones);
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} else {
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echo_detector.AnalyzeRenderAudio(zeros);
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echo_detector.AnalyzeCaptureAudio(zeros);
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}
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if (i % 100 == 0) {
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// This is causing the simulated clock drift.
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echo_detector.AnalyzeRenderAudio(zeros);
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}
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}
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// We expect to detect echo with high likelihood. Clock drift is harder to
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// correct on the render side than on the capture side. This is due to the
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// render buffer, clock drift can only be discovered after a certain delay.
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// A growing buffer can be caused by jitter or clock drift and it's not
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// possible to make this decision right away. For this reason we only expect
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// an echo likelihood of 75% in this test.
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EXPECT_GT(echo_detector.echo_likelihood(), 0.75f);
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}
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TEST(ResidualEchoDetectorTests, EchoWithCaptureClockDrift) {
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ResidualEchoDetector echo_detector;
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echo_detector.SetReliabilityForTest(1.0f);
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std::vector<float> ones(160, 1.f);
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std::vector<float> zeros(160, 0.f);
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// In this test the capture signal has a delay of 10 frames w.r.t. the render
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// signal, but is otherwise identical. Both signals are periodic with a 20
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// frame interval. There is a simulated clock drift of 1% in this test, with
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// the capture side producing data slightly faster.
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for (int i = 0; i < 1000; i++) {
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if (i % 20 == 0) {
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echo_detector.AnalyzeRenderAudio(ones);
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echo_detector.AnalyzeCaptureAudio(zeros);
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} else if (i % 20 == 10) {
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echo_detector.AnalyzeRenderAudio(zeros);
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echo_detector.AnalyzeCaptureAudio(ones);
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} else {
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echo_detector.AnalyzeRenderAudio(zeros);
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echo_detector.AnalyzeCaptureAudio(zeros);
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}
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if (i % 100 == 0) {
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// This is causing the simulated clock drift.
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echo_detector.AnalyzeCaptureAudio(zeros);
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}
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}
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// We expect to detect echo with near certain likelihood.
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EXPECT_NEAR(1.f, echo_detector.echo_likelihood(), 0.01f);
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}
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} // namespace webrtc
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