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The "//rtc_base:rtc_base" build target has historically been one of the biggest targets in the WebRTC build. Big targets are the main source of circular dependencies and non-API types leakage. This CL is a step forward into splitting "//rtc_base:rtc_base" into smaller targets (as originally started in 2018). The only non-automated changes are (like re-wiring the build system): * The creation of //rtc_base/async_resolver.{h,cc} which allows to break a circular dependency (is has been extracted from //rtc_base/net_helpers.{h,cc}). * The creation of //rtc_base/internal/default_socket_server.{h,cc} to break another circular dependency. Bug: webrtc:9987 Change-Id: I0c8f5e7efe2c8fd8e6bffa0d6dd2dd494cf3df02 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/196903 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/master@{#32941}
33 lines
933 B
C++
33 lines
933 B
C++
/*
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* Copyright 2020 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/internal/default_socket_server.h"
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#include <memory>
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#include "rtc_base/socket_server.h"
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#if defined(__native_client__)
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#include "rtc_base/null_socket_server.h"
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#else
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#include "rtc_base/physical_socket_server.h"
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#endif
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namespace rtc {
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std::unique_ptr<SocketServer> CreateDefaultSocketServer() {
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#if defined(__native_client__)
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return std::unique_ptr<SocketServer>(new rtc::NullSocketServer);
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#else
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return std::unique_ptr<SocketServer>(new rtc::PhysicalSocketServer);
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#endif
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}
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} // namespace rtc
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