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This will allow us to configure VP9 encoder to produce spatial layers with different frame rates. Bug: webrtc:9650 Change-Id: I3a9c58072003b8a8da681d5291d8f7ede7f52fa4 Reviewed-on: https://webrtc-review.googlesource.com/95427 Commit-Queue: Sergey Silkin <ssilkin@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Reviewed-by: Åsa Persson <asapersson@webrtc.org> Reviewed-by: Stefan Holmer <stefan@webrtc.org> Cr-Commit-Position: refs/heads/master@{#24435}
28 lines
1 KiB
C++
28 lines
1 KiB
C++
/* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_VIDEO_CODING_CODECS_VP9_SVC_CONFIG_H_
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#define MODULES_VIDEO_CODING_CODECS_VP9_SVC_CONFIG_H_
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#include <vector>
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#include "common_types.h" // NOLINT(build/include)
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namespace webrtc {
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std::vector<SpatialLayer> GetSvcConfig(size_t input_width,
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size_t input_height,
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float max_framerate_fps,
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size_t num_spatial_layers,
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size_t num_temporal_layers,
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bool is_screen_sharing);
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} // namespace webrtc
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#endif // MODULES_VIDEO_CODING_CODECS_VP9_SVC_CONFIG_H_
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