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Now that we have moved WebRTC from src/webrtc to src/, common_types.h and typedefs.h are triggering a cpplint error. The cpplint complaint is: Include the directory when naming .h files [build/include] [4] This CL disables the error but we have to remove these two headers from the root directory. NOPRESUBMIT=true Bug: webrtc:5876 Change-Id: I08e1b69aadcc4b28ab83bf25e3819d135d41d333 Reviewed-on: https://webrtc-review.googlesource.com/1577 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@google.com> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19859}
386 lines
12 KiB
C++
386 lines
12 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "modules/audio_coding/neteq/audio_vector.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string>
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#include "test/gtest.h"
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#include "typedefs.h" // NOLINT(build/include)
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namespace webrtc {
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class AudioVectorTest : public ::testing::Test {
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protected:
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virtual void SetUp() {
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// Populate test array.
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for (size_t i = 0; i < array_length(); ++i) {
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array_[i] = i;
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}
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}
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size_t array_length() const {
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return sizeof(array_) / sizeof(array_[0]);
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}
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int16_t array_[10];
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};
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// Create and destroy AudioVector objects, both empty and with a predefined
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// length.
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TEST_F(AudioVectorTest, CreateAndDestroy) {
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AudioVector vec1;
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EXPECT_TRUE(vec1.Empty());
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EXPECT_EQ(0u, vec1.Size());
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size_t initial_size = 17;
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AudioVector vec2(initial_size);
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EXPECT_FALSE(vec2.Empty());
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EXPECT_EQ(initial_size, vec2.Size());
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}
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// Test the subscript operator [] for getting and setting.
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TEST_F(AudioVectorTest, SubscriptOperator) {
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AudioVector vec(array_length());
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for (size_t i = 0; i < array_length(); ++i) {
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vec[i] = static_cast<int16_t>(i);
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const int16_t& value = vec[i]; // Make sure to use the const version.
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EXPECT_EQ(static_cast<int16_t>(i), value);
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}
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}
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// Test the PushBack method and the CopyFrom method. The Clear method is also
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// invoked.
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TEST_F(AudioVectorTest, PushBackAndCopy) {
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AudioVector vec;
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AudioVector vec_copy;
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vec.PushBack(array_, array_length());
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vec.CopyTo(&vec_copy); // Copy from |vec| to |vec_copy|.
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ASSERT_EQ(array_length(), vec.Size());
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ASSERT_EQ(array_length(), vec_copy.Size());
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for (size_t i = 0; i < array_length(); ++i) {
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EXPECT_EQ(array_[i], vec[i]);
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EXPECT_EQ(array_[i], vec_copy[i]);
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}
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// Clear |vec| and verify that it is empty.
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vec.Clear();
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EXPECT_TRUE(vec.Empty());
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// Now copy the empty vector and verify that the copy becomes empty too.
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vec.CopyTo(&vec_copy);
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EXPECT_TRUE(vec_copy.Empty());
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}
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// Test the PushBack method with another AudioVector as input argument.
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TEST_F(AudioVectorTest, PushBackVector) {
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static const size_t kLength = 10;
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AudioVector vec1(kLength);
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AudioVector vec2(kLength);
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// Set the first vector to [0, 1, ..., kLength - 1].
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// Set the second vector to [kLength, kLength + 1, ..., 2 * kLength - 1].
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for (size_t i = 0; i < kLength; ++i) {
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vec1[i] = static_cast<int16_t>(i);
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vec2[i] = static_cast<int16_t>(i + kLength);
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}
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// Append vec2 to the back of vec1.
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vec1.PushBack(vec2);
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ASSERT_EQ(2 * kLength, vec1.Size());
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for (size_t i = 0; i < 2 * kLength; ++i) {
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EXPECT_EQ(static_cast<int16_t>(i), vec1[i]);
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}
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}
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// Test the PushFront method.
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TEST_F(AudioVectorTest, PushFront) {
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AudioVector vec;
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vec.PushFront(array_, array_length());
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ASSERT_EQ(array_length(), vec.Size());
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for (size_t i = 0; i < array_length(); ++i) {
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EXPECT_EQ(array_[i], vec[i]);
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}
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}
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// Test the PushFront method with another AudioVector as input argument.
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TEST_F(AudioVectorTest, PushFrontVector) {
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static const size_t kLength = 10;
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AudioVector vec1(kLength);
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AudioVector vec2(kLength);
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// Set the first vector to [0, 1, ..., kLength - 1].
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// Set the second vector to [kLength, kLength + 1, ..., 2 * kLength - 1].
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for (size_t i = 0; i < kLength; ++i) {
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vec1[i] = static_cast<int16_t>(i);
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vec2[i] = static_cast<int16_t>(i + kLength);
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}
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// Prepend vec1 to the front of vec2.
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vec2.PushFront(vec1);
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ASSERT_EQ(2 * kLength, vec2.Size());
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for (size_t i = 0; i < 2 * kLength; ++i) {
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EXPECT_EQ(static_cast<int16_t>(i), vec2[i]);
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}
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}
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// Test the PopFront method.
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TEST_F(AudioVectorTest, PopFront) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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vec.PopFront(1); // Remove one element.
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EXPECT_EQ(array_length() - 1u, vec.Size());
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for (size_t i = 0; i < array_length() - 1; ++i) {
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EXPECT_EQ(static_cast<int16_t>(i + 1), vec[i]);
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}
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vec.PopFront(array_length()); // Remove more elements than vector size.
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EXPECT_EQ(0u, vec.Size());
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}
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// Test the PopBack method.
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TEST_F(AudioVectorTest, PopBack) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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vec.PopBack(1); // Remove one element.
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EXPECT_EQ(array_length() - 1u, vec.Size());
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for (size_t i = 0; i < array_length() - 1; ++i) {
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EXPECT_EQ(static_cast<int16_t>(i), vec[i]);
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}
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vec.PopBack(array_length()); // Remove more elements than vector size.
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EXPECT_EQ(0u, vec.Size());
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}
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// Test the Extend method.
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TEST_F(AudioVectorTest, Extend) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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vec.Extend(5); // Extend with 5 elements, which should all be zeros.
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ASSERT_EQ(array_length() + 5u, vec.Size());
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// Verify that all are zero.
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for (size_t i = array_length(); i < array_length() + 5; ++i) {
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EXPECT_EQ(0, vec[i]);
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}
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}
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// Test the InsertAt method with an insert position in the middle of the vector.
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TEST_F(AudioVectorTest, InsertAt) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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static const int kNewLength = 5;
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int16_t new_array[kNewLength];
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// Set array elements to {100, 101, 102, ... }.
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for (int i = 0; i < kNewLength; ++i) {
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new_array[i] = 100 + i;
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}
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int insert_position = 5;
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vec.InsertAt(new_array, kNewLength, insert_position);
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// Verify that the vector looks as follows:
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// {0, 1, ..., |insert_position| - 1, 100, 101, ..., 100 + kNewLength - 1,
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// |insert_position|, |insert_position| + 1, ..., kLength - 1}.
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size_t pos = 0;
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for (int i = 0; i < insert_position; ++i) {
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EXPECT_EQ(array_[i], vec[pos]);
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++pos;
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}
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for (int i = 0; i < kNewLength; ++i) {
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EXPECT_EQ(new_array[i], vec[pos]);
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++pos;
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}
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for (size_t i = insert_position; i < array_length(); ++i) {
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EXPECT_EQ(array_[i], vec[pos]);
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++pos;
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}
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}
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// Test the InsertZerosAt method with an insert position in the middle of the
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// vector. Use the InsertAt method as reference.
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TEST_F(AudioVectorTest, InsertZerosAt) {
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AudioVector vec;
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AudioVector vec_ref;
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vec.PushBack(array_, array_length());
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vec_ref.PushBack(array_, array_length());
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static const int kNewLength = 5;
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int insert_position = 5;
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vec.InsertZerosAt(kNewLength, insert_position);
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int16_t new_array[kNewLength] = {0}; // All zero elements.
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vec_ref.InsertAt(new_array, kNewLength, insert_position);
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// Verify that the vectors are identical.
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ASSERT_EQ(vec_ref.Size(), vec.Size());
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for (size_t i = 0; i < vec.Size(); ++i) {
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EXPECT_EQ(vec_ref[i], vec[i]);
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}
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}
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// Test the InsertAt method with an insert position at the start of the vector.
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TEST_F(AudioVectorTest, InsertAtBeginning) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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static const int kNewLength = 5;
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int16_t new_array[kNewLength];
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// Set array elements to {100, 101, 102, ... }.
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for (int i = 0; i < kNewLength; ++i) {
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new_array[i] = 100 + i;
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}
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int insert_position = 0;
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vec.InsertAt(new_array, kNewLength, insert_position);
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// Verify that the vector looks as follows:
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// {100, 101, ..., 100 + kNewLength - 1,
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// 0, 1, ..., kLength - 1}.
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size_t pos = 0;
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for (int i = 0; i < kNewLength; ++i) {
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EXPECT_EQ(new_array[i], vec[pos]);
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++pos;
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}
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for (size_t i = insert_position; i < array_length(); ++i) {
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EXPECT_EQ(array_[i], vec[pos]);
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++pos;
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}
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}
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// Test the InsertAt method with an insert position at the end of the vector.
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TEST_F(AudioVectorTest, InsertAtEnd) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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static const int kNewLength = 5;
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int16_t new_array[kNewLength];
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// Set array elements to {100, 101, 102, ... }.
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for (int i = 0; i < kNewLength; ++i) {
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new_array[i] = 100 + i;
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}
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int insert_position = array_length();
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vec.InsertAt(new_array, kNewLength, insert_position);
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// Verify that the vector looks as follows:
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// {0, 1, ..., kLength - 1, 100, 101, ..., 100 + kNewLength - 1 }.
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size_t pos = 0;
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for (size_t i = 0; i < array_length(); ++i) {
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EXPECT_EQ(array_[i], vec[pos]);
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++pos;
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}
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for (int i = 0; i < kNewLength; ++i) {
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EXPECT_EQ(new_array[i], vec[pos]);
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++pos;
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}
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}
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// Test the InsertAt method with an insert position beyond the end of the
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// vector. Verify that a position beyond the end of the vector does not lead to
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// an error. The expected outcome is the same as if the vector end was used as
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// input position. That is, the input position should be capped at the maximum
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// allowed value.
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TEST_F(AudioVectorTest, InsertBeyondEnd) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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static const int kNewLength = 5;
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int16_t new_array[kNewLength];
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// Set array elements to {100, 101, 102, ... }.
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for (int i = 0; i < kNewLength; ++i) {
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new_array[i] = 100 + i;
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}
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int insert_position = array_length() + 10; // Too large.
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vec.InsertAt(new_array, kNewLength, insert_position);
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// Verify that the vector looks as follows:
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// {0, 1, ..., kLength - 1, 100, 101, ..., 100 + kNewLength - 1 }.
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size_t pos = 0;
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for (size_t i = 0; i < array_length(); ++i) {
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EXPECT_EQ(array_[i], vec[pos]);
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++pos;
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}
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for (int i = 0; i < kNewLength; ++i) {
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EXPECT_EQ(new_array[i], vec[pos]);
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++pos;
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}
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}
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// Test the OverwriteAt method with a position such that all of the new values
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// fit within the old vector.
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TEST_F(AudioVectorTest, OverwriteAt) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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static const int kNewLength = 5;
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int16_t new_array[kNewLength];
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// Set array elements to {100, 101, 102, ... }.
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for (int i = 0; i < kNewLength; ++i) {
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new_array[i] = 100 + i;
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}
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size_t insert_position = 2;
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vec.OverwriteAt(new_array, kNewLength, insert_position);
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// Verify that the vector looks as follows:
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// {0, ..., |insert_position| - 1, 100, 101, ..., 100 + kNewLength - 1,
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// |insert_position|, |insert_position| + 1, ..., kLength - 1}.
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size_t pos = 0;
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for (pos = 0; pos < insert_position; ++pos) {
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EXPECT_EQ(array_[pos], vec[pos]);
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}
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for (int i = 0; i < kNewLength; ++i) {
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EXPECT_EQ(new_array[i], vec[pos]);
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++pos;
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}
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for (; pos < array_length(); ++pos) {
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EXPECT_EQ(array_[pos], vec[pos]);
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}
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}
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// Test the OverwriteAt method with a position such that some of the new values
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// extend beyond the end of the current vector. This is valid, and the vector is
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// expected to expand to accommodate the new values.
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TEST_F(AudioVectorTest, OverwriteBeyondEnd) {
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AudioVector vec;
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vec.PushBack(array_, array_length());
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static const int kNewLength = 5;
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int16_t new_array[kNewLength];
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// Set array elements to {100, 101, 102, ... }.
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for (int i = 0; i < kNewLength; ++i) {
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new_array[i] = 100 + i;
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}
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int insert_position = array_length() - 2;
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vec.OverwriteAt(new_array, kNewLength, insert_position);
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ASSERT_EQ(array_length() - 2u + kNewLength, vec.Size());
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// Verify that the vector looks as follows:
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// {0, ..., |insert_position| - 1, 100, 101, ..., 100 + kNewLength - 1,
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// |insert_position|, |insert_position| + 1, ..., kLength - 1}.
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int pos = 0;
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for (pos = 0; pos < insert_position; ++pos) {
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EXPECT_EQ(array_[pos], vec[pos]);
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}
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for (int i = 0; i < kNewLength; ++i) {
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EXPECT_EQ(new_array[i], vec[pos]);
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++pos;
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}
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// Verify that we checked to the end of |vec|.
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EXPECT_EQ(vec.Size(), static_cast<size_t>(pos));
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}
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TEST_F(AudioVectorTest, CrossFade) {
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static const size_t kLength = 100;
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static const size_t kFadeLength = 10;
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AudioVector vec1(kLength);
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AudioVector vec2(kLength);
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// Set all vector elements to 0 in |vec1| and 100 in |vec2|.
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for (size_t i = 0; i < kLength; ++i) {
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vec1[i] = 0;
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vec2[i] = 100;
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}
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vec1.CrossFade(vec2, kFadeLength);
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ASSERT_EQ(2 * kLength - kFadeLength, vec1.Size());
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// First part untouched.
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for (size_t i = 0; i < kLength - kFadeLength; ++i) {
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EXPECT_EQ(0, vec1[i]);
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}
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// Check mixing zone.
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for (size_t i = 0 ; i < kFadeLength; ++i) {
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EXPECT_NEAR((i + 1) * 100 / (kFadeLength + 1),
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vec1[kLength - kFadeLength + i], 1);
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}
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// Second part untouched.
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for (size_t i = kLength; i < vec1.Size(); ++i) {
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EXPECT_EQ(100, vec1[i]);
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}
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}
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} // namespace webrtc
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