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The AsyncTCPSocket is an AsyncPacketSocket which means it emulates UDP-like (packet) semantics via a TCP stream. When sending, if the entire packet could not be written then the packet socket should indicate it wrote the whole thing and flush out the remaining later when the socket is available. The WriteEvent signal was already wired up but was not getting fired (at least with the virtual sockets) since it would not call Send() enough on the underlying socket to get an EWOULDBLOCK that would register the async event. This changes AsyncTCPSocket to repeatedly call Send() on the underlying socket until the entire packet has been written or EWOULDBLOCK was returned. Bug: webrtc:6655 Change-Id: I41e81e0c106c9b3e712a8a0f792d28745d93f2d2 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/168083 Reviewed-by: Qingsi Wang <qingsi@webrtc.org> Commit-Queue: Steve Anton <steveanton@webrtc.org> Cr-Commit-Position: refs/heads/master@{#30449}
350 lines
10 KiB
C++
350 lines
10 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/async_tcp_socket.h"
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#include <stdint.h>
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#include <string.h>
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#include <algorithm>
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#include <memory>
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#include "api/array_view.h"
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#include "rtc_base/byte_order.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/network/sent_packet.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/time_utils.h" // for TimeMillis
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#if defined(WEBRTC_POSIX)
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#include <errno.h>
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#endif // WEBRTC_POSIX
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namespace rtc {
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static const size_t kMaxPacketSize = 64 * 1024;
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typedef uint16_t PacketLength;
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static const size_t kPacketLenSize = sizeof(PacketLength);
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static const size_t kBufSize = kMaxPacketSize + kPacketLenSize;
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// The input buffer will be resized so that at least kMinimumRecvSize bytes can
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// be received (but it will not grow above the maximum size passed to the
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// constructor).
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static const size_t kMinimumRecvSize = 128;
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static const int kListenBacklog = 5;
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// Binds and connects |socket|
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AsyncSocket* AsyncTCPSocketBase::ConnectSocket(
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rtc::AsyncSocket* socket,
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const rtc::SocketAddress& bind_address,
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const rtc::SocketAddress& remote_address) {
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std::unique_ptr<rtc::AsyncSocket> owned_socket(socket);
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if (socket->Bind(bind_address) < 0) {
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RTC_LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError();
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return nullptr;
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}
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if (socket->Connect(remote_address) < 0) {
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RTC_LOG(LS_ERROR) << "Connect() failed with error " << socket->GetError();
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return nullptr;
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}
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return owned_socket.release();
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}
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AsyncTCPSocketBase::AsyncTCPSocketBase(AsyncSocket* socket,
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bool listen,
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size_t max_packet_size)
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: socket_(socket),
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listen_(listen),
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max_insize_(max_packet_size),
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max_outsize_(max_packet_size) {
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if (!listen_) {
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// Listening sockets don't send/receive data, so they don't need buffers.
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inbuf_.EnsureCapacity(kMinimumRecvSize);
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}
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RTC_DCHECK(socket_.get() != nullptr);
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socket_->SignalConnectEvent.connect(this,
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&AsyncTCPSocketBase::OnConnectEvent);
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socket_->SignalReadEvent.connect(this, &AsyncTCPSocketBase::OnReadEvent);
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socket_->SignalWriteEvent.connect(this, &AsyncTCPSocketBase::OnWriteEvent);
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socket_->SignalCloseEvent.connect(this, &AsyncTCPSocketBase::OnCloseEvent);
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if (listen_) {
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if (socket_->Listen(kListenBacklog) < 0) {
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RTC_LOG(LS_ERROR) << "Listen() failed with error " << socket_->GetError();
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}
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}
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}
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AsyncTCPSocketBase::~AsyncTCPSocketBase() {}
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SocketAddress AsyncTCPSocketBase::GetLocalAddress() const {
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return socket_->GetLocalAddress();
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}
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SocketAddress AsyncTCPSocketBase::GetRemoteAddress() const {
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return socket_->GetRemoteAddress();
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}
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int AsyncTCPSocketBase::Close() {
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return socket_->Close();
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}
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AsyncTCPSocket::State AsyncTCPSocketBase::GetState() const {
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switch (socket_->GetState()) {
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case Socket::CS_CLOSED:
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return STATE_CLOSED;
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case Socket::CS_CONNECTING:
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if (listen_) {
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return STATE_BOUND;
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} else {
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return STATE_CONNECTING;
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}
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case Socket::CS_CONNECTED:
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return STATE_CONNECTED;
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default:
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RTC_NOTREACHED();
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return STATE_CLOSED;
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}
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}
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int AsyncTCPSocketBase::GetOption(Socket::Option opt, int* value) {
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return socket_->GetOption(opt, value);
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}
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int AsyncTCPSocketBase::SetOption(Socket::Option opt, int value) {
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return socket_->SetOption(opt, value);
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}
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int AsyncTCPSocketBase::GetError() const {
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return socket_->GetError();
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}
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void AsyncTCPSocketBase::SetError(int error) {
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return socket_->SetError(error);
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}
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int AsyncTCPSocketBase::SendTo(const void* pv,
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size_t cb,
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const SocketAddress& addr,
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const rtc::PacketOptions& options) {
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const SocketAddress& remote_address = GetRemoteAddress();
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if (addr == remote_address)
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return Send(pv, cb, options);
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// Remote address may be empty if there is a sudden network change.
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RTC_DCHECK(remote_address.IsNil());
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socket_->SetError(ENOTCONN);
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return -1;
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}
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int AsyncTCPSocketBase::FlushOutBuffer() {
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RTC_DCHECK(!listen_);
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RTC_DCHECK_GT(outbuf_.size(), 0);
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rtc::ArrayView<uint8_t> view = outbuf_;
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int res;
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while (view.size() > 0) {
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res = socket_->Send(view.data(), view.size());
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if (res <= 0) {
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break;
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}
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if (static_cast<size_t>(res) > view.size()) {
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RTC_NOTREACHED();
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res = -1;
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break;
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}
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view = view.subview(res);
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}
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if (res > 0) {
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// The output buffer may have been written out over multiple partial Send(),
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// so reconstruct the total written length.
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RTC_DCHECK_EQ(view.size(), 0);
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res = outbuf_.size();
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outbuf_.Clear();
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} else {
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// There was an error when calling Send(), so there will still be data left
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// to send at a later point.
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RTC_DCHECK_GT(view.size(), 0);
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// In the special case of EWOULDBLOCK, signal that we had a partial write.
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if (socket_->GetError() == EWOULDBLOCK) {
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res = outbuf_.size() - view.size();
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}
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if (view.size() < outbuf_.size()) {
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memmove(outbuf_.data(), view.data(), view.size());
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outbuf_.SetSize(view.size());
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}
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}
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return res;
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}
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void AsyncTCPSocketBase::AppendToOutBuffer(const void* pv, size_t cb) {
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RTC_DCHECK(outbuf_.size() + cb <= max_outsize_);
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RTC_DCHECK(!listen_);
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outbuf_.AppendData(static_cast<const uint8_t*>(pv), cb);
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}
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void AsyncTCPSocketBase::OnConnectEvent(AsyncSocket* socket) {
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SignalConnect(this);
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}
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void AsyncTCPSocketBase::OnReadEvent(AsyncSocket* socket) {
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RTC_DCHECK(socket_.get() == socket);
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if (listen_) {
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rtc::SocketAddress address;
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rtc::AsyncSocket* new_socket = socket->Accept(&address);
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if (!new_socket) {
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// TODO(stefan): Do something better like forwarding the error
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// to the user.
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RTC_LOG(LS_ERROR) << "TCP accept failed with error "
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<< socket_->GetError();
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return;
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}
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HandleIncomingConnection(new_socket);
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// Prime a read event in case data is waiting.
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new_socket->SignalReadEvent(new_socket);
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} else {
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size_t total_recv = 0;
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while (true) {
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size_t free_size = inbuf_.capacity() - inbuf_.size();
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if (free_size < kMinimumRecvSize && inbuf_.capacity() < max_insize_) {
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inbuf_.EnsureCapacity(std::min(max_insize_, inbuf_.capacity() * 2));
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free_size = inbuf_.capacity() - inbuf_.size();
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}
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int len =
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socket_->Recv(inbuf_.data() + inbuf_.size(), free_size, nullptr);
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if (len < 0) {
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// TODO(stefan): Do something better like forwarding the error to the
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// user.
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if (!socket_->IsBlocking()) {
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RTC_LOG(LS_ERROR) << "Recv() returned error: " << socket_->GetError();
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}
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break;
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}
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total_recv += len;
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inbuf_.SetSize(inbuf_.size() + len);
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if (!len || static_cast<size_t>(len) < free_size) {
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break;
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}
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}
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if (!total_recv) {
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return;
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}
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size_t size = inbuf_.size();
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ProcessInput(inbuf_.data<char>(), &size);
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if (size > inbuf_.size()) {
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RTC_LOG(LS_ERROR) << "input buffer overflow";
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RTC_NOTREACHED();
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inbuf_.Clear();
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} else {
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inbuf_.SetSize(size);
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}
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}
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}
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void AsyncTCPSocketBase::OnWriteEvent(AsyncSocket* socket) {
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RTC_DCHECK(socket_.get() == socket);
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if (outbuf_.size() > 0) {
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FlushOutBuffer();
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}
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if (outbuf_.size() == 0) {
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SignalReadyToSend(this);
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}
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}
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void AsyncTCPSocketBase::OnCloseEvent(AsyncSocket* socket, int error) {
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SignalClose(this, error);
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}
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// AsyncTCPSocket
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// Binds and connects |socket| and creates AsyncTCPSocket for
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// it. Takes ownership of |socket|. Returns null if bind() or
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// connect() fail (|socket| is destroyed in that case).
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AsyncTCPSocket* AsyncTCPSocket::Create(AsyncSocket* socket,
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const SocketAddress& bind_address,
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const SocketAddress& remote_address) {
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return new AsyncTCPSocket(
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AsyncTCPSocketBase::ConnectSocket(socket, bind_address, remote_address),
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false);
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}
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AsyncTCPSocket::AsyncTCPSocket(AsyncSocket* socket, bool listen)
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: AsyncTCPSocketBase(socket, listen, kBufSize) {}
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int AsyncTCPSocket::Send(const void* pv,
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size_t cb,
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const rtc::PacketOptions& options) {
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if (cb > kBufSize) {
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SetError(EMSGSIZE);
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return -1;
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}
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// If we are blocking on send, then silently drop this packet
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if (!IsOutBufferEmpty())
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return static_cast<int>(cb);
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PacketLength pkt_len = HostToNetwork16(static_cast<PacketLength>(cb));
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AppendToOutBuffer(&pkt_len, kPacketLenSize);
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AppendToOutBuffer(pv, cb);
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int res = FlushOutBuffer();
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if (res <= 0) {
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// drop packet if we made no progress
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ClearOutBuffer();
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return res;
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}
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rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis(),
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options.info_signaled_after_sent);
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CopySocketInformationToPacketInfo(cb, *this, false, &sent_packet.info);
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SignalSentPacket(this, sent_packet);
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// We claim to have sent the whole thing, even if we only sent partial
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return static_cast<int>(cb);
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}
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void AsyncTCPSocket::ProcessInput(char* data, size_t* len) {
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SocketAddress remote_addr(GetRemoteAddress());
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while (true) {
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if (*len < kPacketLenSize)
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return;
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PacketLength pkt_len = rtc::GetBE16(data);
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if (*len < kPacketLenSize + pkt_len)
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return;
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SignalReadPacket(this, data + kPacketLenSize, pkt_len, remote_addr,
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TimeMicros());
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*len -= kPacketLenSize + pkt_len;
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if (*len > 0) {
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memmove(data, data + kPacketLenSize + pkt_len, *len);
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}
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}
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}
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void AsyncTCPSocket::HandleIncomingConnection(AsyncSocket* socket) {
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SignalNewConnection(this, new AsyncTCPSocket(socket, false));
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}
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} // namespace rtc
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