webrtc/sdk/objc
Kári Tristan Helgason 73eb41fe9e Log reason for dropped frame in RTCCameraVideoCapturer.
Bug: None
Change-Id: Ie4a41382c9fbf38c102d3850877545881f6a3d21
Reviewed-on: https://webrtc-review.googlesource.com/c/116063
Commit-Queue: Kári Helgason <kthelgason@webrtc.org>
Reviewed-by: Peter Hanspers <peterhanspers@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26146}
2019-01-07 13:34:07 +00:00
..
api New class FileRotatingStreamReader 2019-01-03 16:00:34 +00:00
base Delete log severity LS_SENSITIVE 2018-12-14 08:54:28 +00:00
components Log reason for dropped frame in RTCCameraVideoCapturer. 2019-01-07 13:34:07 +00:00
Framework Revert "Add SSLConfig object to IceServer." 2018-09-12 10:46:04 +00:00
helpers Fix bug in camera preview layer. 2019-01-03 15:00:27 +00:00
native Fix stop logging errors for stereo mode when it is not used 2019-01-04 09:36:52 +00:00
unittests Add a missing NULL check before releasing a texture ref. 2019-01-04 21:08:05 +00:00
DEPS Obj-C SDK Cleanup 2018-08-30 10:42:41 +00:00
Info.plist Obj-C SDK Cleanup 2018-08-30 10:42:41 +00:00
OWNERS Update sdk/objc ownership 2018-05-08 11:48:32 +00:00
README.md Obj-C SDK Cleanup 2018-08-30 10:42:41 +00:00

WebRTC Obj-C SDK

This directory contains the Obj-C SDK for WebRTC. This includes wrappers for the C++ PeerConnection API and some platform specific components for iOS and macOS.

Organization

  • api/

    Wrappers around classes and functions in the C++ API for creating and configuring peer connections, etc.

  • base/

    This directory contains some base protocols and classes that are used by both the platform specific components and the SDK wrappers.

  • components/

    These are the platform specific components. Contains components for handling audio, capturing and rendering video, encoding and decoding using the platform's hardware codec implementation and for representing video frames in the platform's native format.

  • helpers/

    These files are not WebRTC specific, but are general helper classes and utilities for the Cocoa platforms.

  • native/

    APIs for wrapping the platform specific components and using them with the C++ API.

  • unittests/

    This directory contains the tests.