webrtc/modules/audio_processing/aec3/block_delay_buffer.h
Yves Gerey 988cc0870b [Cleanup] Add missing #include. Remove useless ones.
This CL is the result of running include-what-you-use tool on part
of the code base (audio target and dependencies) plus manual fixes.

bug: webrtc:8311
Change-Id: I277d281ce943c3ecc1bd45fd8d83055931743604
Reviewed-on: https://webrtc-review.googlesource.com/c/106280
Commit-Queue: Yves Gerey <yvesg@google.com>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Patrik Höglund <phoglund@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25311}
2018-10-23 11:32:56 +00:00

39 lines
1.2 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_PROCESSING_AEC3_BLOCK_DELAY_BUFFER_H_
#define MODULES_AUDIO_PROCESSING_AEC3_BLOCK_DELAY_BUFFER_H_
#include <stddef.h>
#include <vector>
#include "modules/audio_processing/audio_buffer.h"
namespace webrtc {
// Class for applying a fixed delay to the samples in a signal partitioned using
// the audiobuffer band-splitting scheme.
class BlockDelayBuffer {
public:
BlockDelayBuffer(size_t num_bands, size_t frame_length, size_t delay_samples);
~BlockDelayBuffer();
// Delays the samples by the specified delay.
void DelaySignal(AudioBuffer* frame);
private:
const size_t frame_length_;
const size_t delay_;
std::vector<std::vector<float>> buf_;
size_t last_insert_ = 0;
};
} // namespace webrtc
#endif // MODULES_AUDIO_PROCESSING_AEC3_BLOCK_DELAY_BUFFER_H_