webrtc/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h
Kári Tristan Helgason becfe2e571 Make opengl targets ios-only.
Bug: b/288827308
Change-Id: I5d37db079646eb8276d4f66a0fc33a585aad38e9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/311100
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40385}
2023-06-30 12:34:51 +00:00

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789 B
Objective-C

/*
* Copyright 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#import <Foundation/Foundation.h>
#define RTC_PIXEL_FORMAT GL_LUMINANCE
#define SHADER_VERSION
#define VERTEX_SHADER_IN "attribute"
#define VERTEX_SHADER_OUT "varying"
#define FRAGMENT_SHADER_IN "varying"
#define FRAGMENT_SHADER_OUT
#define FRAGMENT_SHADER_COLOR "gl_FragColor"
#define FRAGMENT_SHADER_TEXTURE "texture2D"
@class EAGLContext;
typedef EAGLContext GlContextType;