webrtc/sdk/objc
Tomas Gunnarsson 77baeee99e Make MessageHandler be a pure virtual interface.
Bug: webrtc:11908
Change-Id: I35d3c4005d970082bff8c5ff24186aab54205c37
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/185340
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Tommi <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#32194}
2020-09-25 11:44:02 +00:00
..
api Reland: Wires up WebrtcKeyValueBasedConfig in media engines. 2020-09-22 16:08:22 +00:00
base Wrap WebRTC OBJC API types with RTC_OBJC_TYPE. 2020-05-04 15:01:26 +00:00
components Remove usage of webrtc::RTPFragmentationHeader from objc wrappers 2020-09-01 11:17:36 +00:00
Framework Remove iceRegatherIntervalRange 2020-01-28 19:16:18 +00:00
helpers Implement network monitor for iOS. 2020-08-20 21:46:18 +00:00
native Make MessageHandler be a pure virtual interface. 2020-09-25 11:44:02 +00:00
unittests objc: fix rollback 2020-09-15 09:27:08 +00:00
DEPS Remove +api from internal DEPS files. 2019-01-28 11:17:00 +00:00
Info.plist Obj-C SDK Cleanup 2018-08-30 10:42:41 +00:00
OWNERS Remove wildcard ownership for build files. 2020-02-19 14:05:46 +00:00
README.md Obj-C SDK Cleanup 2018-08-30 10:42:41 +00:00

WebRTC Obj-C SDK

This directory contains the Obj-C SDK for WebRTC. This includes wrappers for the C++ PeerConnection API and some platform specific components for iOS and macOS.

Organization

  • api/

    Wrappers around classes and functions in the C++ API for creating and configuring peer connections, etc.

  • base/

    This directory contains some base protocols and classes that are used by both the platform specific components and the SDK wrappers.

  • components/

    These are the platform specific components. Contains components for handling audio, capturing and rendering video, encoding and decoding using the platform's hardware codec implementation and for representing video frames in the platform's native format.

  • helpers/

    These files are not WebRTC specific, but are general helper classes and utilities for the Cocoa platforms.

  • native/

    APIs for wrapping the platform specific components and using them with the C++ API.

  • unittests/

    This directory contains the tests.