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This provides an environment for testing out using WebRTC from an iOS extension. It implements a ReplayKit broadcast extension for live streaming games and screensharing. The extension is only supported on iOS 11+ and is guarded by a build flag. Bug: webrtc:9335 Change-Id: Id218d6c73ef7599f5953c5a1e0e62e5d0dc4f10b Reviewed-on: https://webrtc-review.googlesource.com/80000 Commit-Queue: Anders Carlsson <andersc@webrtc.org> Reviewed-by: Patrik Höglund <phoglund@webrtc.org> Reviewed-by: Kári Helgason <kthelgason@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23504}
25 lines
722 B
Objective-C
25 lines
722 B
Objective-C
/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#if defined(WEBRTC_IOS)
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#import <Foundation/Foundation.h>
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NS_EXTENSION_UNAVAILABLE_IOS("Application status not available in app extensions.")
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@interface RTCUIApplicationStatusObserver : NSObject
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+ (instancetype)sharedInstance;
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+ (void)prepareForUse;
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- (BOOL)isApplicationActive;
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@end
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#endif // WEBRTC_IOS
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