![]() This change adds a new subcategory to the public native webrtc::CryptoOptions structure: webrtc::CryptoOptions::Frame. This new structure has a single off by default property: crypto_options.frame.require_frame_encryption. This new flag if set prevents RtpSenders from sending outgoing payloads unless a frame_encryptor_ is attached and prevents RtpReceivers from receiving incoming payloads unless a frame_decryptor_ is attached. This option is important to enforce no unencrypted data can ever leave the device or be received. I have also attached bindings for Java and Objective-C. I have implemented this functionality for E2EE audio but not E2EE video since the changes are still in review. Bug: webrtc:9681 Change-Id: Ie184711190e0cdf5ac781f69e9489ceec904736f Reviewed-on: https://webrtc-review.googlesource.com/c/105540 Reviewed-by: Niels Moller <nisse@webrtc.org> Reviewed-by: Steve Anton <steveanton@webrtc.org> Reviewed-by: Oskar Sundbom <ossu@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Reviewed-by: Kári Helgason <kthelgason@webrtc.org> Commit-Queue: Benjamin Wright <benwright@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25238} |
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api | ||
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components | ||
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unittests | ||
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Info.plist | ||
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README.md |
WebRTC Obj-C SDK
This directory contains the Obj-C SDK for WebRTC. This includes wrappers for the C++ PeerConnection API and some platform specific components for iOS and macOS.
Organization
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api/
Wrappers around classes and functions in the C++ API for creating and configuring peer connections, etc.
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base/
This directory contains some base protocols and classes that are used by both the platform specific components and the SDK wrappers.
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components/
These are the platform specific components. Contains components for handling audio, capturing and rendering video, encoding and decoding using the platform's hardware codec implementation and for representing video frames in the platform's native format.
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helpers/
These files are not WebRTC specific, but are general helper classes and utilities for the Cocoa platforms.
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native/
APIs for wrapping the platform specific components and using them with the C++ API.
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unittests/
This directory contains the tests.