webrtc/api/audio_codecs/audio_encoder_factory.h
Steve Anton 10542f21c8 (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries
Mechanically generated by running this command:

tools_webrtc/do-renames.sh update all-renames.txt && git cl format

Then manually updating:

tools_webrtc/sanitizers/tsan_suppressions_webrtc.cc

Bug: webrtc:10159
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: I54824cd91dada8fc3ee3d098f971bc319d477833
Reviewed-on: https://webrtc-review.googlesource.com/c/115653
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26226}
2019-01-11 17:11:39 +00:00

60 lines
2.4 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_
#define API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_
#include <memory>
#include <vector>
#include "absl/types/optional.h"
#include "api/audio_codecs/audio_codec_pair_id.h"
#include "api/audio_codecs/audio_encoder.h"
#include "api/audio_codecs/audio_format.h"
#include "rtc_base/ref_count.h"
namespace webrtc {
// A factory that creates AudioEncoders.
class AudioEncoderFactory : public rtc::RefCountInterface {
public:
// Returns a prioritized list of audio codecs, to use for signaling etc.
virtual std::vector<AudioCodecSpec> GetSupportedEncoders() = 0;
// Returns information about how this format would be encoded, provided it's
// supported. More format and format variations may be supported than those
// returned by GetSupportedEncoders().
virtual absl::optional<AudioCodecInfo> QueryAudioEncoder(
const SdpAudioFormat& format) = 0;
// Creates an AudioEncoder for the specified format. The encoder will tags its
// payloads with the specified payload type. The `codec_pair_id` argument is
// used to link encoders and decoders that talk to the same remote entity: if
// a AudioEncoderFactory::MakeAudioEncoder() and a
// AudioDecoderFactory::MakeAudioDecoder() call receive non-null IDs that
// compare equal, the factory implementations may assume that the encoder and
// decoder form a pair. (The intended use case for this is to set up
// communication between the AudioEncoder and AudioDecoder instances, which is
// needed for some codecs with built-in bandwidth adaptation.)
//
// Note: Implementations need to be robust against combinations other than
// one encoder, one decoder getting the same ID; such encoders must still
// work.
//
// TODO(ossu): Try to avoid audio encoders having to know their payload type.
virtual std::unique_ptr<AudioEncoder> MakeAudioEncoder(
int payload_type,
const SdpAudioFormat& format,
absl::optional<AudioCodecPairId> codec_pair_id) = 0;
};
} // namespace webrtc
#endif // API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_