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Bug: webrtc:9378 Change-Id: I6a66b9301cbadf1d6517bf7a96028099970a20a3 Reviewed-on: https://webrtc-review.googlesource.com/c/117964 Commit-Queue: Niels Moller <nisse@webrtc.org> Reviewed-by: Philip Eliasson <philipel@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26585}
502 lines
20 KiB
C++
502 lines
20 KiB
C++
/* Copyright 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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// This is EXPERIMENTAL interface for media transport.
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//
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// The goal is to refactor WebRTC code so that audio and video frames
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// are sent / received through the media transport interface. This will
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// enable different media transport implementations, including QUIC-based
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// media transport.
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#ifndef API_MEDIA_TRANSPORT_INTERFACE_H_
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#define API_MEDIA_TRANSPORT_INTERFACE_H_
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#include <api/transport/network_control.h>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "absl/types/optional.h"
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#include "api/array_view.h"
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#include "api/rtc_error.h"
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#include "api/units/data_rate.h"
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#include "api/video/encoded_image.h"
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#include "rtc_base/copy_on_write_buffer.h"
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#include "rtc_base/network_route.h"
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namespace rtc {
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class PacketTransportInternal;
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class Thread;
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} // namespace rtc
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namespace webrtc {
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class RtcEventLog;
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class AudioPacketReceivedObserver {
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public:
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virtual ~AudioPacketReceivedObserver() = default;
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// Invoked for the first received audio packet on a given channel id.
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// It will be invoked once for each channel id.
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virtual void OnFirstAudioPacketReceived(int64_t channel_id) = 0;
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};
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struct MediaTransportAllocatedBitrateLimits {
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DataRate min_pacing_rate = DataRate::Zero();
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DataRate max_padding_bitrate = DataRate::Zero();
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DataRate max_total_allocated_bitrate = DataRate::Zero();
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};
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// A collection of settings for creation of media transport.
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struct MediaTransportSettings final {
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MediaTransportSettings();
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MediaTransportSettings(const MediaTransportSettings&);
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MediaTransportSettings& operator=(const MediaTransportSettings&);
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~MediaTransportSettings();
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// Group calls are not currently supported, in 1:1 call one side must set
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// is_caller = true and another is_caller = false.
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bool is_caller;
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// Must be set if a pre-shared key is used for the call.
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// TODO(bugs.webrtc.org/9944): This should become zero buffer in the distant
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// future.
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absl::optional<std::string> pre_shared_key;
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// If present, provides the event log that media transport should use.
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// Media transport does not own it. The lifetime of |event_log| will exceed
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// the lifetime of the instance of MediaTransportInterface instance.
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RtcEventLog* event_log = nullptr;
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};
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// Represents encoded audio frame in any encoding (type of encoding is opaque).
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// To avoid copying of encoded data use move semantics when passing by value.
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class MediaTransportEncodedAudioFrame final {
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public:
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enum class FrameType {
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// Normal audio frame (equivalent to webrtc::kAudioFrameSpeech).
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kSpeech,
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// DTX frame (equivalent to webrtc::kAudioFrameCN).
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// DTX frame (equivalent to webrtc::kAudioFrameCN).
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kDiscontinuousTransmission,
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// TODO(nisse): Mis-spelled version, update users, then delete.
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kDiscountinuousTransmission = kDiscontinuousTransmission,
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};
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MediaTransportEncodedAudioFrame(
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// Audio sampling rate, for example 48000.
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int sampling_rate_hz,
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// Starting sample index of the frame, i.e. how many audio samples were
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// before this frame since the beginning of the call or beginning of time
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// in one channel (the starting point should not matter for NetEq). In
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// WebRTC it is used as a timestamp of the frame.
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// TODO(sukhanov): Starting_sample_index is currently adjusted on the
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// receiver side in RTP path. Non-RTP implementations should preserve it.
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// For NetEq initial offset should not matter so we should consider fixing
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// RTP path.
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int starting_sample_index,
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// Number of audio samples in audio frame in 1 channel.
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int samples_per_channel,
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// Sequence number of the frame in the order sent, it is currently
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// required by NetEq, but we can fix NetEq, because starting_sample_index
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// should be enough.
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int sequence_number,
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// If audio frame is a speech or discontinued transmission.
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FrameType frame_type,
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// Opaque payload type. In RTP codepath payload type is stored in RTP
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// header. In other implementations it should be simply passed through the
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// wire -- it's needed for decoder.
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int payload_type,
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// Vector with opaque encoded data.
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std::vector<uint8_t> encoded_data);
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~MediaTransportEncodedAudioFrame();
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MediaTransportEncodedAudioFrame(const MediaTransportEncodedAudioFrame&);
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MediaTransportEncodedAudioFrame& operator=(
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const MediaTransportEncodedAudioFrame& other);
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MediaTransportEncodedAudioFrame& operator=(
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MediaTransportEncodedAudioFrame&& other);
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MediaTransportEncodedAudioFrame(MediaTransportEncodedAudioFrame&&);
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// Getters.
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int sampling_rate_hz() const { return sampling_rate_hz_; }
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int starting_sample_index() const { return starting_sample_index_; }
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int samples_per_channel() const { return samples_per_channel_; }
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int sequence_number() const { return sequence_number_; }
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int payload_type() const { return payload_type_; }
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FrameType frame_type() const { return frame_type_; }
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rtc::ArrayView<const uint8_t> encoded_data() const { return encoded_data_; }
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private:
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int sampling_rate_hz_;
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int starting_sample_index_;
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int samples_per_channel_;
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// TODO(sukhanov): Refactor NetEq so we don't need sequence number.
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// Having sample_index and samples_per_channel should be enough.
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int sequence_number_;
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FrameType frame_type_;
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int payload_type_;
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std::vector<uint8_t> encoded_data_;
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};
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// Callback to notify about network route changes.
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class MediaTransportNetworkChangeCallback {
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public:
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virtual ~MediaTransportNetworkChangeCallback() = default;
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// Called when the network route is changed, with the new network route.
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virtual void OnNetworkRouteChanged(
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const rtc::NetworkRoute& new_network_route) = 0;
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};
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// Interface for receiving encoded audio frames from MediaTransportInterface
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// implementations.
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class MediaTransportAudioSinkInterface {
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public:
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virtual ~MediaTransportAudioSinkInterface() = default;
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// Called when new encoded audio frame is received.
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virtual void OnData(uint64_t channel_id,
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MediaTransportEncodedAudioFrame frame) = 0;
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};
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// Represents encoded video frame, along with the codec information.
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class MediaTransportEncodedVideoFrame final {
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public:
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MediaTransportEncodedVideoFrame(int64_t frame_id,
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std::vector<int64_t> referenced_frame_ids,
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int payload_type,
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const webrtc::EncodedImage& encoded_image);
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~MediaTransportEncodedVideoFrame();
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MediaTransportEncodedVideoFrame(const MediaTransportEncodedVideoFrame&);
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MediaTransportEncodedVideoFrame& operator=(
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const MediaTransportEncodedVideoFrame& other);
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MediaTransportEncodedVideoFrame& operator=(
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MediaTransportEncodedVideoFrame&& other);
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MediaTransportEncodedVideoFrame(MediaTransportEncodedVideoFrame&&);
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int payload_type() const { return payload_type_; }
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const webrtc::EncodedImage& encoded_image() const { return encoded_image_; }
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int64_t frame_id() const { return frame_id_; }
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const std::vector<int64_t>& referenced_frame_ids() const {
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return referenced_frame_ids_;
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}
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// Hack to workaround lack of ownership of the EncodedImage buffer. If we
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// don't already own the underlying data, make a copy.
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void Retain() { encoded_image_.Retain(); }
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private:
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MediaTransportEncodedVideoFrame();
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int payload_type_;
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// The buffer is not always owned by the encoded image. On the sender it means
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// that it will need to make a copy using the Retain() method, if it wants to
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// deliver it asynchronously.
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webrtc::EncodedImage encoded_image_;
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// Frame id uniquely identifies a frame in a stream. It needs to be unique in
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// a given time window (i.e. technically unique identifier for the lifetime of
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// the connection is not needed, but you need to guarantee that remote side
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// got rid of the previous frame_id if you plan to reuse it).
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//
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// It is required by a remote jitter buffer, and is the same as
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// EncodedFrame::id::picture_id.
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//
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// This data must be opaque to the media transport, and media transport should
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// itself not make any assumptions about what it is and its uniqueness.
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int64_t frame_id_;
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// A single frame might depend on other frames. This is set of identifiers on
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// which the current frame depends.
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std::vector<int64_t> referenced_frame_ids_;
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};
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// Interface for receiving encoded video frames from MediaTransportInterface
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// implementations.
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class MediaTransportVideoSinkInterface {
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public:
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virtual ~MediaTransportVideoSinkInterface() = default;
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// Called when new encoded video frame is received.
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virtual void OnData(uint64_t channel_id,
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MediaTransportEncodedVideoFrame frame) = 0;
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};
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// Interface for video sender to be notified of received key frame request.
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class MediaTransportKeyFrameRequestCallback {
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public:
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virtual ~MediaTransportKeyFrameRequestCallback() = default;
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// Called when a key frame request is received on the transport.
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virtual void OnKeyFrameRequested(uint64_t channel_id) = 0;
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};
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// State of the media transport. Media transport begins in the pending state.
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// It transitions to writable when it is ready to send media. It may transition
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// back to pending if the connection is blocked. It may transition to closed at
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// any time. Closed is terminal: a transport will never re-open once closed.
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enum class MediaTransportState {
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kPending,
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kWritable,
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kClosed,
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};
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// Callback invoked whenever the state of the media transport changes.
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class MediaTransportStateCallback {
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public:
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virtual ~MediaTransportStateCallback() = default;
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// Invoked whenever the state of the media transport changes.
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virtual void OnStateChanged(MediaTransportState state) = 0;
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};
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// Callback for RTT measurements on the receive side.
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// TODO(nisse): Related interfaces: CallStatsObserver and RtcpRttStats. It's
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// somewhat unclear what type of measurement is needed. It's used to configure
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// NACK generation and playout buffer. Either raw measurement values or recent
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// maximum would make sense for this use. Need consolidation of RTT signalling.
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class MediaTransportRttObserver {
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public:
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virtual ~MediaTransportRttObserver() = default;
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// Invoked when a new RTT measurement is available, typically once per ACK.
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virtual void OnRttUpdated(int64_t rtt_ms) = 0;
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};
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// Supported types of application data messages.
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enum class DataMessageType {
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// Application data buffer with the binary bit unset.
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kText,
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// Application data buffer with the binary bit set.
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kBinary,
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// Transport-agnostic control messages, such as open or open-ack messages.
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kControl,
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};
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// Parameters for sending data. The parameters may change from message to
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// message, even within a single channel. For example, control messages may be
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// sent reliably and in-order, even if the data channel is configured for
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// unreliable delivery.
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struct SendDataParams {
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SendDataParams();
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SendDataParams(const SendDataParams&);
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DataMessageType type = DataMessageType::kText;
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// Whether to deliver the message in order with respect to other ordered
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// messages with the same channel_id.
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bool ordered = false;
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// If set, the maximum number of times this message may be
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// retransmitted by the transport before it is dropped.
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// Setting this value to zero disables retransmission.
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// Must be non-negative. |max_rtx_count| and |max_rtx_ms| may not be set
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// simultaneously.
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absl::optional<int> max_rtx_count;
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// If set, the maximum number of milliseconds for which the transport
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// may retransmit this message before it is dropped.
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// Setting this value to zero disables retransmission.
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// Must be non-negative. |max_rtx_count| and |max_rtx_ms| may not be set
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// simultaneously.
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absl::optional<int> max_rtx_ms;
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};
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// Sink for callbacks related to a data channel.
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class DataChannelSink {
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public:
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virtual ~DataChannelSink() = default;
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// Callback issued when data is received by the transport.
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virtual void OnDataReceived(int channel_id,
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DataMessageType type,
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const rtc::CopyOnWriteBuffer& buffer) = 0;
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// Callback issued when a remote data channel begins the closing procedure.
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// Messages sent after the closing procedure begins will not be transmitted.
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virtual void OnChannelClosing(int channel_id) = 0;
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// Callback issued when a (remote or local) data channel completes the closing
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// procedure. Closing channels become closed after all pending data has been
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// transmitted.
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virtual void OnChannelClosed(int channel_id) = 0;
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};
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// Media transport interface for sending / receiving encoded audio/video frames
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// and receiving bandwidth estimate update from congestion control.
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class MediaTransportInterface {
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public:
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MediaTransportInterface();
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virtual ~MediaTransportInterface();
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// Start asynchronous send of audio frame. The status returned by this method
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// only pertains to the synchronous operations (e.g.
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// serialization/packetization), not to the asynchronous operation.
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virtual RTCError SendAudioFrame(uint64_t channel_id,
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MediaTransportEncodedAudioFrame frame) = 0;
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// Start asynchronous send of video frame. The status returned by this method
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// only pertains to the synchronous operations (e.g.
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// serialization/packetization), not to the asynchronous operation.
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virtual RTCError SendVideoFrame(
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uint64_t channel_id,
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const MediaTransportEncodedVideoFrame& frame) = 0;
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// Used by video sender to be notified on key frame requests.
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virtual void SetKeyFrameRequestCallback(
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MediaTransportKeyFrameRequestCallback* callback);
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// Requests a keyframe for the particular channel (stream). The caller should
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// check that the keyframe is not present in a jitter buffer already (i.e.
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// don't request a keyframe if there is one that you will get from the jitter
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// buffer in a moment).
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virtual RTCError RequestKeyFrame(uint64_t channel_id) = 0;
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// Sets audio sink. Sink must be unset by calling SetReceiveAudioSink(nullptr)
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// before the media transport is destroyed or before new sink is set.
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virtual void SetReceiveAudioSink(MediaTransportAudioSinkInterface* sink) = 0;
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// Registers a video sink. Before destruction of media transport, you must
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// pass a nullptr.
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virtual void SetReceiveVideoSink(MediaTransportVideoSinkInterface* sink) = 0;
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// Adds a target bitrate observer. Before media transport is destructed
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// the observer must be unregistered (by calling
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// RemoveTargetTransferRateObserver).
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// A newly registered observer will be called back with the latest recorded
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// target rate, if available.
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virtual void AddTargetTransferRateObserver(
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TargetTransferRateObserver* observer);
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// Removes an existing |observer| from observers. If observer was never
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// registered, an error is logged and method does nothing.
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virtual void RemoveTargetTransferRateObserver(
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TargetTransferRateObserver* observer);
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// Sets audio packets observer, which gets informed about incoming audio
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// packets. Before destruction, the observer must be unregistered by setting
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// nullptr.
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//
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// This method may be temporary, when the multiplexer is implemented (or
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// multiplexer may use it to demultiplex channel ids).
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virtual void SetFirstAudioPacketReceivedObserver(
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AudioPacketReceivedObserver* observer);
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// Intended for receive side. AddRttObserver registers an observer to be
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// called for each RTT measurement, typically once per ACK. Before media
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// transport is destructed the observer must be unregistered.
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virtual void AddRttObserver(MediaTransportRttObserver* observer);
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virtual void RemoveRttObserver(MediaTransportRttObserver* observer);
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// Returns the last known target transfer rate as reported to the above
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// observers.
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virtual absl::optional<TargetTransferRate> GetLatestTargetTransferRate();
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// Gets the audio packet overhead in bytes. Returned overhead does not include
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// transport overhead (ipv4/6, turn channeldata, tcp/udp, etc.).
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// If the transport is capable of fusing packets together, this overhead
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// might not be a very accurate number.
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virtual size_t GetAudioPacketOverhead() const;
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// Registers an observer for network change events. If the network route is
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// already established when the callback is added, |callback| will be called
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// immediately with the current network route. Before media transport is
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// destroyed, the callback must be removed.
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virtual void AddNetworkChangeCallback(
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MediaTransportNetworkChangeCallback* callback);
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virtual void RemoveNetworkChangeCallback(
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MediaTransportNetworkChangeCallback* callback);
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// Sets a state observer callback. Before media transport is destroyed, the
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// callback must be unregistered by setting it to nullptr.
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// A newly registered callback will be called with the current state.
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// Media transport does not invoke this callback concurrently.
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virtual void SetMediaTransportStateCallback(
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MediaTransportStateCallback* callback) = 0;
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// Updates allocation limits.
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// TODO(psla): Make abstract when downstream implementation implement it.
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virtual void SetAllocatedBitrateLimits(
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const MediaTransportAllocatedBitrateLimits& limits);
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// Sends a data buffer to the remote endpoint using the given send parameters.
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// |buffer| may not be larger than 256 KiB. Returns an error if the send
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// fails.
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virtual RTCError SendData(int channel_id,
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const SendDataParams& params,
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const rtc::CopyOnWriteBuffer& buffer) = 0;
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// Closes |channel_id| gracefully. Returns an error if |channel_id| is not
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// open. Data sent after the closing procedure begins will not be
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// transmitted. The channel becomes closed after pending data is transmitted.
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virtual RTCError CloseChannel(int channel_id) = 0;
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// Sets a sink for data messages and channel state callbacks. Before media
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// transport is destroyed, the sink must be unregistered by setting it to
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// nullptr.
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virtual void SetDataSink(DataChannelSink* sink) = 0;
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// TODO(sukhanov): RtcEventLogs.
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};
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// If media transport factory is set in peer connection factory, it will be
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// used to create media transport for sending/receiving encoded frames and
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// this transport will be used instead of default RTP/SRTP transport.
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//
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// Currently Media Transport negotiation is not supported in SDP.
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// If application is using media transport, it must negotiate it before
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// setting media transport factory in peer connection.
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class MediaTransportFactory {
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public:
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virtual ~MediaTransportFactory() = default;
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// Creates media transport.
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// - Does not take ownership of packet_transport or network_thread.
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// - Does not support group calls, in 1:1 call one side must set
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// is_caller = true and another is_caller = false.
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// TODO(bugs.webrtc.org/9938) This constructor will be removed and replaced
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// with the one below.
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virtual RTCErrorOr<std::unique_ptr<MediaTransportInterface>>
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CreateMediaTransport(rtc::PacketTransportInternal* packet_transport,
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rtc::Thread* network_thread,
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bool is_caller);
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// Creates media transport.
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// - Does not take ownership of packet_transport or network_thread.
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// TODO(bugs.webrtc.org/9938): remove default implementation once all children
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// override it.
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virtual RTCErrorOr<std::unique_ptr<MediaTransportInterface>>
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CreateMediaTransport(rtc::PacketTransportInternal* packet_transport,
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rtc::Thread* network_thread,
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const MediaTransportSettings& settings);
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};
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} // namespace webrtc
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#endif // API_MEDIA_TRANSPORT_INTERFACE_H_
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