webrtc/modules/video_coding/codecs/vp8/screenshare_layers.cc
Elad Alon cde8ab265e Use single FrameBufferController in VP8, created by a factory.
This CL paves the way to making FrameBufferController injectable.

LibvpxVp8Encoder can manage multiple streams. Prior to this CL,
each stream had its own frame buffer controller, all of them held
in a vector by LibvpxVp8Encoder. This complicated the code and
produced some code duplication (cf. SetupTemporalLayers).

This CL:
1. Replaces CreateVp8TemporalLayers() by a factory. (Later CLs
   will make this factory injectable.)
2. Makes LibvpxVp8Encoder use a single controller. This single
   controller will, in the case of multiple streams, delegate
   its work to multiple controllers, but that fact is not visible
   to LibvpxVp8Encoder.

This CL also squashes CL #126046 (Send notifications of RTT and
PLR changes to Vp8FrameBufferController) into it.

Bug: webrtc:10382
Change-Id: Id9b55734bebb457acc276f34a7a9e52cc19c8eb9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/126483
Commit-Queue: Elad Alon <eladalon@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27206}
2019-03-20 11:54:02 +00:00

588 lines
21 KiB
C++

/* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/video_coding/codecs/vp8/screenshare_layers.h"
#include <stdlib.h>
#include <algorithm>
#include <memory>
#include "modules/video_coding/include/video_codec_interface.h"
#include "rtc_base/arraysize.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
#include "rtc_base/time_utils.h"
#include "system_wrappers/include/metrics.h"
namespace webrtc {
namespace {
using Buffer = Vp8FrameConfig::Buffer;
using BufferFlags = Vp8FrameConfig::BufferFlags;
constexpr BufferFlags kNone = Vp8FrameConfig::BufferFlags::kNone;
constexpr BufferFlags kReference = Vp8FrameConfig::BufferFlags::kReference;
constexpr BufferFlags kUpdate = Vp8FrameConfig::BufferFlags::kUpdate;
constexpr BufferFlags kReferenceAndUpdate =
Vp8FrameConfig::BufferFlags::kReferenceAndUpdate;
constexpr int kOneSecond90Khz = 90000;
constexpr int kMinTimeBetweenSyncs = kOneSecond90Khz * 2;
constexpr int kMaxTimeBetweenSyncs = kOneSecond90Khz * 4;
constexpr int kQpDeltaThresholdForSync = 8;
constexpr int kMinBitrateKbpsForQpBoost = 500;
} // namespace
const double ScreenshareLayers::kMaxTL0FpsReduction = 2.5;
const double ScreenshareLayers::kAcceptableTargetOvershoot = 2.0;
constexpr int ScreenshareLayers::kMaxNumTemporalLayers;
// Always emit a frame with certain interval, even if bitrate targets have
// been exceeded. This prevents needless keyframe requests.
const int ScreenshareLayers::kMaxFrameIntervalMs = 2750;
ScreenshareLayers::ScreenshareLayers(int num_temporal_layers)
: number_of_temporal_layers_(
std::min(kMaxNumTemporalLayers, num_temporal_layers)),
active_layer_(-1),
last_timestamp_(-1),
last_sync_timestamp_(-1),
last_emitted_tl0_timestamp_(-1),
last_frame_time_ms_(-1),
min_qp_(-1),
max_qp_(-1),
max_debt_bytes_(0),
encode_framerate_(1000.0f, 1000.0f), // 1 second window, second scale.
bitrate_updated_(false),
checker_(TemporalLayersChecker::CreateTemporalLayersChecker(
Vp8TemporalLayersType::kBitrateDynamic,
num_temporal_layers)) {
RTC_CHECK_GT(number_of_temporal_layers_, 0);
RTC_CHECK_LE(number_of_temporal_layers_, kMaxNumTemporalLayers);
}
ScreenshareLayers::~ScreenshareLayers() {
UpdateHistograms();
}
size_t ScreenshareLayers::StreamCount() const {
return 1;
}
bool ScreenshareLayers::SupportsEncoderFrameDropping(
size_t stream_index) const {
RTC_DCHECK_LT(stream_index, StreamCount());
// Frame dropping is handled internally by this class.
return false;
}
Vp8FrameConfig ScreenshareLayers::UpdateLayerConfig(size_t stream_index,
uint32_t timestamp) {
RTC_DCHECK_LT(stream_index, StreamCount());
auto it = pending_frame_configs_.find(timestamp);
if (it != pending_frame_configs_.end()) {
// Drop and re-encode, reuse the previous config.
return it->second;
}
if (number_of_temporal_layers_ <= 1) {
// No flags needed for 1 layer screenshare.
// TODO(pbos): Consider updating only last, and not all buffers.
Vp8FrameConfig tl_config(kReferenceAndUpdate, kReferenceAndUpdate,
kReferenceAndUpdate);
pending_frame_configs_[timestamp] = tl_config;
return tl_config;
}
const int64_t now_ms = rtc::TimeMillis();
int64_t unwrapped_timestamp = time_wrap_handler_.Unwrap(timestamp);
int64_t ts_diff;
if (last_timestamp_ == -1) {
ts_diff = kOneSecond90Khz / capture_framerate_.value_or(*target_framerate_);
} else {
ts_diff = unwrapped_timestamp - last_timestamp_;
}
if (target_framerate_) {
// If input frame rate exceeds target frame rate, either over a one second
// averaging window, or if frame interval is below 90% of desired value,
// drop frame.
if (encode_framerate_.Rate(now_ms).value_or(0) > *target_framerate_)
return Vp8FrameConfig(kNone, kNone, kNone);
// Primarily check if frame interval is too short using frame timestamps,
// as if they are correct they won't be affected by queuing in webrtc.
const int64_t expected_frame_interval_90khz =
kOneSecond90Khz / *target_framerate_;
if (last_timestamp_ != -1 && ts_diff > 0) {
if (ts_diff < 85 * expected_frame_interval_90khz / 100) {
return Vp8FrameConfig(kNone, kNone, kNone);
}
} else {
// Timestamps looks off, use realtime clock here instead.
const int64_t expected_frame_interval_ms = 1000 / *target_framerate_;
if (last_frame_time_ms_ != -1 &&
now_ms - last_frame_time_ms_ <
(85 * expected_frame_interval_ms) / 100) {
return Vp8FrameConfig(kNone, kNone, kNone);
}
}
}
if (stats_.first_frame_time_ms_ == -1)
stats_.first_frame_time_ms_ = now_ms;
// Make sure both frame droppers leak out bits.
layers_[0].UpdateDebt(ts_diff / 90);
layers_[1].UpdateDebt(ts_diff / 90);
last_timestamp_ = timestamp;
last_frame_time_ms_ = now_ms;
TemporalLayerState layer_state = TemporalLayerState::kDrop;
if (active_layer_ == -1 ||
layers_[active_layer_].state != TemporalLayer::State::kDropped) {
if (last_emitted_tl0_timestamp_ != -1 &&
(unwrapped_timestamp - last_emitted_tl0_timestamp_) / 90 >
kMaxFrameIntervalMs) {
// Too long time has passed since the last frame was emitted, cancel
// enough debt to allow a single frame.
layers_[0].debt_bytes_ = max_debt_bytes_ - 1;
}
if (layers_[0].debt_bytes_ > max_debt_bytes_) {
// Must drop TL0, encode TL1 instead.
if (layers_[1].debt_bytes_ > max_debt_bytes_) {
// Must drop both TL0 and TL1.
active_layer_ = -1;
} else {
active_layer_ = 1;
}
} else {
active_layer_ = 0;
}
}
switch (active_layer_) {
case 0:
layer_state = TemporalLayerState::kTl0;
last_emitted_tl0_timestamp_ = unwrapped_timestamp;
break;
case 1:
if (layers_[1].state != TemporalLayer::State::kDropped) {
if (TimeToSync(unwrapped_timestamp) ||
layers_[1].state == TemporalLayer::State::kKeyFrame) {
last_sync_timestamp_ = unwrapped_timestamp;
layer_state = TemporalLayerState::kTl1Sync;
} else {
layer_state = TemporalLayerState::kTl1;
}
} else {
layer_state = last_sync_timestamp_ == unwrapped_timestamp
? TemporalLayerState::kTl1Sync
: TemporalLayerState::kTl1;
}
break;
case -1:
layer_state = TemporalLayerState::kDrop;
++stats_.num_dropped_frames_;
break;
default:
RTC_NOTREACHED();
}
Vp8FrameConfig tl_config;
// TODO(pbos): Consider referencing but not updating the 'alt' buffer for all
// layers.
switch (layer_state) {
case TemporalLayerState::kDrop:
tl_config = Vp8FrameConfig(kNone, kNone, kNone);
break;
case TemporalLayerState::kTl0:
// TL0 only references and updates 'last'.
tl_config = Vp8FrameConfig(kReferenceAndUpdate, kNone, kNone);
tl_config.packetizer_temporal_idx = 0;
break;
case TemporalLayerState::kTl1:
// TL1 references both 'last' and 'golden' but only updates 'golden'.
tl_config = Vp8FrameConfig(kReference, kReferenceAndUpdate, kNone);
tl_config.packetizer_temporal_idx = 1;
break;
case TemporalLayerState::kTl1Sync:
// Predict from only TL0 to allow participants to switch to the high
// bitrate stream. Updates 'golden' so that TL1 can continue to refer to
// and update 'golden' from this point on.
tl_config = Vp8FrameConfig(kReference, kUpdate, kNone);
tl_config.packetizer_temporal_idx = 1;
break;
}
tl_config.layer_sync = layer_state == TemporalLayerState::kTl1Sync;
pending_frame_configs_[timestamp] = tl_config;
return tl_config;
}
void ScreenshareLayers::OnRatesUpdated(
size_t stream_index,
const std::vector<uint32_t>& bitrates_bps,
int framerate_fps) {
RTC_DCHECK_LT(stream_index, StreamCount());
RTC_DCHECK_GT(framerate_fps, 0);
RTC_DCHECK_GE(bitrates_bps.size(), 1);
RTC_DCHECK_LE(bitrates_bps.size(), 2);
// |bitrates_bps| uses individual rates per layer, but we want to use the
// accumulated rate here.
uint32_t tl0_kbps = bitrates_bps[0] / 1000;
uint32_t tl1_kbps = tl0_kbps;
if (bitrates_bps.size() > 1) {
tl1_kbps += bitrates_bps[1] / 1000;
}
if (!target_framerate_) {
// First OnRatesUpdated() is called during construction, with the
// configured targets as parameters.
target_framerate_ = framerate_fps;
capture_framerate_ = target_framerate_;
bitrate_updated_ = true;
} else {
if ((capture_framerate_ &&
framerate_fps != static_cast<int>(*capture_framerate_)) ||
(tl0_kbps != layers_[0].target_rate_kbps_) ||
(tl1_kbps != layers_[1].target_rate_kbps_)) {
bitrate_updated_ = true;
}
if (framerate_fps < 0) {
capture_framerate_.reset();
} else {
capture_framerate_ = framerate_fps;
}
}
layers_[0].target_rate_kbps_ = tl0_kbps;
layers_[1].target_rate_kbps_ = tl1_kbps;
}
void ScreenshareLayers::OnEncodeDone(size_t stream_index,
uint32_t rtp_timestamp,
size_t size_bytes,
bool is_keyframe,
int qp,
CodecSpecificInfo* info) {
RTC_DCHECK_LT(stream_index, StreamCount());
if (size_bytes == 0) {
layers_[active_layer_].state = TemporalLayer::State::kDropped;
++stats_.num_overshoots_;
return;
}
absl::optional<Vp8FrameConfig> frame_config;
auto it = pending_frame_configs_.find(rtp_timestamp);
if (it != pending_frame_configs_.end()) {
frame_config = it->second;
pending_frame_configs_.erase(it);
if (checker_) {
RTC_DCHECK(checker_->CheckTemporalConfig(is_keyframe, *frame_config));
}
}
CodecSpecificInfoVP8& vp8_info = info->codecSpecific.VP8;
if (number_of_temporal_layers_ == 1) {
vp8_info.temporalIdx = kNoTemporalIdx;
vp8_info.layerSync = false;
} else {
int64_t unwrapped_timestamp = time_wrap_handler_.Unwrap(rtp_timestamp);
if (frame_config) {
vp8_info.temporalIdx = frame_config->packetizer_temporal_idx;
vp8_info.layerSync = frame_config->layer_sync;
} else {
RTC_DCHECK(is_keyframe);
}
if (is_keyframe) {
vp8_info.temporalIdx = 0;
last_sync_timestamp_ = unwrapped_timestamp;
vp8_info.layerSync = true;
layers_[0].state = TemporalLayer::State::kKeyFrame;
layers_[1].state = TemporalLayer::State::kKeyFrame;
active_layer_ = 1;
info->template_structure =
GetTemplateStructure(number_of_temporal_layers_);
}
vp8_info.useExplicitDependencies = true;
RTC_DCHECK_EQ(vp8_info.referencedBuffersCount, 0u);
RTC_DCHECK_EQ(vp8_info.updatedBuffersCount, 0u);
// Note that |frame_config| is not derefernced if |is_keyframe|,
// meaning it's never dereferenced if the optional may be unset.
for (int i = 0; i < static_cast<int>(Buffer::kCount); ++i) {
if (!is_keyframe && frame_config->References(static_cast<Buffer>(i))) {
RTC_DCHECK_LT(vp8_info.referencedBuffersCount,
arraysize(CodecSpecificInfoVP8::referencedBuffers));
vp8_info.referencedBuffers[vp8_info.referencedBuffersCount++] = i;
}
if (is_keyframe || frame_config->Updates(static_cast<Buffer>(i))) {
RTC_DCHECK_LT(vp8_info.updatedBuffersCount,
arraysize(CodecSpecificInfoVP8::updatedBuffers));
vp8_info.updatedBuffers[vp8_info.updatedBuffersCount++] = i;
}
}
}
encode_framerate_.Update(1, rtc::TimeMillis());
if (number_of_temporal_layers_ == 1)
return;
RTC_DCHECK_NE(-1, active_layer_);
if (layers_[active_layer_].state == TemporalLayer::State::kDropped) {
layers_[active_layer_].state = TemporalLayer::State::kQualityBoost;
}
if (qp != -1)
layers_[active_layer_].last_qp = qp;
if (active_layer_ == 0) {
layers_[0].debt_bytes_ += size_bytes;
layers_[1].debt_bytes_ += size_bytes;
++stats_.num_tl0_frames_;
stats_.tl0_target_bitrate_sum_ += layers_[0].target_rate_kbps_;
stats_.tl0_qp_sum_ += qp;
} else if (active_layer_ == 1) {
layers_[1].debt_bytes_ += size_bytes;
++stats_.num_tl1_frames_;
stats_.tl1_target_bitrate_sum_ += layers_[1].target_rate_kbps_;
stats_.tl1_qp_sum_ += qp;
}
}
void ScreenshareLayers::OnPacketLossRateUpdate(float packet_loss_rate) {}
void ScreenshareLayers::OnRttUpdate(int64_t rtt_ms) {}
TemplateStructure ScreenshareLayers::GetTemplateStructure(
int num_layers) const {
RTC_CHECK_LT(num_layers, 3);
RTC_CHECK_GT(num_layers, 0);
TemplateStructure template_structure;
template_structure.num_operating_points = num_layers;
using Builder = GenericFrameInfo::Builder;
switch (num_layers) {
case 1: {
template_structure.templates = {
Builder().T(0).Dtis("S").Build(),
Builder().T(0).Dtis("S").Fdiffs({1}).Build(),
};
return template_structure;
}
case 2: {
template_structure.templates = {
Builder().T(0).Dtis("SS").Build(),
Builder().T(0).Dtis("SS").Fdiffs({1}).Build(),
Builder().T(1).Dtis("-S").Fdiffs({1}).Build(),
};
return template_structure;
}
default:
RTC_NOTREACHED();
// To make the compiler happy!
return template_structure;
}
}
bool ScreenshareLayers::TimeToSync(int64_t timestamp) const {
RTC_DCHECK_EQ(1, active_layer_);
RTC_DCHECK_NE(-1, layers_[0].last_qp);
if (layers_[1].last_qp == -1) {
// First frame in TL1 should only depend on TL0 since there are no
// previous frames in TL1.
return true;
}
RTC_DCHECK_NE(-1, last_sync_timestamp_);
int64_t timestamp_diff = timestamp - last_sync_timestamp_;
if (timestamp_diff > kMaxTimeBetweenSyncs) {
// After a certain time, force a sync frame.
return true;
} else if (timestamp_diff < kMinTimeBetweenSyncs) {
// If too soon from previous sync frame, don't issue a new one.
return false;
}
// Issue a sync frame if difference in quality between TL0 and TL1 isn't too
// large.
if (layers_[0].last_qp - layers_[1].last_qp < kQpDeltaThresholdForSync)
return true;
return false;
}
uint32_t ScreenshareLayers::GetCodecTargetBitrateKbps() const {
uint32_t target_bitrate_kbps = layers_[0].target_rate_kbps_;
if (number_of_temporal_layers_ > 1) {
// Calculate a codec target bitrate. This may be higher than TL0, gaining
// quality at the expense of frame rate at TL0. Constraints:
// - TL0 frame rate no less than framerate / kMaxTL0FpsReduction.
// - Target rate * kAcceptableTargetOvershoot should not exceed TL1 rate.
target_bitrate_kbps =
std::min(layers_[0].target_rate_kbps_ * kMaxTL0FpsReduction,
layers_[1].target_rate_kbps_ / kAcceptableTargetOvershoot);
}
return std::max(layers_[0].target_rate_kbps_, target_bitrate_kbps);
}
bool ScreenshareLayers::UpdateConfiguration(size_t stream_index,
Vp8EncoderConfig* cfg) {
RTC_DCHECK_LT(stream_index, StreamCount());
if (min_qp_ == -1 || max_qp_ == -1) {
// Store the valid qp range. This must not change during the lifetime of
// this class.
min_qp_ = cfg->rc_min_quantizer;
max_qp_ = cfg->rc_max_quantizer;
}
bool cfg_updated = false;
uint32_t target_bitrate_kbps = GetCodecTargetBitrateKbps();
// TODO(sprang): We _really_ need to make an overhaul of this class. :(
// If we're dropping frames in order to meet a target framerate, adjust the
// bitrate assigned to the encoder so the total average bitrate is correct.
float encoder_config_bitrate_kbps = target_bitrate_kbps;
if (target_framerate_ && capture_framerate_ &&
*target_framerate_ < *capture_framerate_) {
encoder_config_bitrate_kbps *=
static_cast<float>(*capture_framerate_) / *target_framerate_;
}
if (bitrate_updated_ ||
cfg->rc_target_bitrate != encoder_config_bitrate_kbps) {
cfg->rc_target_bitrate = encoder_config_bitrate_kbps;
// Don't reconfigure qp limits during quality boost frames.
if (active_layer_ == -1 ||
layers_[active_layer_].state != TemporalLayer::State::kQualityBoost) {
// After a dropped frame, a frame with max qp will be encoded and the
// quality will then ramp up from there. To boost the speed of recovery,
// encode the next frame with lower max qp, if there is sufficient
// bandwidth to do so without causing excessive delay.
// TL0 is the most important to improve since the errors in this layer
// will propagate to TL1.
// Currently, reduce max qp by 20% for TL0 and 15% for TL1.
if (layers_[1].target_rate_kbps_ >= kMinBitrateKbpsForQpBoost) {
layers_[0].enhanced_max_qp =
min_qp_ + (((max_qp_ - min_qp_) * 80) / 100);
layers_[1].enhanced_max_qp =
min_qp_ + (((max_qp_ - min_qp_) * 85) / 100);
} else {
layers_[0].enhanced_max_qp = -1;
layers_[1].enhanced_max_qp = -1;
}
}
if (capture_framerate_) {
int avg_frame_size =
(target_bitrate_kbps * 1000) / (8 * *capture_framerate_);
// Allow max debt to be the size of a single optimal frame.
// TODO(sprang): Determine if this needs to be adjusted by some factor.
// (Lower values may cause more frame drops, higher may lead to queuing
// delays.)
max_debt_bytes_ = avg_frame_size;
}
bitrate_updated_ = false;
cfg_updated = true;
}
// Don't try to update boosts state if not active yet.
if (active_layer_ == -1)
return cfg_updated;
if (max_qp_ == -1 || number_of_temporal_layers_ <= 1)
return cfg_updated;
// If layer is in the quality boost state (following a dropped frame), update
// the configuration with the adjusted (lower) qp and set the state back to
// normal.
unsigned int adjusted_max_qp = max_qp_; // Set the normal max qp.
if (layers_[active_layer_].state == TemporalLayer::State::kQualityBoost) {
if (layers_[active_layer_].enhanced_max_qp != -1) {
// Bitrate is high enough for quality boost, update max qp.
adjusted_max_qp = layers_[active_layer_].enhanced_max_qp;
}
// Regardless of qp, reset the boost state for the next frame.
layers_[active_layer_].state = TemporalLayer::State::kNormal;
}
if (adjusted_max_qp == cfg->rc_max_quantizer)
return cfg_updated;
cfg->rc_max_quantizer = adjusted_max_qp;
cfg_updated = true;
return cfg_updated;
}
void ScreenshareLayers::TemporalLayer::UpdateDebt(int64_t delta_ms) {
uint32_t debt_reduction_bytes = target_rate_kbps_ * delta_ms / 8;
if (debt_reduction_bytes >= debt_bytes_) {
debt_bytes_ = 0;
} else {
debt_bytes_ -= debt_reduction_bytes;
}
}
void ScreenshareLayers::UpdateHistograms() {
if (stats_.first_frame_time_ms_ == -1)
return;
int64_t duration_sec =
(rtc::TimeMillis() - stats_.first_frame_time_ms_ + 500) / 1000;
if (duration_sec >= metrics::kMinRunTimeInSeconds) {
RTC_HISTOGRAM_COUNTS_10000(
"WebRTC.Video.Screenshare.Layer0.FrameRate",
(stats_.num_tl0_frames_ + (duration_sec / 2)) / duration_sec);
RTC_HISTOGRAM_COUNTS_10000(
"WebRTC.Video.Screenshare.Layer1.FrameRate",
(stats_.num_tl1_frames_ + (duration_sec / 2)) / duration_sec);
int total_frames = stats_.num_tl0_frames_ + stats_.num_tl1_frames_;
RTC_HISTOGRAM_COUNTS_10000(
"WebRTC.Video.Screenshare.FramesPerDrop",
(stats_.num_dropped_frames_ == 0
? 0
: total_frames / stats_.num_dropped_frames_));
RTC_HISTOGRAM_COUNTS_10000(
"WebRTC.Video.Screenshare.FramesPerOvershoot",
(stats_.num_overshoots_ == 0 ? 0
: total_frames / stats_.num_overshoots_));
if (stats_.num_tl0_frames_ > 0) {
RTC_HISTOGRAM_COUNTS_10000("WebRTC.Video.Screenshare.Layer0.Qp",
stats_.tl0_qp_sum_ / stats_.num_tl0_frames_);
RTC_HISTOGRAM_COUNTS_10000(
"WebRTC.Video.Screenshare.Layer0.TargetBitrate",
stats_.tl0_target_bitrate_sum_ / stats_.num_tl0_frames_);
}
if (stats_.num_tl1_frames_ > 0) {
RTC_HISTOGRAM_COUNTS_10000("WebRTC.Video.Screenshare.Layer1.Qp",
stats_.tl1_qp_sum_ / stats_.num_tl1_frames_);
RTC_HISTOGRAM_COUNTS_10000(
"WebRTC.Video.Screenshare.Layer1.TargetBitrate",
stats_.tl1_target_bitrate_sum_ / stats_.num_tl1_frames_);
}
}
}
} // namespace webrtc