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Bug: webrtc:13756 Change-Id: Ie36ca38b1ab336742231b101ef7bb5ccf3735659 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/272102 Commit-Queue: Markus Handell <handellm@webrtc.org> Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#37903}
322 lines
9.9 KiB
C++
322 lines
9.9 KiB
C++
/*
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* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "test/network/fake_network_socket_server.h"
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#include <algorithm>
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#include <string>
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#include <utility>
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#include <vector>
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#include "absl/algorithm/container.h"
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#include "api/scoped_refptr.h"
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#include "api/task_queue/pending_task_safety_flag.h"
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#include "rtc_base/event.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/thread.h"
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namespace webrtc {
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namespace test {
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namespace {
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std::string ToString(const rtc::SocketAddress& addr) {
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return addr.HostAsURIString() + ":" + std::to_string(addr.port());
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}
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} // namespace
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// Represents a socket, which will operate with emulated network.
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class FakeNetworkSocket : public rtc::Socket,
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public EmulatedNetworkReceiverInterface {
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public:
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explicit FakeNetworkSocket(FakeNetworkSocketServer* scoket_manager,
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rtc::Thread* thread);
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~FakeNetworkSocket() override;
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// Will be invoked by EmulatedEndpoint to deliver packets into this socket.
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void OnPacketReceived(EmulatedIpPacket packet) override;
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// rtc::Socket methods:
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rtc::SocketAddress GetLocalAddress() const override;
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rtc::SocketAddress GetRemoteAddress() const override;
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int Bind(const rtc::SocketAddress& addr) override;
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int Connect(const rtc::SocketAddress& addr) override;
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int Close() override;
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int Send(const void* pv, size_t cb) override;
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int SendTo(const void* pv,
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size_t cb,
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const rtc::SocketAddress& addr) override;
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int Recv(void* pv, size_t cb, int64_t* timestamp) override;
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int RecvFrom(void* pv,
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size_t cb,
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rtc::SocketAddress* paddr,
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int64_t* timestamp) override;
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int Listen(int backlog) override;
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rtc::Socket* Accept(rtc::SocketAddress* paddr) override;
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int GetError() const override;
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void SetError(int error) override;
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ConnState GetState() const override;
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int GetOption(Option opt, int* value) override;
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int SetOption(Option opt, int value) override;
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private:
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FakeNetworkSocketServer* const socket_server_;
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rtc::Thread* const thread_;
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EmulatedEndpointImpl* endpoint_ RTC_GUARDED_BY(&thread_);
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rtc::SocketAddress local_addr_ RTC_GUARDED_BY(&thread_);
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rtc::SocketAddress remote_addr_ RTC_GUARDED_BY(&thread_);
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ConnState state_ RTC_GUARDED_BY(&thread_);
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int error_ RTC_GUARDED_BY(&thread_);
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std::map<Option, int> options_map_ RTC_GUARDED_BY(&thread_);
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absl::optional<EmulatedIpPacket> pending_ RTC_GUARDED_BY(thread_);
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rtc::scoped_refptr<PendingTaskSafetyFlag> alive_;
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};
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FakeNetworkSocket::FakeNetworkSocket(FakeNetworkSocketServer* socket_server,
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rtc::Thread* thread)
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: socket_server_(socket_server),
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thread_(thread),
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state_(CS_CLOSED),
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error_(0),
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alive_(PendingTaskSafetyFlag::Create()) {}
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FakeNetworkSocket::~FakeNetworkSocket() {
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// Abandon all pending packets.
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alive_->SetNotAlive();
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Close();
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socket_server_->Unregister(this);
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}
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void FakeNetworkSocket::OnPacketReceived(EmulatedIpPacket packet) {
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auto task = [this, packet = std::move(packet)]() mutable {
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RTC_DCHECK_RUN_ON(thread_);
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if (!endpoint_->Enabled())
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return;
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RTC_DCHECK(!pending_);
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pending_ = std::move(packet);
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// Note that we expect that this will trigger exactly one call to RecvFrom()
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// where pending_packet will be read and reset. This call is done without
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// any thread switch (see AsyncUDPSocket::OnReadEvent) so it's safe to
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// assume that SignalReadEvent() will block until the packet has been read.
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SignalReadEvent(this);
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RTC_DCHECK(!pending_);
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};
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thread_->PostTask(SafeTask(alive_, std::move(task)));
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socket_server_->WakeUp();
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}
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rtc::SocketAddress FakeNetworkSocket::GetLocalAddress() const {
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RTC_DCHECK_RUN_ON(thread_);
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return local_addr_;
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}
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rtc::SocketAddress FakeNetworkSocket::GetRemoteAddress() const {
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RTC_DCHECK_RUN_ON(thread_);
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return remote_addr_;
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}
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int FakeNetworkSocket::Bind(const rtc::SocketAddress& addr) {
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RTC_DCHECK_RUN_ON(thread_);
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RTC_CHECK(local_addr_.IsNil())
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<< "Socket already bound to address: " << ToString(local_addr_);
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local_addr_ = addr;
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endpoint_ = socket_server_->GetEndpointNode(local_addr_.ipaddr());
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if (!endpoint_) {
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local_addr_.Clear();
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RTC_LOG(LS_INFO) << "No endpoint for address: " << ToString(addr);
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error_ = EADDRNOTAVAIL;
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return 2;
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}
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absl::optional<uint16_t> port =
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endpoint_->BindReceiver(local_addr_.port(), this);
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if (!port) {
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local_addr_.Clear();
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RTC_LOG(LS_INFO) << "Cannot bind to in-use address: " << ToString(addr);
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error_ = EADDRINUSE;
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return 1;
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}
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local_addr_.SetPort(port.value());
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return 0;
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}
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int FakeNetworkSocket::Connect(const rtc::SocketAddress& addr) {
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RTC_DCHECK_RUN_ON(thread_);
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RTC_CHECK(remote_addr_.IsNil())
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<< "Socket already connected to address: " << ToString(remote_addr_);
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RTC_CHECK(!local_addr_.IsNil())
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<< "Socket have to be bind to some local address";
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remote_addr_ = addr;
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state_ = CS_CONNECTED;
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return 0;
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}
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int FakeNetworkSocket::Send(const void* pv, size_t cb) {
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RTC_DCHECK_RUN_ON(thread_);
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RTC_CHECK(state_ == CS_CONNECTED) << "Socket cannot send: not connected";
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return SendTo(pv, cb, remote_addr_);
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}
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int FakeNetworkSocket::SendTo(const void* pv,
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size_t cb,
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const rtc::SocketAddress& addr) {
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RTC_DCHECK_RUN_ON(thread_);
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RTC_CHECK(!local_addr_.IsNil())
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<< "Socket have to be bind to some local address";
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if (!endpoint_->Enabled()) {
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error_ = ENETDOWN;
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return -1;
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}
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rtc::CopyOnWriteBuffer packet(static_cast<const uint8_t*>(pv), cb);
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endpoint_->SendPacket(local_addr_, addr, packet);
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return cb;
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}
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int FakeNetworkSocket::Recv(void* pv, size_t cb, int64_t* timestamp) {
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rtc::SocketAddress paddr;
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return RecvFrom(pv, cb, &paddr, timestamp);
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}
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// Reads 1 packet from internal queue. Reads up to `cb` bytes into `pv`
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// and returns the length of received packet.
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int FakeNetworkSocket::RecvFrom(void* pv,
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size_t cb,
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rtc::SocketAddress* paddr,
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int64_t* timestamp) {
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RTC_DCHECK_RUN_ON(thread_);
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if (timestamp) {
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*timestamp = -1;
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}
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RTC_CHECK(pending_);
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*paddr = pending_->from;
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size_t data_read = std::min(cb, pending_->size());
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memcpy(pv, pending_->cdata(), data_read);
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*timestamp = pending_->arrival_time.us();
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// According to RECV(2) Linux Man page
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// real socket will discard data, that won't fit into provided buffer,
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// but we won't to skip such error, so we will assert here.
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RTC_CHECK(data_read == pending_->size())
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<< "Too small buffer is provided for socket read. "
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"Received data size: "
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<< pending_->size() << "; Provided buffer size: " << cb;
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pending_.reset();
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// According to RECV(2) Linux Man page
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// real socket will return message length, not data read. In our case it is
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// actually the same value.
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return static_cast<int>(data_read);
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}
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int FakeNetworkSocket::Listen(int backlog) {
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RTC_CHECK(false) << "Listen() isn't valid for SOCK_DGRAM";
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}
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rtc::Socket* FakeNetworkSocket::Accept(rtc::SocketAddress* /*paddr*/) {
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RTC_CHECK(false) << "Accept() isn't valid for SOCK_DGRAM";
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}
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int FakeNetworkSocket::Close() {
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RTC_DCHECK_RUN_ON(thread_);
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state_ = CS_CLOSED;
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if (!local_addr_.IsNil()) {
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endpoint_->UnbindReceiver(local_addr_.port());
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}
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local_addr_.Clear();
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remote_addr_.Clear();
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return 0;
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}
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int FakeNetworkSocket::GetError() const {
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RTC_DCHECK_RUN_ON(thread_);
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return error_;
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}
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void FakeNetworkSocket::SetError(int error) {
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RTC_DCHECK_RUN_ON(thread_);
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RTC_CHECK(error == 0);
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error_ = error;
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}
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rtc::Socket::ConnState FakeNetworkSocket::GetState() const {
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RTC_DCHECK_RUN_ON(thread_);
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return state_;
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}
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int FakeNetworkSocket::GetOption(Option opt, int* value) {
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RTC_DCHECK_RUN_ON(thread_);
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auto it = options_map_.find(opt);
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if (it == options_map_.end()) {
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return -1;
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}
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*value = it->second;
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return 0;
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}
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int FakeNetworkSocket::SetOption(Option opt, int value) {
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RTC_DCHECK_RUN_ON(thread_);
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options_map_[opt] = value;
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return 0;
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}
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FakeNetworkSocketServer::FakeNetworkSocketServer(
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EndpointsContainer* endpoints_container)
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: endpoints_container_(endpoints_container),
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wakeup_(/*manual_reset=*/false, /*initially_signaled=*/false) {}
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FakeNetworkSocketServer::~FakeNetworkSocketServer() = default;
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EmulatedEndpointImpl* FakeNetworkSocketServer::GetEndpointNode(
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const rtc::IPAddress& ip) {
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return endpoints_container_->LookupByLocalAddress(ip);
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}
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void FakeNetworkSocketServer::Unregister(FakeNetworkSocket* socket) {
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MutexLock lock(&lock_);
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sockets_.erase(absl::c_find(sockets_, socket));
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}
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rtc::Socket* FakeNetworkSocketServer::CreateSocket(int family, int type) {
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RTC_DCHECK(family == AF_INET || family == AF_INET6);
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// We support only UDP sockets for now.
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RTC_DCHECK(type == SOCK_DGRAM) << "Only UDP sockets are supported";
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RTC_DCHECK(thread_) << "must be attached to thread before creating sockets";
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FakeNetworkSocket* out = new FakeNetworkSocket(this, thread_);
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{
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MutexLock lock(&lock_);
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sockets_.push_back(out);
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}
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return out;
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}
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void FakeNetworkSocketServer::SetMessageQueue(rtc::Thread* thread) {
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thread_ = thread;
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}
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// Always returns true (if return false, it won't be invoked again...)
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bool FakeNetworkSocketServer::Wait(webrtc::TimeDelta max_wait_duration,
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bool process_io) {
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RTC_DCHECK(thread_ == rtc::Thread::Current());
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if (!max_wait_duration.IsZero())
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wakeup_.Wait(max_wait_duration);
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return true;
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}
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void FakeNetworkSocketServer::WakeUp() {
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wakeup_.Set();
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}
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} // namespace test
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} // namespace webrtc
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