webrtc/modules/audio_processing/aec3/mock/mock_render_delay_buffer.cc
Sam Zackrisson a81c09d5b6 Make VectorBuffer in AEC3 multi-channel
All dependent modules are hardcoded to do their regular mono processing on the first channel.

This _almost_ makes RenderBuffer multi-channel: FftData is still only mono.

Bug: webrtc:10913
Change-Id: Id5cc34dbabfe59e1cc72a9675dc7979794e870ed
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/151139
Commit-Queue: Sam Zackrisson <saza@webrtc.org>
Reviewed-by: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29074}
2019-09-05 09:03:47 +00:00

39 lines
1.5 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/aec3/mock/mock_render_delay_buffer.h"
namespace webrtc {
namespace test {
MockRenderDelayBuffer::MockRenderDelayBuffer(int sample_rate_hz,
size_t num_channels)
: block_buffer_(GetRenderDelayBufferSize(4, 4, 12),
NumBandsForRate(sample_rate_hz),
num_channels,
kBlockSize),
spectrum_buffer_(block_buffer_.buffer.size(),
num_channels,
kFftLengthBy2Plus1),
fft_buffer_(block_buffer_.buffer.size()),
render_buffer_(&block_buffer_, &spectrum_buffer_, &fft_buffer_),
downsampled_render_buffer_(GetDownSampledBufferSize(4, 4)) {
ON_CALL(*this, GetRenderBuffer())
.WillByDefault(
::testing::Invoke(this, &MockRenderDelayBuffer::FakeGetRenderBuffer));
ON_CALL(*this, GetDownsampledRenderBuffer())
.WillByDefault(::testing::Invoke(
this, &MockRenderDelayBuffer::FakeGetDownsampledRenderBuffer));
}
MockRenderDelayBuffer::~MockRenderDelayBuffer() = default;
} // namespace test
} // namespace webrtc