webrtc/rtc_base/networkmonitor.h
Yves Gerey 2e00abc98e Reland "[cleanup] Remove useless includes."
Reason for reland: Downstream project fixed.

Original change's description:

> [cleanup] Remove useless includes.
>
> Manual cleanup guided by include-what-you-use diagnostic.
>
> Bug: webrtc:8311
> Change-Id: I00be03392cc7ee005101427ea7dc701621ccea68
> Reviewed-on: https://webrtc-review.googlesource.com/c/103320
> Commit-Queue: Yves Gerey <yvesg@webrtc.org>
> Reviewed-by: Patrik Höglund <phoglund@webrtc.org>
> Cr-Commit-Position: refs/heads/master@{#25013}

Bug: webrtc:8311
Change-Id: Id6ec4aeb798886a90ace640a190eaf16497ba31b
Reviewed-on: https://webrtc-review.googlesource.com/c/104120
Commit-Queue: Yves Gerey <yvesg@webrtc.org>
Reviewed-by: Patrik Höglund <phoglund@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25034}
2018-10-08 07:44:19 +00:00

123 lines
3.8 KiB
C++

/*
* Copyright 2015 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_NETWORKMONITOR_H_
#define RTC_BASE_NETWORKMONITOR_H_
#include "rtc_base/network_constants.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
namespace rtc {
class IPAddress;
enum class NetworkBindingResult {
SUCCESS = 0, // No error
FAILURE = -1, // Generic error
NOT_IMPLEMENTED = -2,
ADDRESS_NOT_FOUND = -3,
NETWORK_CHANGED = -4
};
class NetworkBinderInterface {
public:
// Binds a socket to the network that is attached to |address| so that all
// packets on the socket |socket_fd| will be sent via that network.
// This is needed because some operating systems (like Android) require a
// special bind call to put packets on a non-default network interface.
virtual NetworkBindingResult BindSocketToNetwork(
int socket_fd,
const IPAddress& address) = 0;
virtual ~NetworkBinderInterface() {}
};
/*
* Receives network-change events via |OnNetworksChanged| and signals the
* networks changed event.
*
* Threading consideration:
* It is expected that all upstream operations (from native to Java) are
* performed from the worker thread. This includes creating, starting and
* stopping the monitor. This avoids the potential race condition when creating
* the singleton Java NetworkMonitor class. Downstream operations can be from
* any thread, but this class will forward all the downstream operations onto
* the worker thread.
*
* Memory consideration:
* NetworkMonitor is owned by the caller (NetworkManager). The global network
* monitor factory is owned by the factory itself but needs to be released from
* the factory creator.
*/
// Generic network monitor interface. It starts and stops monitoring network
// changes, and fires the SignalNetworksChanged event when networks change.
class NetworkMonitorInterface {
public:
NetworkMonitorInterface();
virtual ~NetworkMonitorInterface();
sigslot::signal0<> SignalNetworksChanged;
virtual void Start() = 0;
virtual void Stop() = 0;
// Implementations should call this method on the base when networks change,
// and the base will fire SignalNetworksChanged on the right thread.
virtual void OnNetworksChanged() = 0;
virtual AdapterType GetAdapterType(const std::string& interface_name) = 0;
virtual AdapterType GetVpnUnderlyingAdapterType(
const std::string& interface_name) = 0;
};
class NetworkMonitorBase : public NetworkMonitorInterface,
public MessageHandler,
public sigslot::has_slots<> {
public:
NetworkMonitorBase();
~NetworkMonitorBase() override;
void OnNetworksChanged() override;
void OnMessage(Message* msg) override;
AdapterType GetVpnUnderlyingAdapterType(
const std::string& interface_name) override;
protected:
Thread* worker_thread() { return worker_thread_; }
private:
Thread* worker_thread_;
};
/*
* NetworkMonitorFactory creates NetworkMonitors.
*/
class NetworkMonitorFactory {
public:
// This is not thread-safe; it should be called once (or once per audio/video
// call) during the call initialization.
static void SetFactory(NetworkMonitorFactory* factory);
static void ReleaseFactory(NetworkMonitorFactory* factory);
static NetworkMonitorFactory* GetFactory();
virtual NetworkMonitorInterface* CreateNetworkMonitor() = 0;
virtual ~NetworkMonitorFactory();
protected:
NetworkMonitorFactory();
};
} // namespace rtc
#endif // RTC_BASE_NETWORKMONITOR_H_