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Add the option to run the adaptive digital controller of AGC2 without side-effects - i.e., no gain applied. Tested: adapation verified during a video call in chromium Bug: webrtc:7494 Change-Id: I4776f6012907d76a17a3bca89991da97dc38657f Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/215964 Commit-Queue: Alessio Bazzica <alessiob@webrtc.org> Reviewed-by: Per Åhgren <peah@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33875}
346 lines
14 KiB
C++
346 lines
14 KiB
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "modules/audio_processing/agc2/adaptive_digital_gain_applier.h"
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#include <algorithm>
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#include <memory>
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#include "common_audio/include/audio_util.h"
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#include "modules/audio_processing/agc2/agc2_common.h"
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#include "modules/audio_processing/agc2/vector_float_frame.h"
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#include "modules/audio_processing/logging/apm_data_dumper.h"
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#include "rtc_base/gunit.h"
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namespace webrtc {
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namespace {
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constexpr int kMono = 1;
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constexpr int kStereo = 2;
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constexpr int kFrameLen10ms8kHz = 80;
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constexpr int kFrameLen10ms48kHz = 480;
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constexpr float kMaxSpeechProbability = 1.0f;
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// Constants used in place of estimated noise levels.
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constexpr float kNoNoiseDbfs = kMinLevelDbfs;
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constexpr float kWithNoiseDbfs = -20.f;
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constexpr float kMaxGainChangePerSecondDb = 3.0f;
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constexpr float kMaxGainChangePerFrameDb =
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kMaxGainChangePerSecondDb * kFrameDurationMs / 1000.0f;
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constexpr float kMaxOutputNoiseLevelDbfs = -50.0f;
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// Helper to create initialized `AdaptiveDigitalGainApplier` objects.
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struct GainApplierHelper {
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GainApplierHelper()
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: GainApplierHelper(/*adjacent_speech_frames_threshold=*/1) {}
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explicit GainApplierHelper(int adjacent_speech_frames_threshold)
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: apm_data_dumper(0),
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gain_applier(std::make_unique<AdaptiveDigitalGainApplier>(
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&apm_data_dumper,
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adjacent_speech_frames_threshold,
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kMaxGainChangePerSecondDb,
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kMaxOutputNoiseLevelDbfs,
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/*dry_run=*/false)) {}
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ApmDataDumper apm_data_dumper;
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std::unique_ptr<AdaptiveDigitalGainApplier> gain_applier;
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};
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// Voice on, no noise, low limiter, confident level.
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static_assert(std::is_trivially_destructible<
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AdaptiveDigitalGainApplier::FrameInfo>::value,
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"");
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constexpr AdaptiveDigitalGainApplier::FrameInfo kFrameInfo{
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/*speech_probability=*/kMaxSpeechProbability,
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/*speech_level_dbfs=*/kInitialSpeechLevelEstimateDbfs,
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/*speech_level_reliable=*/true,
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/*noise_rms_dbfs=*/kNoNoiseDbfs,
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/*headroom_db=*/kSaturationProtectorInitialHeadroomDb,
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/*limiter_envelope_dbfs=*/-2.0f};
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TEST(GainController2AdaptiveGainApplier, GainApplierShouldNotCrash) {
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GainApplierHelper helper;
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helper.gain_applier->Initialize(/*sample_rate_hz=*/48000, kStereo);
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// Make one call with reasonable audio level values and settings.
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VectorFloatFrame fake_audio(kStereo, kFrameLen10ms48kHz, 10000.0f);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = -5.0f;
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helper.gain_applier->Process(kFrameInfo, fake_audio.float_frame_view());
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}
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// Checks that the maximum allowed gain is applied.
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TEST(GainController2AdaptiveGainApplier, MaxGainApplied) {
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constexpr int kNumFramesToAdapt =
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static_cast<int>(kMaxGainDb / kMaxGainChangePerFrameDb) + 10;
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GainApplierHelper helper;
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helper.gain_applier->Initialize(/*sample_rate_hz=*/8000, kMono);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = -60.0f;
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float applied_gain;
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for (int i = 0; i < kNumFramesToAdapt; ++i) {
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VectorFloatFrame fake_audio(kMono, kFrameLen10ms8kHz, 1.0f);
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helper.gain_applier->Process(info, fake_audio.float_frame_view());
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applied_gain = fake_audio.float_frame_view().channel(0)[0];
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}
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const float applied_gain_db = 20.0f * std::log10f(applied_gain);
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EXPECT_NEAR(applied_gain_db, kMaxGainDb, 0.1f);
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}
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TEST(GainController2AdaptiveGainApplier, GainDoesNotChangeFast) {
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GainApplierHelper helper;
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helper.gain_applier->Initialize(/*sample_rate_hz=*/8000, kMono);
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constexpr float initial_level_dbfs = -25.0f;
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// A few extra frames for safety.
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constexpr int kNumFramesToAdapt =
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static_cast<int>(initial_level_dbfs / kMaxGainChangePerFrameDb) + 10;
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const float kMaxChangePerFrameLinear = DbToRatio(kMaxGainChangePerFrameDb);
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float last_gain_linear = 1.f;
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for (int i = 0; i < kNumFramesToAdapt; ++i) {
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SCOPED_TRACE(i);
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VectorFloatFrame fake_audio(kMono, kFrameLen10ms8kHz, 1.0f);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = initial_level_dbfs;
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helper.gain_applier->Process(info, fake_audio.float_frame_view());
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float current_gain_linear = fake_audio.float_frame_view().channel(0)[0];
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EXPECT_LE(std::abs(current_gain_linear - last_gain_linear),
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kMaxChangePerFrameLinear);
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last_gain_linear = current_gain_linear;
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}
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// Check that the same is true when gain decreases as well.
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for (int i = 0; i < kNumFramesToAdapt; ++i) {
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SCOPED_TRACE(i);
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VectorFloatFrame fake_audio(kMono, kFrameLen10ms8kHz, 1.0f);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = 0.f;
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helper.gain_applier->Process(info, fake_audio.float_frame_view());
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float current_gain_linear = fake_audio.float_frame_view().channel(0)[0];
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EXPECT_LE(std::abs(current_gain_linear - last_gain_linear),
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kMaxChangePerFrameLinear);
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last_gain_linear = current_gain_linear;
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}
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}
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TEST(GainController2AdaptiveGainApplier, GainIsRampedInAFrame) {
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GainApplierHelper helper;
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helper.gain_applier->Initialize(/*sample_rate_hz=*/48000, kMono);
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constexpr float initial_level_dbfs = -25.0f;
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VectorFloatFrame fake_audio(kMono, kFrameLen10ms48kHz, 1.0f);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = initial_level_dbfs;
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helper.gain_applier->Process(info, fake_audio.float_frame_view());
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float maximal_difference = 0.0f;
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float current_value = 1.0f * DbToRatio(kInitialAdaptiveDigitalGainDb);
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for (const auto& x : fake_audio.float_frame_view().channel(0)) {
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const float difference = std::abs(x - current_value);
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maximal_difference = std::max(maximal_difference, difference);
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current_value = x;
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}
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const float kMaxChangePerFrameLinear = DbToRatio(kMaxGainChangePerFrameDb);
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const float kMaxChangePerSample =
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kMaxChangePerFrameLinear / kFrameLen10ms48kHz;
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EXPECT_LE(maximal_difference, kMaxChangePerSample);
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}
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TEST(GainController2AdaptiveGainApplier, NoiseLimitsGain) {
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GainApplierHelper helper;
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helper.gain_applier->Initialize(/*sample_rate_hz=*/48000, kMono);
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constexpr float initial_level_dbfs = -25.0f;
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constexpr int num_initial_frames =
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kInitialAdaptiveDigitalGainDb / kMaxGainChangePerFrameDb;
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constexpr int num_frames = 50;
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ASSERT_GT(kWithNoiseDbfs, kMaxOutputNoiseLevelDbfs)
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<< "kWithNoiseDbfs is too low";
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for (int i = 0; i < num_initial_frames + num_frames; ++i) {
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VectorFloatFrame fake_audio(kMono, kFrameLen10ms48kHz, 1.0f);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = initial_level_dbfs;
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info.noise_rms_dbfs = kWithNoiseDbfs;
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helper.gain_applier->Process(info, fake_audio.float_frame_view());
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// Wait so that the adaptive gain applier has time to lower the gain.
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if (i > num_initial_frames) {
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const float maximal_ratio =
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*std::max_element(fake_audio.float_frame_view().channel(0).begin(),
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fake_audio.float_frame_view().channel(0).end());
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EXPECT_NEAR(maximal_ratio, 1.0f, 0.001f);
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}
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}
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}
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TEST(GainController2GainApplier, CanHandlePositiveSpeechLevels) {
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GainApplierHelper helper;
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helper.gain_applier->Initialize(/*sample_rate_hz=*/48000, kStereo);
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// Make one call with positive audio level values and settings.
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VectorFloatFrame fake_audio(kStereo, kFrameLen10ms48kHz, 10000.0f);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = 5.0f;
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helper.gain_applier->Process(info, fake_audio.float_frame_view());
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}
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TEST(GainController2GainApplier, AudioLevelLimitsGain) {
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GainApplierHelper helper;
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helper.gain_applier->Initialize(/*sample_rate_hz=*/48000, kMono);
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constexpr float initial_level_dbfs = -25.0f;
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constexpr int num_initial_frames =
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kInitialAdaptiveDigitalGainDb / kMaxGainChangePerFrameDb;
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constexpr int num_frames = 50;
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ASSERT_GT(kWithNoiseDbfs, kMaxOutputNoiseLevelDbfs)
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<< "kWithNoiseDbfs is too low";
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for (int i = 0; i < num_initial_frames + num_frames; ++i) {
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VectorFloatFrame fake_audio(kMono, kFrameLen10ms48kHz, 1.0f);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = initial_level_dbfs;
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info.limiter_envelope_dbfs = 1.0f;
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info.speech_level_reliable = false;
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helper.gain_applier->Process(info, fake_audio.float_frame_view());
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// Wait so that the adaptive gain applier has time to lower the gain.
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if (i > num_initial_frames) {
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const float maximal_ratio =
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*std::max_element(fake_audio.float_frame_view().channel(0).begin(),
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fake_audio.float_frame_view().channel(0).end());
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EXPECT_NEAR(maximal_ratio, 1.0f, 0.001f);
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}
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}
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}
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class AdaptiveDigitalGainApplierTest : public ::testing::TestWithParam<int> {
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protected:
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int AdjacentSpeechFramesThreshold() const { return GetParam(); }
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};
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TEST_P(AdaptiveDigitalGainApplierTest,
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DoNotIncreaseGainWithTooFewSpeechFrames) {
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const int adjacent_speech_frames_threshold = AdjacentSpeechFramesThreshold();
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GainApplierHelper helper(adjacent_speech_frames_threshold);
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helper.gain_applier->Initialize(/*sample_rate_hz=*/48000, kMono);
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float prev_gain = 0.0f;
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for (int i = 0; i < adjacent_speech_frames_threshold; ++i) {
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SCOPED_TRACE(i);
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VectorFloatFrame audio(kMono, kFrameLen10ms48kHz, 1.0f);
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helper.gain_applier->Process(kFrameInfo, audio.float_frame_view());
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const float gain = audio.float_frame_view().channel(0)[0];
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if (i > 0) {
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EXPECT_EQ(prev_gain, gain); // No gain increase.
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}
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prev_gain = gain;
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}
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}
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TEST_P(AdaptiveDigitalGainApplierTest, IncreaseGainWithEnoughSpeechFrames) {
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const int adjacent_speech_frames_threshold = AdjacentSpeechFramesThreshold();
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GainApplierHelper helper(adjacent_speech_frames_threshold);
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helper.gain_applier->Initialize(/*sample_rate_hz=*/48000, kMono);
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float prev_gain = 0.0f;
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for (int i = 0; i < adjacent_speech_frames_threshold; ++i) {
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SCOPED_TRACE(i);
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VectorFloatFrame audio(kMono, kFrameLen10ms48kHz, 1.0f);
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helper.gain_applier->Process(kFrameInfo, audio.float_frame_view());
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prev_gain = audio.float_frame_view().channel(0)[0];
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}
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// Process one more speech frame.
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VectorFloatFrame audio(kMono, kFrameLen10ms48kHz, 1.0f);
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helper.gain_applier->Process(kFrameInfo, audio.float_frame_view());
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// The gain has increased.
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EXPECT_GT(audio.float_frame_view().channel(0)[0], prev_gain);
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}
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INSTANTIATE_TEST_SUITE_P(GainController2,
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AdaptiveDigitalGainApplierTest,
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::testing::Values(1, 7, 31));
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// Checks that the input is never modified when running in dry run mode.
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TEST(GainController2GainApplier, DryRunDoesNotChangeInput) {
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ApmDataDumper apm_data_dumper(0);
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AdaptiveDigitalGainApplier gain_applier(
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&apm_data_dumper, /*adjacent_speech_frames_threshold=*/1,
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kMaxGainChangePerSecondDb, kMaxOutputNoiseLevelDbfs, /*dry_run=*/true);
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// Simulate an input signal with log speech level.
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = -60.0f;
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// Allow enough time to reach the maximum gain.
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constexpr int kNumFramesToAdapt =
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static_cast<int>(kMaxGainDb / kMaxGainChangePerFrameDb) + 10;
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constexpr float kPcmSamples = 123.456f;
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// Run the gain applier and check that the PCM samples are not modified.
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gain_applier.Initialize(/*sample_rate_hz=*/8000, kMono);
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for (int i = 0; i < kNumFramesToAdapt; ++i) {
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SCOPED_TRACE(i);
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VectorFloatFrame fake_audio(kMono, kFrameLen10ms8kHz, kPcmSamples);
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gain_applier.Process(info, fake_audio.float_frame_view());
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EXPECT_FLOAT_EQ(fake_audio.float_frame_view().channel(0)[0], kPcmSamples);
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}
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}
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// Checks that no sample is modified before and after the sample rate changes.
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TEST(GainController2GainApplier, DryRunHandlesSampleRateChange) {
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ApmDataDumper apm_data_dumper(0);
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AdaptiveDigitalGainApplier gain_applier(
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&apm_data_dumper, /*adjacent_speech_frames_threshold=*/1,
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kMaxGainChangePerSecondDb, kMaxOutputNoiseLevelDbfs, /*dry_run=*/true);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = -60.0f;
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constexpr float kPcmSamples = 123.456f;
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VectorFloatFrame fake_audio_8k(kMono, kFrameLen10ms8kHz, kPcmSamples);
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gain_applier.Initialize(/*sample_rate_hz=*/8000, kMono);
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gain_applier.Process(info, fake_audio_8k.float_frame_view());
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EXPECT_FLOAT_EQ(fake_audio_8k.float_frame_view().channel(0)[0], kPcmSamples);
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gain_applier.Initialize(/*sample_rate_hz=*/48000, kMono);
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VectorFloatFrame fake_audio_48k(kMono, kFrameLen10ms48kHz, kPcmSamples);
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gain_applier.Process(info, fake_audio_48k.float_frame_view());
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EXPECT_FLOAT_EQ(fake_audio_48k.float_frame_view().channel(0)[0], kPcmSamples);
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}
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// Checks that no sample is modified before and after the number of channels
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// changes.
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TEST(GainController2GainApplier, DryRunHandlesNumChannelsChange) {
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ApmDataDumper apm_data_dumper(0);
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AdaptiveDigitalGainApplier gain_applier(
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&apm_data_dumper, /*adjacent_speech_frames_threshold=*/1,
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kMaxGainChangePerSecondDb, kMaxOutputNoiseLevelDbfs, /*dry_run=*/true);
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AdaptiveDigitalGainApplier::FrameInfo info = kFrameInfo;
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info.speech_level_dbfs = -60.0f;
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constexpr float kPcmSamples = 123.456f;
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VectorFloatFrame fake_audio_8k(kMono, kFrameLen10ms8kHz, kPcmSamples);
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gain_applier.Initialize(/*sample_rate_hz=*/8000, kMono);
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gain_applier.Process(info, fake_audio_8k.float_frame_view());
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EXPECT_FLOAT_EQ(fake_audio_8k.float_frame_view().channel(0)[0], kPcmSamples);
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VectorFloatFrame fake_audio_48k(kStereo, kFrameLen10ms8kHz, kPcmSamples);
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gain_applier.Initialize(/*sample_rate_hz=*/8000, kStereo);
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gain_applier.Process(info, fake_audio_48k.float_frame_view());
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EXPECT_FLOAT_EQ(fake_audio_48k.float_frame_view().channel(0)[0], kPcmSamples);
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EXPECT_FLOAT_EQ(fake_audio_48k.float_frame_view().channel(1)[0], kPcmSamples);
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}
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} // namespace
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} // namespace webrtc
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