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Relanding this after a build break in a downstream consumer caused a revert. I've removed the include of the windows.graphics.capture.interop header and instead replaced it with an include of windows.graphics.directx.direct3d11.h which is where the IDirect3DDevice data type that we need is declared. Before this was being included transitively through the WGC header, which was a mistake. Original change's description: Add ability to load CreateDirect3DDeviceFromDXGIDevice from d3d11.dll Creating a Direct3D11Device from a DXGIDevice is necessary for the new WGC based window capturer. However, the CreateDirect3DDeviceFromDXGIDevice API is not available on all versions of Windows, which means we have to load this function from d3d11.dll at runtime. You can see how this function will be used in this CL: 196624: Finish implementing WGC Window Capturer and add unit tests. | https://webrtc-review.googlesource.com/c/src/+/196624 I also ensure we don't leak HSTRINGs in GetActivationFactory and fix up some includes in ScopedComInitializer. Bug: webrtc:9273 Change-Id: I56a5eef29815a09297bd2cdad4c5e4265dd7e27e Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/203200 Commit-Queue: Austin Orion <auorion@microsoft.com> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33081}
34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
/*
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* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_WIN_CREATE_DIRECT3D_DEVICE_H_
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#define RTC_BASE_WIN_CREATE_DIRECT3D_DEVICE_H_
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#include <windows.graphics.directX.direct3d11.h>
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#include <windows.graphics.directX.direct3d11.interop.h>
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#include <winerror.h>
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#include <wrl/client.h>
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namespace webrtc {
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// Callers must check the return value of ResolveCoreWinRTDirect3DDelayload()
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// before using CreateDirect3DDeviceFromDXGIDevice().
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bool ResolveCoreWinRTDirect3DDelayload();
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// Allows for the creating of Direct3D Devices from a DXGI device on versions
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// of Windows greater than Win7.
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HRESULT CreateDirect3DDeviceFromDXGIDevice(
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IDXGIDevice* dxgi_device,
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ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice**
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out_d3d11_device);
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} // namespace webrtc
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#endif // RTC_BASE_WIN_CREATE_DIRECT3D_DEVICE_H_
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