webrtc/p2p/base/port_allocator.h
Philipp Hancke b395f5bd5c move relay server priority assignment to port_allocator
which knows more about the internals of ICE.
Remove the relay server config priority field which was used to
specify the relative priority of TURN servers. This is now handled
internally by CreateRelayPortArgs without being exposed.

Also rename BasicPortAllocator::AddTurnServer to
BasicPortAllocator::AddTurnServerForTesting since it is a test-only
method.

BUG=webrtc:13195,webrtc:14539

Change-Id: Id36cbf0187b7a84d1a9b53860f31994f3c7589f0
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/280224
Commit-Queue: Philipp Hancke <phancke@microsoft.com>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Jonas Oreland <jonaso@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#38520}
2022-11-01 09:59:37 +00:00

683 lines
26 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_BASE_PORT_ALLOCATOR_H_
#define P2P_BASE_PORT_ALLOCATOR_H_
#include <deque>
#include <memory>
#include <string>
#include <vector>
#include "absl/strings/string_view.h"
#include "api/sequence_checker.h"
#include "api/transport/enums.h"
#include "p2p/base/port.h"
#include "p2p/base/port_interface.h"
#include "rtc_base/helpers.h"
#include "rtc_base/proxy_info.h"
#include "rtc_base/ssl_certificate.h"
#include "rtc_base/system/rtc_export.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
namespace webrtc {
class TurnCustomizer;
} // namespace webrtc
namespace cricket {
// PortAllocator is responsible for allocating Port types for a given
// P2PSocket. It also handles port freeing.
//
// Clients can override this class to control port allocation, including
// what kinds of ports are allocated.
enum {
// Disable local UDP ports. This doesn't impact how we connect to relay
// servers.
PORTALLOCATOR_DISABLE_UDP = 0x01,
PORTALLOCATOR_DISABLE_STUN = 0x02,
PORTALLOCATOR_DISABLE_RELAY = 0x04,
// Disable local TCP ports. This doesn't impact how we connect to relay
// servers.
PORTALLOCATOR_DISABLE_TCP = 0x08,
PORTALLOCATOR_ENABLE_IPV6 = 0x40,
PORTALLOCATOR_ENABLE_SHARED_SOCKET = 0x100,
PORTALLOCATOR_ENABLE_STUN_RETRANSMIT_ATTRIBUTE = 0x200,
// When specified, we'll only allocate the STUN candidate for the public
// interface as seen by regular http traffic and the HOST candidate associated
// with the default local interface.
PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION = 0x400,
// When specified along with PORTALLOCATOR_DISABLE_ADAPTER_ENUMERATION, the
// default local candidate mentioned above will not be allocated. Only the
// STUN candidate will be.
PORTALLOCATOR_DISABLE_DEFAULT_LOCAL_CANDIDATE = 0x800,
// Disallow use of UDP when connecting to a relay server. Since proxy servers
// usually don't handle UDP, using UDP will leak the IP address.
PORTALLOCATOR_DISABLE_UDP_RELAY = 0x1000,
// When multiple networks exist, do not gather candidates on the ones with
// high cost. So if both Wi-Fi and cellular networks exist, gather only on the
// Wi-Fi network. If a network type is "unknown", it has a cost lower than
// cellular but higher than Wi-Fi/Ethernet. So if an unknown network exists,
// cellular networks will not be used to gather candidates and if a Wi-Fi
// network is present, "unknown" networks will not be usd to gather
// candidates. Doing so ensures that even if a cellular network type was not
// detected initially, it would not be used if a Wi-Fi network is present.
PORTALLOCATOR_DISABLE_COSTLY_NETWORKS = 0x2000,
// When specified, do not collect IPv6 ICE candidates on Wi-Fi.
PORTALLOCATOR_ENABLE_IPV6_ON_WIFI = 0x4000,
// When this flag is set, ports not bound to any specific network interface
// will be used, in addition to normal ports bound to the enumerated
// interfaces. Without this flag, these "any address" ports would only be
// used when network enumeration fails or is disabled. But under certain
// conditions, these ports may succeed where others fail, so they may allow
// the application to work in a wider variety of environments, at the expense
// of having to allocate additional candidates.
PORTALLOCATOR_ENABLE_ANY_ADDRESS_PORTS = 0x8000,
// Exclude link-local network interfaces
// from considertaion after adapter enumeration.
PORTALLOCATOR_DISABLE_LINK_LOCAL_NETWORKS = 0x10000,
};
// Defines various reasons that have caused ICE regathering.
enum class IceRegatheringReason {
NETWORK_CHANGE, // Network interfaces on the device changed
NETWORK_FAILURE, // Regather only on networks that have failed
OCCASIONAL_REFRESH, // Periodic regather on all networks
MAX_VALUE
};
const uint32_t kDefaultPortAllocatorFlags = 0;
const uint32_t kDefaultStepDelay = 1000; // 1 sec step delay.
// As per RFC 5245 Appendix B.1, STUN transactions need to be paced at certain
// internal. Less than 20ms is not acceptable. We choose 50ms as our default.
const uint32_t kMinimumStepDelay = 50;
// Turning on IPv6 could make many IPv6 interfaces available for connectivity
// check and delay the call setup time. kDefaultMaxIPv6Networks is the default
// upper limit of IPv6 networks but could be changed by
// set_max_ipv6_networks().
constexpr int kDefaultMaxIPv6Networks = 5;
// CF = CANDIDATE FILTER
enum : uint32_t {
CF_NONE = 0x0,
CF_HOST = 0x1,
CF_REFLEXIVE = 0x2,
CF_RELAY = 0x4,
CF_ALL = 0x7,
};
// TLS certificate policy.
enum class TlsCertPolicy {
// For TLS based protocols, ensure the connection is secure by not
// circumventing certificate validation.
TLS_CERT_POLICY_SECURE,
// For TLS based protocols, disregard security completely by skipping
// certificate validation. This is insecure and should never be used unless
// security is irrelevant in that particular context.
TLS_CERT_POLICY_INSECURE_NO_CHECK,
};
// TODO(deadbeef): Rename to TurnCredentials (and username to ufrag).
struct RelayCredentials {
RelayCredentials() {}
RelayCredentials(absl::string_view username, absl::string_view password)
: username(username), password(password) {}
bool operator==(const RelayCredentials& o) const {
return username == o.username && password == o.password;
}
bool operator!=(const RelayCredentials& o) const { return !(*this == o); }
std::string username;
std::string password;
};
typedef std::vector<ProtocolAddress> PortList;
// TODO(deadbeef): Rename to TurnServerConfig.
struct RTC_EXPORT RelayServerConfig {
RelayServerConfig();
RelayServerConfig(const rtc::SocketAddress& address,
absl::string_view username,
absl::string_view password,
ProtocolType proto);
RelayServerConfig(absl::string_view address,
int port,
absl::string_view username,
absl::string_view password,
ProtocolType proto);
// Legacy constructor where "secure" and PROTO_TCP implies PROTO_TLS.
RelayServerConfig(absl::string_view address,
int port,
absl::string_view username,
absl::string_view password,
ProtocolType proto,
bool secure);
RelayServerConfig(const RelayServerConfig&);
~RelayServerConfig();
bool operator==(const RelayServerConfig& o) const {
return ports == o.ports && credentials == o.credentials;
}
bool operator!=(const RelayServerConfig& o) const { return !(*this == o); }
PortList ports;
RelayCredentials credentials;
TlsCertPolicy tls_cert_policy = TlsCertPolicy::TLS_CERT_POLICY_SECURE;
std::vector<std::string> tls_alpn_protocols;
std::vector<std::string> tls_elliptic_curves;
rtc::SSLCertificateVerifier* tls_cert_verifier = nullptr;
std::string turn_logging_id;
};
class RTC_EXPORT PortAllocatorSession : public sigslot::has_slots<> {
public:
// Content name passed in mostly for logging and debugging.
PortAllocatorSession(absl::string_view content_name,
int component,
absl::string_view ice_ufrag,
absl::string_view ice_pwd,
uint32_t flags);
// Subclasses should clean up any ports created.
~PortAllocatorSession() override;
uint32_t flags() const { return flags_; }
void set_flags(uint32_t flags) { flags_ = flags; }
std::string content_name() const { return content_name_; }
int component() const { return component_; }
const std::string& ice_ufrag() const { return ice_ufrag_; }
const std::string& ice_pwd() const { return ice_pwd_; }
bool pooled() const { return pooled_; }
// TODO(bugs.webrtc.org/14605): move this to the constructor
void set_ice_tiebreaker(uint64_t tiebreaker) { tiebreaker_ = tiebreaker; }
uint64_t ice_tiebreaker() const { return tiebreaker_; }
// Setting this filter should affect not only candidates gathered in the
// future, but candidates already gathered and ports already "ready",
// which would be returned by ReadyCandidates() and ReadyPorts().
//
// Default filter should be CF_ALL.
virtual void SetCandidateFilter(uint32_t filter) = 0;
// Starts gathering ports and ICE candidates.
virtual void StartGettingPorts() = 0;
// Completely stops gathering. Will not gather again unless StartGettingPorts
// is called again.
virtual void StopGettingPorts() = 0;
// Whether the session is actively getting ports.
virtual bool IsGettingPorts() = 0;
//
// NOTE: The group of methods below is only used for continual gathering.
//
// ClearGettingPorts should have the same immediate effect as
// StopGettingPorts, but if the implementation supports continual gathering,
// ClearGettingPorts allows additional ports/candidates to be gathered if the
// network conditions change.
virtual void ClearGettingPorts() = 0;
// Whether it is in the state where the existing gathering process is stopped,
// but new ones may be started (basically after calling ClearGettingPorts).
virtual bool IsCleared() const;
// Whether the session has completely stopped.
virtual bool IsStopped() const;
// Re-gathers candidates on networks that do not have any connections. More
// precisely, a network interface may have more than one IP addresses (e.g.,
// IPv4 and IPv6 addresses). Each address subnet will be used to create a
// network. Only if all networks of an interface have no connection, the
// implementation should start re-gathering on all networks of that interface.
virtual void RegatherOnFailedNetworks() {}
// Get candidate-level stats from all candidates on the ready ports and return
// the stats to the given list.
virtual void GetCandidateStatsFromReadyPorts(
CandidateStatsList* candidate_stats_list) const {}
// Set the interval at which STUN candidates will resend STUN binding requests
// on the underlying ports to keep NAT bindings open.
// The default value of the interval in implementation is restored if a null
// optional value is passed.
virtual void SetStunKeepaliveIntervalForReadyPorts(
const absl::optional<int>& stun_keepalive_interval) {}
// Another way of getting the information provided by the signals below.
//
// Ports and candidates are not guaranteed to be in the same order as the
// signals were emitted in.
virtual std::vector<PortInterface*> ReadyPorts() const = 0;
virtual std::vector<Candidate> ReadyCandidates() const = 0;
virtual bool CandidatesAllocationDone() const = 0;
// Marks all ports in the current session as "pruned" so that they may be
// destroyed if no connection is using them.
virtual void PruneAllPorts() {}
sigslot::signal2<PortAllocatorSession*, PortInterface*> SignalPortReady;
// Fires this signal when the network of the ports failed (either because the
// interface is down, or because there is no connection on the interface),
// or when TURN ports are pruned because a higher-priority TURN port becomes
// ready(pairable).
sigslot::signal2<PortAllocatorSession*, const std::vector<PortInterface*>&>
SignalPortsPruned;
sigslot::signal2<PortAllocatorSession*, const std::vector<Candidate>&>
SignalCandidatesReady;
sigslot::signal2<PortAllocatorSession*, const IceCandidateErrorEvent&>
SignalCandidateError;
// Candidates should be signaled to be removed when the port that generated
// the candidates is removed.
sigslot::signal2<PortAllocatorSession*, const std::vector<Candidate>&>
SignalCandidatesRemoved;
sigslot::signal1<PortAllocatorSession*> SignalCandidatesAllocationDone;
sigslot::signal2<PortAllocatorSession*, IceRegatheringReason>
SignalIceRegathering;
virtual uint32_t generation();
virtual void set_generation(uint32_t generation);
protected:
// This method is called when a pooled session (which doesn't have these
// properties initially) is returned by PortAllocator::TakePooledSession,
// and the content name, component, and ICE ufrag/pwd are updated.
//
// A subclass may need to override this method to perform additional actions,
// such as applying the updated information to ports and candidates.
virtual void UpdateIceParametersInternal() {}
// TODO(deadbeef): Get rid of these when everyone switches to ice_ufrag and
// ice_pwd.
const std::string& username() const { return ice_ufrag_; }
const std::string& password() const { return ice_pwd_; }
private:
void SetIceParameters(absl::string_view content_name,
int component,
absl::string_view ice_ufrag,
absl::string_view ice_pwd) {
content_name_ = std::string(content_name);
component_ = component;
ice_ufrag_ = std::string(ice_ufrag);
ice_pwd_ = std::string(ice_pwd);
UpdateIceParametersInternal();
}
void set_pooled(bool value) { pooled_ = value; }
uint32_t flags_;
uint32_t generation_;
std::string content_name_;
int component_;
std::string ice_ufrag_;
std::string ice_pwd_;
bool pooled_ = false;
// TODO(bugs.webrtc.org/14605): move this to the constructor
uint64_t tiebreaker_;
// SetIceParameters is an implementation detail which only PortAllocator
// should be able to call.
friend class PortAllocator;
};
// Every method of PortAllocator (including the destructor) must be called on
// the same thread after Initialize is called.
//
// This allows a PortAllocator subclass to be constructed and configured on one
// thread, and passed into an object that uses it on a different thread.
class RTC_EXPORT PortAllocator : public sigslot::has_slots<> {
public:
PortAllocator();
~PortAllocator() override;
// This MUST be called on the PortAllocator's thread after finishing
// constructing and configuring the PortAllocator subclasses.
virtual void Initialize();
// Set to true if some Ports need to know the ICE credentials when they are
// created. This will ensure that the PortAllocator will only match pooled
// allocator sessions to the ICE transport with the same credentials.
virtual void set_restrict_ice_credentials_change(bool value);
// Set STUN and TURN servers to be used in future sessions, and set
// candidate pool size, as described in JSEP.
//
// If the servers are changing, and the candidate pool size is nonzero, and
// FreezeCandidatePool hasn't been called, existing pooled sessions will be
// destroyed and new ones created.
//
// If the servers are not changing but the candidate pool size is, and
// FreezeCandidatePool hasn't been called, pooled sessions will be either
// created or destroyed as necessary.
//
// Returns true if the configuration could successfully be changed.
// Deprecated
bool SetConfiguration(const ServerAddresses& stun_servers,
const std::vector<RelayServerConfig>& turn_servers,
int candidate_pool_size,
bool prune_turn_ports,
webrtc::TurnCustomizer* turn_customizer = nullptr,
const absl::optional<int>&
stun_candidate_keepalive_interval = absl::nullopt);
bool SetConfiguration(const ServerAddresses& stun_servers,
const std::vector<RelayServerConfig>& turn_servers,
int candidate_pool_size,
webrtc::PortPrunePolicy turn_port_prune_policy,
webrtc::TurnCustomizer* turn_customizer = nullptr,
const absl::optional<int>&
stun_candidate_keepalive_interval = absl::nullopt);
void SetIceTiebreaker(uint64_t tiebreaker);
uint64_t IceTiebreaker() const { return tiebreaker_; }
const ServerAddresses& stun_servers() const {
CheckRunOnValidThreadIfInitialized();
return stun_servers_;
}
const std::vector<RelayServerConfig>& turn_servers() const {
CheckRunOnValidThreadIfInitialized();
return turn_servers_;
}
int candidate_pool_size() const {
CheckRunOnValidThreadIfInitialized();
return candidate_pool_size_;
}
const absl::optional<int>& stun_candidate_keepalive_interval() const {
CheckRunOnValidThreadIfInitialized();
return stun_candidate_keepalive_interval_;
}
// Sets the network types to ignore.
// Values are defined by the AdapterType enum.
// For instance, calling this with
// ADAPTER_TYPE_ETHERNET | ADAPTER_TYPE_LOOPBACK will ignore Ethernet and
// loopback interfaces.
virtual void SetNetworkIgnoreMask(int network_ignore_mask) = 0;
// Set whether VPN connections should be preferred, avoided, mandated or
// blocked.
virtual void SetVpnPreference(webrtc::VpnPreference preference) {
vpn_preference_ = preference;
}
// Set list of <ipaddress, mask> that shall be categorized as VPN.
// Implemented by BasicPortAllocator.
virtual void SetVpnList(const std::vector<rtc::NetworkMask>& vpn_list) {}
std::unique_ptr<PortAllocatorSession> CreateSession(
absl::string_view content_name,
int component,
absl::string_view ice_ufrag,
absl::string_view ice_pwd);
// Get an available pooled session and set the transport information on it.
//
// Caller takes ownership of the returned session.
//
// If restrict_ice_credentials_change is TRUE, then it will only
// return a pooled session with matching ice credentials.
// If no pooled sessions are available, returns null.
std::unique_ptr<PortAllocatorSession> TakePooledSession(
absl::string_view content_name,
int component,
absl::string_view ice_ufrag,
absl::string_view ice_pwd);
// Returns the next session that would be returned by TakePooledSession
// optionally restricting it to sessions with specified ice credentials.
const PortAllocatorSession* GetPooledSession(
const IceParameters* ice_credentials = nullptr) const;
// After FreezeCandidatePool is called, changing the candidate pool size will
// no longer be allowed, and changing ICE servers will not cause pooled
// sessions to be recreated.
//
// Expected to be called when SetLocalDescription is called on a
// PeerConnection. Can be called safely on any thread as long as not
// simultaneously with SetConfiguration.
void FreezeCandidatePool();
// Discard any remaining pooled sessions.
void DiscardCandidatePool();
// Clears the address and the related address fields of a local candidate to
// avoid IP leakage. This is applicable in several scenarios:
// 1. Sanitization is configured via the candidate filter.
// 2. Sanitization is configured via the port allocator flags.
// 3. mDNS concealment of private IPs is enabled.
Candidate SanitizeCandidate(const Candidate& c) const;
uint32_t flags() const {
CheckRunOnValidThreadIfInitialized();
return flags_;
}
void set_flags(uint32_t flags) {
CheckRunOnValidThreadIfInitialized();
flags_ = flags;
}
// These three methods are deprecated. If connections need to go through a
// proxy, the application should create a BasicPortAllocator given a custom
// PacketSocketFactory that creates proxy sockets.
const std::string& user_agent() const {
CheckRunOnValidThreadIfInitialized();
return agent_;
}
const rtc::ProxyInfo& proxy() const {
CheckRunOnValidThreadIfInitialized();
return proxy_;
}
void set_proxy(absl::string_view agent, const rtc::ProxyInfo& proxy) {
CheckRunOnValidThreadIfInitialized();
agent_ = std::string(agent);
proxy_ = proxy;
}
// Gets/Sets the port range to use when choosing client ports.
int min_port() const {
CheckRunOnValidThreadIfInitialized();
return min_port_;
}
int max_port() const {
CheckRunOnValidThreadIfInitialized();
return max_port_;
}
bool SetPortRange(int min_port, int max_port) {
CheckRunOnValidThreadIfInitialized();
if (min_port > max_port) {
return false;
}
min_port_ = min_port;
max_port_ = max_port;
return true;
}
// Can be used to change the default numer of IPv6 network interfaces used
// (5). Can set to INT_MAX to effectively disable the limit.
//
// TODO(deadbeef): Applications shouldn't have to arbitrarily limit the
// number of available IPv6 network interfaces just because they could slow
// ICE down. We should work on making our ICE logic smarter (for example,
// prioritizing pinging connections that are most likely to work) so that
// every network interface can be used without impacting ICE's speed.
void set_max_ipv6_networks(int networks) {
CheckRunOnValidThreadIfInitialized();
max_ipv6_networks_ = networks;
}
int max_ipv6_networks() {
CheckRunOnValidThreadIfInitialized();
return max_ipv6_networks_;
}
// Delay between different candidate gathering phases (UDP, TURN, TCP).
// Defaults to 1 second, but PeerConnection sets it to 50ms.
// TODO(deadbeef): Get rid of this. Its purpose is to avoid sending too many
// STUN transactions at once, but that's already happening if you configure
// multiple STUN servers or have multiple network interfaces. We should
// implement some global pacing logic instead if that's our goal.
uint32_t step_delay() const {
CheckRunOnValidThreadIfInitialized();
return step_delay_;
}
void set_step_delay(uint32_t delay) {
CheckRunOnValidThreadIfInitialized();
step_delay_ = delay;
}
bool allow_tcp_listen() const {
CheckRunOnValidThreadIfInitialized();
return allow_tcp_listen_;
}
void set_allow_tcp_listen(bool allow_tcp_listen) {
CheckRunOnValidThreadIfInitialized();
allow_tcp_listen_ = allow_tcp_listen;
}
uint32_t candidate_filter() {
CheckRunOnValidThreadIfInitialized();
return candidate_filter_;
}
// The new filter value will be populated to future allocation sessions, when
// they are created via CreateSession, and also pooled sessions when one is
// taken via TakePooledSession.
//
// A change in the candidate filter also fires a signal
// `SignalCandidateFilterChanged`, so that objects subscribed to this signal
// can, for example, update the candidate filter for sessions created by this
// allocator and already taken by the object.
//
// Specifically for the session taken by the ICE transport, we currently do
// not support removing candidate pairs formed with local candidates from this
// session that are disabled by the new candidate filter.
void SetCandidateFilter(uint32_t filter);
// Deprecated.
// TODO(qingsi): Remove this after Chromium migrates to the new method.
void set_candidate_filter(uint32_t filter) { SetCandidateFilter(filter); }
// Deprecated (by the next method).
bool prune_turn_ports() const {
CheckRunOnValidThreadIfInitialized();
return turn_port_prune_policy_ == webrtc::PRUNE_BASED_ON_PRIORITY;
}
webrtc::PortPrunePolicy turn_port_prune_policy() const {
CheckRunOnValidThreadIfInitialized();
return turn_port_prune_policy_;
}
webrtc::TurnCustomizer* turn_customizer() {
CheckRunOnValidThreadIfInitialized();
return turn_customizer_;
}
// Collect candidate stats from pooled allocator sessions. This can be used to
// collect candidate stats without creating an offer/answer or setting local
// description. After the local description is set, the ownership of the
// pooled session is taken by P2PTransportChannel, and the
// candidate stats can be collected from P2PTransportChannel::GetStats.
virtual void GetCandidateStatsFromPooledSessions(
CandidateStatsList* candidate_stats_list);
// Return IceParameters of the pooled sessions.
std::vector<IceParameters> GetPooledIceCredentials();
// Fired when `candidate_filter_` changes.
sigslot::signal2<uint32_t /* prev_filter */, uint32_t /* cur_filter */>
SignalCandidateFilterChanged;
protected:
// TODO(webrtc::13579): Remove std::string version once downstream users have
// migrated to the absl::string_view version.
virtual PortAllocatorSession* CreateSessionInternal(
absl::string_view content_name,
int component,
absl::string_view ice_ufrag,
absl::string_view ice_pwd) = 0;
const std::vector<std::unique_ptr<PortAllocatorSession>>& pooled_sessions() {
return pooled_sessions_;
}
// Returns true if there is an mDNS responder attached to the network manager.
virtual bool MdnsObfuscationEnabled() const { return false; }
// The following thread checks are only done in DCHECK for the consistency
// with the exsiting thread checks.
void CheckRunOnValidThreadIfInitialized() const {
RTC_DCHECK(!initialized_ || thread_checker_.IsCurrent());
}
void CheckRunOnValidThreadAndInitialized() const {
RTC_DCHECK(initialized_ && thread_checker_.IsCurrent());
}
bool initialized_ = false;
uint32_t flags_;
std::string agent_;
rtc::ProxyInfo proxy_;
int min_port_;
int max_port_;
int max_ipv6_networks_;
uint32_t step_delay_;
bool allow_tcp_listen_;
uint32_t candidate_filter_;
std::string origin_;
webrtc::SequenceChecker thread_checker_;
webrtc::VpnPreference vpn_preference_ = webrtc::VpnPreference::kDefault;
private:
ServerAddresses stun_servers_;
std::vector<RelayServerConfig> turn_servers_;
int candidate_pool_size_ = 0; // Last value passed into SetConfiguration.
std::vector<std::unique_ptr<PortAllocatorSession>> pooled_sessions_;
bool candidate_pool_frozen_ = false;
webrtc::PortPrunePolicy turn_port_prune_policy_ = webrtc::NO_PRUNE;
// Customizer for TURN messages.
// The instance is owned by application and will be shared among
// all TurnPort(s) created.
webrtc::TurnCustomizer* turn_customizer_ = nullptr;
absl::optional<int> stun_candidate_keepalive_interval_;
// If true, TakePooledSession() will only return sessions that has same ice
// credentials as requested.
bool restrict_ice_credentials_change_ = false;
// Returns iterator to pooled session with specified ice_credentials or first
// if ice_credentials is nullptr.
std::vector<std::unique_ptr<PortAllocatorSession>>::const_iterator
FindPooledSession(const IceParameters* ice_credentials = nullptr) const;
// ICE tie breaker.
uint64_t tiebreaker_;
};
} // namespace cricket
#endif // P2P_BASE_PORT_ALLOCATOR_H_