mirror of
https://github.com/mollyim/webrtc.git
synced 2025-05-13 22:00:47 +01:00

* https://www.w3.org/TR/webrtc-stats/#dom-rtcinboundrtpstreamstats-jitterbuffertargetdelay * https://www.w3.org/TR/webrtc-stats/#dom-rtcinboundrtpstreamstats-jitterbufferminimumdelay Tested: https://jsfiddle.net/pfgzj0yo/17/ Bug: webrtc:14244 Change-Id: I3d949ba63c8339b3881f5d00356559d5789d283d Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/304404 Commit-Queue: Henrik Boström <hbos@webrtc.org> Reviewed-by: Henrik Boström <hbos@webrtc.org> Reviewed-by: Åsa Persson <asapersson@webrtc.org> Cr-Commit-Position: refs/heads/main@{#40157}
306 lines
11 KiB
C++
306 lines
11 KiB
C++
/*
|
|
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#include "modules/video_coding/timing/timing.h"
|
|
|
|
#include <algorithm>
|
|
|
|
#include "api/units/time_delta.h"
|
|
#include "modules/video_coding/timing/decode_time_percentile_filter.h"
|
|
#include "modules/video_coding/timing/timestamp_extrapolator.h"
|
|
#include "rtc_base/experiments/field_trial_parser.h"
|
|
#include "rtc_base/logging.h"
|
|
#include "system_wrappers/include/clock.h"
|
|
|
|
namespace webrtc {
|
|
namespace {
|
|
|
|
// Default pacing that is used for the low-latency renderer path.
|
|
constexpr TimeDelta kZeroPlayoutDelayDefaultMinPacing = TimeDelta::Millis(8);
|
|
constexpr TimeDelta kLowLatencyStreamMaxPlayoutDelayThreshold =
|
|
TimeDelta::Millis(500);
|
|
|
|
void CheckDelaysValid(TimeDelta min_delay, TimeDelta max_delay) {
|
|
if (min_delay > max_delay) {
|
|
RTC_LOG(LS_ERROR)
|
|
<< "Playout delays set incorrectly: min playout delay (" << min_delay
|
|
<< ") > max playout delay (" << max_delay
|
|
<< "). This is undefined behaviour. Application writers should "
|
|
"ensure that the min delay is always less than or equals max "
|
|
"delay. If trying to use the playout delay header extensions "
|
|
"described in "
|
|
"https://webrtc.googlesource.com/src/+/refs/heads/main/docs/"
|
|
"native-code/rtp-hdrext/playout-delay/, be careful that a playout "
|
|
"delay hint or A/V sync settings may have caused this conflict.";
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
VCMTiming::VCMTiming(Clock* clock, const FieldTrialsView& field_trials)
|
|
: clock_(clock),
|
|
ts_extrapolator_(
|
|
std::make_unique<TimestampExtrapolator>(clock_->CurrentTime())),
|
|
decode_time_filter_(std::make_unique<DecodeTimePercentileFilter>()),
|
|
render_delay_(kDefaultRenderDelay),
|
|
min_playout_delay_(TimeDelta::Zero()),
|
|
max_playout_delay_(TimeDelta::Seconds(10)),
|
|
jitter_delay_(TimeDelta::Zero()),
|
|
current_delay_(TimeDelta::Zero()),
|
|
prev_frame_timestamp_(0),
|
|
num_decoded_frames_(0),
|
|
zero_playout_delay_min_pacing_("min_pacing",
|
|
kZeroPlayoutDelayDefaultMinPacing),
|
|
last_decode_scheduled_(Timestamp::Zero()) {
|
|
ParseFieldTrial({&zero_playout_delay_min_pacing_},
|
|
field_trials.Lookup("WebRTC-ZeroPlayoutDelay"));
|
|
}
|
|
|
|
void VCMTiming::Reset() {
|
|
MutexLock lock(&mutex_);
|
|
ts_extrapolator_->Reset(clock_->CurrentTime());
|
|
decode_time_filter_ = std::make_unique<DecodeTimePercentileFilter>();
|
|
render_delay_ = kDefaultRenderDelay;
|
|
min_playout_delay_ = TimeDelta::Zero();
|
|
jitter_delay_ = TimeDelta::Zero();
|
|
current_delay_ = TimeDelta::Zero();
|
|
prev_frame_timestamp_ = 0;
|
|
}
|
|
|
|
void VCMTiming::set_render_delay(TimeDelta render_delay) {
|
|
MutexLock lock(&mutex_);
|
|
render_delay_ = render_delay;
|
|
}
|
|
|
|
TimeDelta VCMTiming::min_playout_delay() const {
|
|
MutexLock lock(&mutex_);
|
|
return min_playout_delay_;
|
|
}
|
|
|
|
void VCMTiming::set_min_playout_delay(TimeDelta min_playout_delay) {
|
|
MutexLock lock(&mutex_);
|
|
if (min_playout_delay_ != min_playout_delay) {
|
|
CheckDelaysValid(min_playout_delay, max_playout_delay_);
|
|
min_playout_delay_ = min_playout_delay;
|
|
}
|
|
}
|
|
|
|
void VCMTiming::set_max_playout_delay(TimeDelta max_playout_delay) {
|
|
MutexLock lock(&mutex_);
|
|
if (max_playout_delay_ != max_playout_delay) {
|
|
CheckDelaysValid(min_playout_delay_, max_playout_delay);
|
|
max_playout_delay_ = max_playout_delay;
|
|
}
|
|
}
|
|
|
|
void VCMTiming::SetJitterDelay(TimeDelta jitter_delay) {
|
|
MutexLock lock(&mutex_);
|
|
if (jitter_delay != jitter_delay_) {
|
|
jitter_delay_ = jitter_delay;
|
|
// When in initial state, set current delay to minimum delay.
|
|
if (current_delay_.IsZero()) {
|
|
current_delay_ = jitter_delay_;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VCMTiming::UpdateCurrentDelay(uint32_t frame_timestamp) {
|
|
MutexLock lock(&mutex_);
|
|
TimeDelta target_delay = TargetDelayInternal();
|
|
|
|
if (current_delay_.IsZero()) {
|
|
// Not initialized, set current delay to target.
|
|
current_delay_ = target_delay;
|
|
} else if (target_delay != current_delay_) {
|
|
TimeDelta delay_diff = target_delay - current_delay_;
|
|
// Never change the delay with more than 100 ms every second. If we're
|
|
// changing the delay in too large steps we will get noticeable freezes. By
|
|
// limiting the change we can increase the delay in smaller steps, which
|
|
// will be experienced as the video is played in slow motion. When lowering
|
|
// the delay the video will be played at a faster pace.
|
|
TimeDelta max_change = TimeDelta::Zero();
|
|
if (frame_timestamp < 0x0000ffff && prev_frame_timestamp_ > 0xffff0000) {
|
|
// wrap
|
|
max_change =
|
|
TimeDelta::Millis(kDelayMaxChangeMsPerS *
|
|
(frame_timestamp + (static_cast<int64_t>(1) << 32) -
|
|
prev_frame_timestamp_) /
|
|
90000);
|
|
} else {
|
|
max_change =
|
|
TimeDelta::Millis(kDelayMaxChangeMsPerS *
|
|
(frame_timestamp - prev_frame_timestamp_) / 90000);
|
|
}
|
|
|
|
if (max_change <= TimeDelta::Zero()) {
|
|
// Any changes less than 1 ms are truncated and will be postponed.
|
|
// Negative change will be due to reordering and should be ignored.
|
|
return;
|
|
}
|
|
delay_diff = std::max(delay_diff, -max_change);
|
|
delay_diff = std::min(delay_diff, max_change);
|
|
|
|
current_delay_ = current_delay_ + delay_diff;
|
|
}
|
|
prev_frame_timestamp_ = frame_timestamp;
|
|
}
|
|
|
|
void VCMTiming::UpdateCurrentDelay(Timestamp render_time,
|
|
Timestamp actual_decode_time) {
|
|
MutexLock lock(&mutex_);
|
|
TimeDelta target_delay = TargetDelayInternal();
|
|
TimeDelta delayed = (actual_decode_time - render_time) +
|
|
EstimatedMaxDecodeTime() + render_delay_;
|
|
|
|
// Only consider `delayed` as negative by more than a few microseconds.
|
|
if (delayed.ms() < 0) {
|
|
return;
|
|
}
|
|
if (current_delay_ + delayed <= target_delay) {
|
|
current_delay_ += delayed;
|
|
} else {
|
|
current_delay_ = target_delay;
|
|
}
|
|
}
|
|
|
|
void VCMTiming::StopDecodeTimer(TimeDelta decode_time, Timestamp now) {
|
|
MutexLock lock(&mutex_);
|
|
decode_time_filter_->AddTiming(decode_time.ms(), now.ms());
|
|
RTC_DCHECK_GE(decode_time, TimeDelta::Zero());
|
|
++num_decoded_frames_;
|
|
}
|
|
|
|
void VCMTiming::IncomingTimestamp(uint32_t rtp_timestamp, Timestamp now) {
|
|
MutexLock lock(&mutex_);
|
|
ts_extrapolator_->Update(now, rtp_timestamp);
|
|
}
|
|
|
|
Timestamp VCMTiming::RenderTime(uint32_t frame_timestamp, Timestamp now) const {
|
|
MutexLock lock(&mutex_);
|
|
return RenderTimeInternal(frame_timestamp, now);
|
|
}
|
|
|
|
void VCMTiming::SetLastDecodeScheduledTimestamp(
|
|
Timestamp last_decode_scheduled) {
|
|
MutexLock lock(&mutex_);
|
|
last_decode_scheduled_ = last_decode_scheduled;
|
|
}
|
|
|
|
Timestamp VCMTiming::RenderTimeInternal(uint32_t frame_timestamp,
|
|
Timestamp now) const {
|
|
if (UseLowLatencyRendering()) {
|
|
// Render as soon as possible or with low-latency renderer algorithm.
|
|
return Timestamp::Zero();
|
|
}
|
|
// Note that TimestampExtrapolator::ExtrapolateLocalTime is not a const
|
|
// method; it mutates the object's wraparound state.
|
|
Timestamp estimated_complete_time =
|
|
ts_extrapolator_->ExtrapolateLocalTime(frame_timestamp).value_or(now);
|
|
|
|
// Make sure the actual delay stays in the range of `min_playout_delay_`
|
|
// and `max_playout_delay_`.
|
|
TimeDelta actual_delay =
|
|
current_delay_.Clamped(min_playout_delay_, max_playout_delay_);
|
|
return estimated_complete_time + actual_delay;
|
|
}
|
|
|
|
TimeDelta VCMTiming::EstimatedMaxDecodeTime() const {
|
|
const int decode_time_ms = decode_time_filter_->RequiredDecodeTimeMs();
|
|
RTC_DCHECK_GE(decode_time_ms, 0);
|
|
return TimeDelta::Millis(decode_time_ms);
|
|
}
|
|
|
|
TimeDelta VCMTiming::MaxWaitingTime(Timestamp render_time,
|
|
Timestamp now,
|
|
bool too_many_frames_queued) const {
|
|
MutexLock lock(&mutex_);
|
|
|
|
if (render_time.IsZero() && zero_playout_delay_min_pacing_->us() > 0 &&
|
|
min_playout_delay_.IsZero() && max_playout_delay_ > TimeDelta::Zero()) {
|
|
// `render_time` == 0 indicates that the frame should be decoded and
|
|
// rendered as soon as possible. However, the decoder can be choked if too
|
|
// many frames are sent at once. Therefore, limit the interframe delay to
|
|
// |zero_playout_delay_min_pacing_| unless too many frames are queued in
|
|
// which case the frames are sent to the decoder at once.
|
|
if (too_many_frames_queued) {
|
|
return TimeDelta::Zero();
|
|
}
|
|
Timestamp earliest_next_decode_start_time =
|
|
last_decode_scheduled_ + zero_playout_delay_min_pacing_;
|
|
TimeDelta max_wait_time = now >= earliest_next_decode_start_time
|
|
? TimeDelta::Zero()
|
|
: earliest_next_decode_start_time - now;
|
|
return max_wait_time;
|
|
}
|
|
return render_time - now - EstimatedMaxDecodeTime() - render_delay_;
|
|
}
|
|
|
|
TimeDelta VCMTiming::TargetVideoDelay() const {
|
|
MutexLock lock(&mutex_);
|
|
return TargetDelayInternal();
|
|
}
|
|
|
|
TimeDelta VCMTiming::TargetDelayInternal() const {
|
|
return std::max(min_playout_delay_,
|
|
jitter_delay_ + EstimatedMaxDecodeTime() + render_delay_);
|
|
}
|
|
|
|
// TODO(crbug.com/webrtc/15197): Centralize delay arithmetic.
|
|
TimeDelta VCMTiming::StatsTargetDelayInternal() const {
|
|
TimeDelta stats_target_delay =
|
|
TargetDelayInternal() - (EstimatedMaxDecodeTime() + render_delay_);
|
|
return std::max(TimeDelta::Zero(), stats_target_delay);
|
|
}
|
|
|
|
VideoFrame::RenderParameters VCMTiming::RenderParameters() const {
|
|
MutexLock lock(&mutex_);
|
|
return {.use_low_latency_rendering = UseLowLatencyRendering(),
|
|
.max_composition_delay_in_frames = max_composition_delay_in_frames_};
|
|
}
|
|
|
|
bool VCMTiming::UseLowLatencyRendering() const {
|
|
// min_playout_delay_==0,
|
|
// max_playout_delay_<=kLowLatencyStreamMaxPlayoutDelayThreshold indicates
|
|
// that the low-latency path should be used, which means that frames should be
|
|
// decoded and rendered as soon as possible.
|
|
return min_playout_delay_.IsZero() &&
|
|
max_playout_delay_ <= kLowLatencyStreamMaxPlayoutDelayThreshold;
|
|
}
|
|
|
|
VCMTiming::VideoDelayTimings VCMTiming::GetTimings() const {
|
|
MutexLock lock(&mutex_);
|
|
return VideoDelayTimings{
|
|
.num_decoded_frames = num_decoded_frames_,
|
|
.minimum_delay = jitter_delay_,
|
|
.estimated_max_decode_time = EstimatedMaxDecodeTime(),
|
|
.render_delay = render_delay_,
|
|
.min_playout_delay = min_playout_delay_,
|
|
.max_playout_delay = max_playout_delay_,
|
|
.target_delay = StatsTargetDelayInternal(),
|
|
.current_delay = current_delay_};
|
|
}
|
|
|
|
void VCMTiming::SetTimingFrameInfo(const TimingFrameInfo& info) {
|
|
MutexLock lock(&mutex_);
|
|
timing_frame_info_.emplace(info);
|
|
}
|
|
|
|
absl::optional<TimingFrameInfo> VCMTiming::GetTimingFrameInfo() {
|
|
MutexLock lock(&mutex_);
|
|
return timing_frame_info_;
|
|
}
|
|
|
|
void VCMTiming::SetMaxCompositionDelayInFrames(
|
|
absl::optional<int> max_composition_delay_in_frames) {
|
|
MutexLock lock(&mutex_);
|
|
max_composition_delay_in_frames_ = max_composition_delay_in_frames;
|
|
}
|
|
|
|
} // namespace webrtc
|