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In order to eliminate the WebRTC Subtree mirror in Chromium, WebRTC is moving the content of the src/webrtc directory up to the src/ directory. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iac59c5b51b950f174119565bac87955a7994bc38 Reviewed-on: https://webrtc-review.googlesource.com/1560 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19845}
151 lines
5.3 KiB
C++
151 lines
5.3 KiB
C++
/* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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/*
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* This file defines the interface for doing temporal layers with VP8.
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*/
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#ifndef WEBRTC_MODULES_VIDEO_CODING_CODECS_VP8_TEMPORAL_LAYERS_H_
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#define WEBRTC_MODULES_VIDEO_CODING_CODECS_VP8_TEMPORAL_LAYERS_H_
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#include <vector>
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#include "webrtc/typedefs.h"
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struct vpx_codec_enc_cfg;
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typedef struct vpx_codec_enc_cfg vpx_codec_enc_cfg_t;
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namespace webrtc {
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struct CodecSpecificInfoVP8;
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class TemporalLayers {
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public:
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enum BufferFlags {
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kNone = 0,
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kReference = 1,
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kUpdate = 2,
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kReferenceAndUpdate = kReference | kUpdate,
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};
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enum FreezeEntropy { kFreezeEntropy };
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struct FrameConfig {
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FrameConfig();
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FrameConfig(BufferFlags last, BufferFlags golden, BufferFlags arf);
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FrameConfig(BufferFlags last,
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BufferFlags golden,
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BufferFlags arf,
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FreezeEntropy);
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bool drop_frame;
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BufferFlags last_buffer_flags;
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BufferFlags golden_buffer_flags;
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BufferFlags arf_buffer_flags;
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// The encoder layer ID is used to utilize the correct bitrate allocator
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// inside the encoder. It does not control references nor determine which
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// "actual" temporal layer this is. The packetizer temporal index determines
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// which layer the encoded frame should be packetized into.
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// Normally these are the same, but current temporal-layer strategies for
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// screenshare use one bitrate allocator for all layers, but attempt to
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// packetize / utilize references to split a stream into multiple layers,
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// with different quantizer settings, to hit target bitrate.
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// TODO(pbos): Screenshare layers are being reconsidered at the time of
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// writing, we might be able to remove this distinction, and have a temporal
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// layer imply both (the normal case).
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int encoder_layer_id;
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int packetizer_temporal_idx;
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bool layer_sync;
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bool freeze_entropy;
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bool operator==(const FrameConfig& o) const {
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return drop_frame == o.drop_frame &&
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last_buffer_flags == o.last_buffer_flags &&
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golden_buffer_flags == o.golden_buffer_flags &&
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arf_buffer_flags == o.arf_buffer_flags &&
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layer_sync == o.layer_sync && freeze_entropy == o.freeze_entropy &&
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encoder_layer_id == o.encoder_layer_id &&
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packetizer_temporal_idx == o.packetizer_temporal_idx;
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}
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bool operator!=(const FrameConfig& o) const { return !(*this == o); }
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private:
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FrameConfig(BufferFlags last,
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BufferFlags golden,
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BufferFlags arf,
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bool freeze_entropy);
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};
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// Factory for TemporalLayer strategy. Default behavior is a fixed pattern
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// of temporal layers. See default_temporal_layers.cc
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virtual ~TemporalLayers() {}
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// Returns the recommended VP8 encode flags needed. May refresh the decoder
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// and/or update the reference buffers.
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virtual FrameConfig UpdateLayerConfig(uint32_t timestamp) = 0;
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// Update state based on new bitrate target and incoming framerate.
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// Returns the bitrate allocation for the active temporal layers.
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virtual std::vector<uint32_t> OnRatesUpdated(int bitrate_kbps,
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int max_bitrate_kbps,
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int framerate) = 0;
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// Update the encoder configuration with target bitrates or other parameters.
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// Returns true iff the configuration was actually modified.
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virtual bool UpdateConfiguration(vpx_codec_enc_cfg_t* cfg) = 0;
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virtual void PopulateCodecSpecific(
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bool is_keyframe,
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const TemporalLayers::FrameConfig& tl_config,
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CodecSpecificInfoVP8* vp8_info,
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uint32_t timestamp) = 0;
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virtual void FrameEncoded(unsigned int size, int qp) = 0;
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// Returns the current tl0_pic_idx, so it can be reused in future
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// instantiations.
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virtual uint8_t Tl0PicIdx() const = 0;
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};
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class TemporalLayersListener;
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class TemporalLayersFactory {
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public:
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TemporalLayersFactory() : listener_(nullptr) {}
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virtual ~TemporalLayersFactory() {}
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virtual TemporalLayers* Create(int simulcast_id,
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int temporal_layers,
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uint8_t initial_tl0_pic_idx) const;
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void SetListener(TemporalLayersListener* listener);
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protected:
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TemporalLayersListener* listener_;
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};
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class ScreenshareTemporalLayersFactory : public webrtc::TemporalLayersFactory {
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public:
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ScreenshareTemporalLayersFactory() {}
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virtual ~ScreenshareTemporalLayersFactory() {}
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webrtc::TemporalLayers* Create(int simulcast_id,
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int num_temporal_layers,
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uint8_t initial_tl0_pic_idx) const override;
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};
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class TemporalLayersListener {
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public:
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TemporalLayersListener() {}
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virtual ~TemporalLayersListener() {}
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virtual void OnTemporalLayersCreated(int simulcast_id,
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TemporalLayers* layers) = 0;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_CODING_CODECS_VP8_TEMPORAL_LAYERS_H_
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