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And delete corresponding dependencies on :webrtc_common. After this change, common_types.h is included directly only from code in the following directories: api/ api/video/ api/video_codecs/ common_video/libyuv/include/ media/base/ modules/remote_bitrate_estimator/ modules/rtp_rtcp/source/ modules/video_coding/codecs/vp9/ There remains plenty of indirect dependencies on the types declared in common_types.h, but the fewer direct dependencies should make it easier to find the proper place for each type. Bug: webrtc:5876 Change-Id: I93e8f214025ecb613c19fdec2015bd3f96c59aae Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/130501 Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Commit-Queue: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/master@{#27376}
319 lines
12 KiB
C++
319 lines
12 KiB
C++
/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "modules/video_coding/utility/simulcast_rate_allocator.h"
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#include <stdio.h>
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#include <algorithm>
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#include <cstdint>
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#include <numeric>
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#include <string>
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#include <tuple>
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#include <vector>
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#include "rtc_base/checks.h"
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#include "rtc_base/experiments/rate_control_settings.h"
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#include "system_wrappers/include/field_trial.h"
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namespace webrtc {
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namespace {
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// Ratio allocation between temporal streams:
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// Values as required for the VP8 codec (accumulating).
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static const float
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kLayerRateAllocation[kMaxTemporalStreams][kMaxTemporalStreams] = {
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{1.0f, 1.0f, 1.0f, 1.0f}, // 1 layer
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{0.6f, 1.0f, 1.0f, 1.0f}, // 2 layers {60%, 40%}
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{0.4f, 0.6f, 1.0f, 1.0f}, // 3 layers {40%, 20%, 40%}
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{0.25f, 0.4f, 0.6f, 1.0f} // 4 layers {25%, 15%, 20%, 40%}
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};
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static const float kBaseHeavy3TlRateAllocation[kMaxTemporalStreams] = {
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0.6f, 0.8f, 1.0f, 1.0f // 3 layers {60%, 20%, 20%}
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};
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const uint32_t kLegacyScreenshareTl0BitrateKbps = 200;
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const uint32_t kLegacyScreenshareTl1BitrateKbps = 1000;
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} // namespace
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float SimulcastRateAllocator::GetTemporalRateAllocation(int num_layers,
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int temporal_id) {
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RTC_CHECK_GT(num_layers, 0);
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RTC_CHECK_LE(num_layers, kMaxTemporalStreams);
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RTC_CHECK_GE(temporal_id, 0);
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RTC_CHECK_LT(temporal_id, num_layers);
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if (num_layers == 3 &&
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field_trial::IsEnabled("WebRTC-UseBaseHeavyVP8TL3RateAllocation")) {
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return kBaseHeavy3TlRateAllocation[temporal_id];
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}
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return kLayerRateAllocation[num_layers - 1][temporal_id];
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}
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SimulcastRateAllocator::SimulcastRateAllocator(const VideoCodec& codec)
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: codec_(codec),
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hysteresis_factor_(RateControlSettings::ParseFromFieldTrials()
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.GetSimulcastHysteresisFactor(codec.mode)) {}
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SimulcastRateAllocator::~SimulcastRateAllocator() = default;
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VideoBitrateAllocation SimulcastRateAllocator::GetAllocation(
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uint32_t total_bitrate_bps,
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uint32_t framerate) {
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VideoBitrateAllocation allocated_bitrates_bps;
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DistributeAllocationToSimulcastLayers(total_bitrate_bps,
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&allocated_bitrates_bps);
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DistributeAllocationToTemporalLayers(framerate, &allocated_bitrates_bps);
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return allocated_bitrates_bps;
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}
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void SimulcastRateAllocator::DistributeAllocationToSimulcastLayers(
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uint32_t total_bitrate_bps,
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VideoBitrateAllocation* allocated_bitrates_bps) {
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uint32_t left_to_allocate = total_bitrate_bps;
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if (codec_.maxBitrate && codec_.maxBitrate * 1000 < left_to_allocate)
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left_to_allocate = codec_.maxBitrate * 1000;
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if (codec_.numberOfSimulcastStreams == 0) {
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// No simulcast, just set the target as this has been capped already.
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if (codec_.active) {
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allocated_bitrates_bps->SetBitrate(
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0, 0, std::max(codec_.minBitrate * 1000, left_to_allocate));
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}
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return;
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}
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// Sort the layers by maxFramerate, they might not always be from smallest
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// to biggest
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std::vector<size_t> layer_index(codec_.numberOfSimulcastStreams);
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std::iota(layer_index.begin(), layer_index.end(), 0);
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std::stable_sort(layer_index.begin(), layer_index.end(),
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[this](size_t a, size_t b) {
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return std::tie(codec_.simulcastStream[a].maxBitrate) <
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std::tie(codec_.simulcastStream[b].maxBitrate);
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});
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// Find the first active layer. We don't allocate to inactive layers.
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size_t active_layer = 0;
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for (; active_layer < codec_.numberOfSimulcastStreams; ++active_layer) {
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if (codec_.simulcastStream[layer_index[active_layer]].active) {
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// Found the first active layer.
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break;
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}
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}
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// All streams could be inactive, and nothing more to do.
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if (active_layer == codec_.numberOfSimulcastStreams) {
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return;
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}
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// Always allocate enough bitrate for the minimum bitrate of the first
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// active layer. Suspending below min bitrate is controlled outside the
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// codec implementation and is not overridden by this.
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left_to_allocate = std::max(
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codec_.simulcastStream[layer_index[active_layer]].minBitrate * 1000,
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left_to_allocate);
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// Begin by allocating bitrate to simulcast streams, putting all bitrate in
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// temporal layer 0. We'll then distribute this bitrate, across potential
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// temporal layers, when stream allocation is done.
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bool first_allocation = false;
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if (stream_enabled_.empty()) {
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// First time allocating, this means we should not include hysteresis in
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// case this is a reconfiguration of an existing enabled stream.
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first_allocation = true;
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stream_enabled_.resize(codec_.numberOfSimulcastStreams, false);
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}
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size_t top_active_layer = active_layer;
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// Allocate up to the target bitrate for each active simulcast layer.
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for (; active_layer < codec_.numberOfSimulcastStreams; ++active_layer) {
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const SimulcastStream& stream =
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codec_.simulcastStream[layer_index[active_layer]];
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if (!stream.active) {
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stream_enabled_[layer_index[active_layer]] = false;
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continue;
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}
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// If we can't allocate to the current layer we can't allocate to higher
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// layers because they require a higher minimum bitrate.
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uint32_t min_bitrate = stream.minBitrate * 1000;
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if (!first_allocation && !stream_enabled_[layer_index[active_layer]]) {
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min_bitrate = std::min(
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static_cast<uint32_t>(hysteresis_factor_ * min_bitrate + 0.5),
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stream.targetBitrate * 1000);
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}
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if (left_to_allocate < min_bitrate) {
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break;
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}
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// We are allocating to this layer so it is the current active allocation.
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top_active_layer = layer_index[active_layer];
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stream_enabled_[layer_index[active_layer]] = true;
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uint32_t allocation =
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std::min(left_to_allocate, stream.targetBitrate * 1000);
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allocated_bitrates_bps->SetBitrate(layer_index[active_layer], 0,
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allocation);
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RTC_DCHECK_LE(allocation, left_to_allocate);
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left_to_allocate -= allocation;
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}
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// All layers above this one are not active.
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for (; active_layer < codec_.numberOfSimulcastStreams; ++active_layer) {
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stream_enabled_[layer_index[active_layer]] = false;
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}
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// Next, try allocate remaining bitrate, up to max bitrate, in top active
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// stream.
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// TODO(sprang): Allocate up to max bitrate for all layers once we have a
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// better idea of possible performance implications.
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if (left_to_allocate > 0) {
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const SimulcastStream& stream = codec_.simulcastStream[top_active_layer];
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uint32_t bitrate_bps =
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allocated_bitrates_bps->GetSpatialLayerSum(top_active_layer);
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uint32_t allocation =
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std::min(left_to_allocate, stream.maxBitrate * 1000 - bitrate_bps);
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bitrate_bps += allocation;
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RTC_DCHECK_LE(allocation, left_to_allocate);
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left_to_allocate -= allocation;
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allocated_bitrates_bps->SetBitrate(top_active_layer, 0, bitrate_bps);
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}
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}
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void SimulcastRateAllocator::DistributeAllocationToTemporalLayers(
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uint32_t framerate,
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VideoBitrateAllocation* allocated_bitrates_bps) const {
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const int num_spatial_streams =
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std::max(1, static_cast<int>(codec_.numberOfSimulcastStreams));
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// Finally, distribute the bitrate for the simulcast streams across the
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// available temporal layers.
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for (int simulcast_id = 0; simulcast_id < num_spatial_streams;
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++simulcast_id) {
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uint32_t target_bitrate_kbps =
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allocated_bitrates_bps->GetBitrate(simulcast_id, 0) / 1000;
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if (target_bitrate_kbps == 0) {
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continue;
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}
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const uint32_t expected_allocated_bitrate_kbps = target_bitrate_kbps;
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RTC_DCHECK_EQ(
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target_bitrate_kbps,
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allocated_bitrates_bps->GetSpatialLayerSum(simulcast_id) / 1000);
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const int num_temporal_streams = NumTemporalStreams(simulcast_id);
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uint32_t max_bitrate_kbps;
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// Legacy temporal-layered only screenshare, or simulcast screenshare
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// with legacy mode for simulcast stream 0.
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const bool conference_screenshare_mode =
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codec_.mode == VideoCodecMode::kScreensharing &&
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((num_spatial_streams == 1 && num_temporal_streams == 2) || // Legacy.
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(num_spatial_streams > 1 && simulcast_id == 0)); // Simulcast.
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if (conference_screenshare_mode) {
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// TODO(holmer): This is a "temporary" hack for screensharing, where we
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// interpret the startBitrate as the encoder target bitrate. This is
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// to allow for a different max bitrate, so if the codec can't meet
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// the target we still allow it to overshoot up to the max before dropping
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// frames. This hack should be improved.
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max_bitrate_kbps =
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std::min(kLegacyScreenshareTl1BitrateKbps, target_bitrate_kbps);
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target_bitrate_kbps =
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std::min(kLegacyScreenshareTl0BitrateKbps, target_bitrate_kbps);
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} else if (num_spatial_streams == 1) {
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max_bitrate_kbps = codec_.maxBitrate;
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} else {
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max_bitrate_kbps = codec_.simulcastStream[simulcast_id].maxBitrate;
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}
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std::vector<uint32_t> tl_allocation;
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if (num_temporal_streams == 1) {
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tl_allocation.push_back(target_bitrate_kbps);
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} else {
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if (conference_screenshare_mode) {
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tl_allocation = ScreenshareTemporalLayerAllocation(
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target_bitrate_kbps, max_bitrate_kbps, framerate, simulcast_id);
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} else {
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tl_allocation = DefaultTemporalLayerAllocation(
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target_bitrate_kbps, max_bitrate_kbps, framerate, simulcast_id);
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}
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}
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RTC_DCHECK_GT(tl_allocation.size(), 0);
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RTC_DCHECK_LE(tl_allocation.size(), num_temporal_streams);
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uint64_t tl_allocation_sum_kbps = 0;
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for (size_t tl_index = 0; tl_index < tl_allocation.size(); ++tl_index) {
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uint32_t layer_rate_kbps = tl_allocation[tl_index];
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if (layer_rate_kbps > 0) {
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allocated_bitrates_bps->SetBitrate(simulcast_id, tl_index,
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layer_rate_kbps * 1000);
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}
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tl_allocation_sum_kbps += layer_rate_kbps;
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}
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RTC_DCHECK_LE(tl_allocation_sum_kbps, expected_allocated_bitrate_kbps);
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}
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}
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std::vector<uint32_t> SimulcastRateAllocator::DefaultTemporalLayerAllocation(
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int bitrate_kbps,
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int max_bitrate_kbps,
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int framerate,
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int simulcast_id) const {
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const size_t num_temporal_layers = NumTemporalStreams(simulcast_id);
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std::vector<uint32_t> bitrates;
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for (size_t i = 0; i < num_temporal_layers; ++i) {
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float layer_bitrate =
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bitrate_kbps * GetTemporalRateAllocation(num_temporal_layers, i);
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bitrates.push_back(static_cast<uint32_t>(layer_bitrate + 0.5));
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}
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// Allocation table is of aggregates, transform to individual rates.
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uint32_t sum = 0;
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for (size_t i = 0; i < num_temporal_layers; ++i) {
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uint32_t layer_bitrate = bitrates[i];
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RTC_DCHECK_LE(sum, bitrates[i]);
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bitrates[i] -= sum;
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sum = layer_bitrate;
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if (sum >= static_cast<uint32_t>(bitrate_kbps)) {
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// Sum adds up; any subsequent layers will be 0.
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bitrates.resize(i + 1);
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break;
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}
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}
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return bitrates;
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}
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std::vector<uint32_t>
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SimulcastRateAllocator::ScreenshareTemporalLayerAllocation(
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int bitrate_kbps,
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int max_bitrate_kbps,
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int framerate,
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int simulcast_id) const {
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if (simulcast_id > 0) {
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return DefaultTemporalLayerAllocation(bitrate_kbps, max_bitrate_kbps,
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framerate, simulcast_id);
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}
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std::vector<uint32_t> allocation;
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allocation.push_back(bitrate_kbps);
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if (max_bitrate_kbps > bitrate_kbps)
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allocation.push_back(max_bitrate_kbps - bitrate_kbps);
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return allocation;
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}
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const VideoCodec& webrtc::SimulcastRateAllocator::GetCodec() const {
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return codec_;
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}
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int SimulcastRateAllocator::NumTemporalStreams(size_t simulcast_id) const {
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return std::max<uint8_t>(
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1,
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codec_.codecType == kVideoCodecVP8 && codec_.numberOfSimulcastStreams == 0
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? codec_.VP8().numberOfTemporalLayers
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: codec_.simulcastStream[simulcast_id].numberOfTemporalLayers);
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}
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} // namespace webrtc
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