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While it's not strictly defined, the expectation is that sending a message with a lifetime parameter set to zero (0) ms should allow it to be sent if it can be sent without being buffered. If it can't be directly sent, it should be discarded. This is initial support for it. Small messages can now be delivered fine if they are not to be buffered, but fragmented messages could be partly sent (if this fills up the congestion window), which means that the message will then fail to be sent whenever the congestion window frees up again. It would be better to - at a higher level - realize early that the message can't be sent in full, and discard it without sending anything. But that's an optimization that can be done later. A few off-by-one errors were found when strictly defining that the message is alive during its entire lifetime. It will expire just _after_ its lifetime. Sending messages with a lifetime of zero may not supported in all libraries, so a workaround would be to set a very small timeout instead, which is tested as well. Bug: webrtc:12614 Change-Id: I9a00bedb639ad7b3b565b750ef2a49c9020745f1 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/217562 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Victor Boivie <boivie@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33977}
202 lines
8.5 KiB
C++
202 lines
8.5 KiB
C++
/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef NET_DCSCTP_SOCKET_TRANSMISSION_CONTROL_BLOCK_H_
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#define NET_DCSCTP_SOCKET_TRANSMISSION_CONTROL_BLOCK_H_
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "absl/strings/string_view.h"
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#include "net/dcsctp/common/sequence_numbers.h"
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#include "net/dcsctp/packet/sctp_packet.h"
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#include "net/dcsctp/public/dcsctp_options.h"
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#include "net/dcsctp/public/dcsctp_socket.h"
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#include "net/dcsctp/rx/data_tracker.h"
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#include "net/dcsctp/rx/reassembly_queue.h"
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#include "net/dcsctp/socket/capabilities.h"
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#include "net/dcsctp/socket/context.h"
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#include "net/dcsctp/socket/heartbeat_handler.h"
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#include "net/dcsctp/socket/stream_reset_handler.h"
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#include "net/dcsctp/timer/timer.h"
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#include "net/dcsctp/tx/retransmission_error_counter.h"
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#include "net/dcsctp/tx/retransmission_queue.h"
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#include "net/dcsctp/tx/retransmission_timeout.h"
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#include "net/dcsctp/tx/send_queue.h"
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namespace dcsctp {
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// The TransmissionControlBlock (TCB) represents an open connection to a peer,
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// and holds all the resources for that. If the connection is e.g. shutdown,
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// closed or restarted, this object will be deleted and/or replaced.
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class TransmissionControlBlock : public Context {
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public:
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TransmissionControlBlock(TimerManager& timer_manager,
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absl::string_view log_prefix,
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const DcSctpOptions& options,
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const Capabilities& capabilities,
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DcSctpSocketCallbacks& callbacks,
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SendQueue& send_queue,
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VerificationTag my_verification_tag,
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TSN my_initial_tsn,
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VerificationTag peer_verification_tag,
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TSN peer_initial_tsn,
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size_t a_rwnd,
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TieTag tie_tag,
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std::function<bool()> is_connection_established,
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std::function<void(SctpPacket::Builder&)> send_fn)
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: log_prefix_(log_prefix),
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options_(options),
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timer_manager_(timer_manager),
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capabilities_(capabilities),
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callbacks_(callbacks),
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t3_rtx_(timer_manager_.CreateTimer(
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"t3-rtx",
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[this]() { return OnRtxTimerExpiry(); },
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TimerOptions(options.rto_initial))),
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delayed_ack_timer_(timer_manager_.CreateTimer(
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"delayed-ack",
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[this]() { return OnDelayedAckTimerExpiry(); },
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TimerOptions(options.delayed_ack_max_timeout,
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TimerBackoffAlgorithm::kExponential,
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/*max_restarts=*/0))),
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my_verification_tag_(my_verification_tag),
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my_initial_tsn_(my_initial_tsn),
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peer_verification_tag_(peer_verification_tag),
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peer_initial_tsn_(peer_initial_tsn),
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tie_tag_(tie_tag),
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is_connection_established_(std::move(is_connection_established)),
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send_fn_(std::move(send_fn)),
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rto_(options),
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tx_error_counter_(log_prefix, options),
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data_tracker_(log_prefix, delayed_ack_timer_.get(), peer_initial_tsn),
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reassembly_queue_(log_prefix,
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peer_initial_tsn,
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options.max_receiver_window_buffer_size),
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retransmission_queue_(
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log_prefix,
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my_initial_tsn,
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a_rwnd,
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send_queue,
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[this](DurationMs rtt) { return ObserveRTT(rtt); },
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[this]() { callbacks_.NotifyOutgoingMessageBufferEmpty(); },
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[this]() { tx_error_counter_.Clear(); },
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*t3_rtx_,
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options,
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capabilities.partial_reliability,
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capabilities.message_interleaving),
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stream_reset_handler_(log_prefix,
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this,
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&timer_manager,
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&data_tracker_,
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&reassembly_queue_,
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&retransmission_queue_),
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heartbeat_handler_(log_prefix, options, this, &timer_manager_) {}
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// Implementation of `Context`.
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bool is_connection_established() const override {
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return is_connection_established_();
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}
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TSN my_initial_tsn() const override { return my_initial_tsn_; }
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TSN peer_initial_tsn() const override { return peer_initial_tsn_; }
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DcSctpSocketCallbacks& callbacks() const override { return callbacks_; }
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void ObserveRTT(DurationMs rtt) override;
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DurationMs current_rto() const override { return rto_.rto(); }
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bool IncrementTxErrorCounter(absl::string_view reason) override {
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return tx_error_counter_.Increment(reason);
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}
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void ClearTxErrorCounter() override { tx_error_counter_.Clear(); }
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SctpPacket::Builder PacketBuilder() const override {
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return SctpPacket::Builder(peer_verification_tag_, options_);
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}
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bool HasTooManyTxErrors() const override {
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return tx_error_counter_.IsExhausted();
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}
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void Send(SctpPacket::Builder& builder) override { send_fn_(builder); }
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// Other accessors
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DataTracker& data_tracker() { return data_tracker_; }
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ReassemblyQueue& reassembly_queue() { return reassembly_queue_; }
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RetransmissionQueue& retransmission_queue() { return retransmission_queue_; }
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StreamResetHandler& stream_reset_handler() { return stream_reset_handler_; }
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HeartbeatHandler& heartbeat_handler() { return heartbeat_handler_; }
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// Returns this socket's verification tag, set in all packet headers.
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VerificationTag my_verification_tag() const { return my_verification_tag_; }
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// Returns the peer's verification tag, which should be in received packets.
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VerificationTag peer_verification_tag() const {
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return peer_verification_tag_;
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}
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// All negotiated supported capabilities.
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const Capabilities& capabilities() const { return capabilities_; }
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// A 64-bit tie-tag, used to e.g. detect reconnections.
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TieTag tie_tag() const { return tie_tag_; }
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// Sends a SACK, if there is a need to.
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void MaybeSendSack();
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// Fills `builder` (which may already be filled with control chunks) with
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// with other control and data chunks, and sends packets as much as can be
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// allowed by the congestion control algorithm. If `only_one_packet` is true,
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// only a single packet will be sent. Otherwise, zero, one or multiple may be
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// sent.
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void SendBufferedPackets(SctpPacket::Builder& builder,
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TimeMs now,
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bool only_one_packet = false);
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// As above, but without passing in a builder and allowing sending many
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// packets.
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void SendBufferedPackets(TimeMs now) {
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SctpPacket::Builder builder(peer_verification_tag_, options_);
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SendBufferedPackets(builder, now, /*only_one_packet=*/false);
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}
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// Returns a textual representation of this object, for logging.
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std::string ToString() const;
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private:
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// Will be called when the retransmission timer (t3-rtx) expires.
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absl::optional<DurationMs> OnRtxTimerExpiry();
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// Will be called when the delayed ack timer expires.
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absl::optional<DurationMs> OnDelayedAckTimerExpiry();
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const std::string log_prefix_;
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const DcSctpOptions options_;
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TimerManager& timer_manager_;
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// Negotiated capabilities that both peers support.
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const Capabilities capabilities_;
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DcSctpSocketCallbacks& callbacks_;
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// The data retransmission timer, called t3-rtx in SCTP.
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const std::unique_ptr<Timer> t3_rtx_;
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// Delayed ack timer, which triggers when acks should be sent (when delayed).
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const std::unique_ptr<Timer> delayed_ack_timer_;
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const VerificationTag my_verification_tag_;
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const TSN my_initial_tsn_;
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const VerificationTag peer_verification_tag_;
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const TSN peer_initial_tsn_;
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// Nonce, used to detect reconnections.
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const TieTag tie_tag_;
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const std::function<bool()> is_connection_established_;
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const std::function<void(SctpPacket::Builder&)> send_fn_;
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RetransmissionTimeout rto_;
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RetransmissionErrorCounter tx_error_counter_;
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DataTracker data_tracker_;
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ReassemblyQueue reassembly_queue_;
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RetransmissionQueue retransmission_queue_;
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StreamResetHandler stream_reset_handler_;
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HeartbeatHandler heartbeat_handler_;
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};
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} // namespace dcsctp
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#endif // NET_DCSCTP_SOCKET_TRANSMISSION_CONTROL_BLOCK_H_
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