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Manual cleanup guided by include-what-you-use diagnostic. Bug: webrtc:8311 Change-Id: I00be03392cc7ee005101427ea7dc701621ccea68 Reviewed-on: https://webrtc-review.googlesource.com/c/103320 Commit-Queue: Yves Gerey <yvesg@webrtc.org> Reviewed-by: Patrik Höglund <phoglund@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25013}
131 lines
3.5 KiB
C++
131 lines
3.5 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_FILEUTILS_H_
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#define RTC_BASE_FILEUTILS_H_
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#include <string>
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#if defined(WEBRTC_WIN)
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#include <windows.h>
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#else
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#include <dirent.h>
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#include <stdio.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#endif // WEBRTC_WIN
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#include "rtc_base/constructormagic.h"
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namespace rtc {
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class FileStream;
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class Pathname;
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//////////////////////////
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// Directory Iterator //
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//////////////////////////
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// A DirectoryIterator is created with a given directory. It originally points
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// to the first file in the directory, and can be advanecd with Next(). This
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// allows you to get information about each file.
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class DirectoryIterator {
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friend class Filesystem;
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public:
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// Constructor
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DirectoryIterator();
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// Destructor
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virtual ~DirectoryIterator();
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// Starts traversing a directory
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// dir is the directory to traverse
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// returns true if the directory exists and is valid
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// The iterator will point to the first entry in the directory
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virtual bool Iterate(const Pathname& path);
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// Advances to the next file
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// returns true if there were more files in the directory.
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virtual bool Next();
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// returns true if the file currently pointed to is a directory
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virtual bool IsDirectory() const;
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// returns the name of the file currently pointed to
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virtual std::string Name() const;
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private:
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std::string directory_;
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#if defined(WEBRTC_WIN)
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WIN32_FIND_DATA data_;
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HANDLE handle_;
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#else
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DIR* dir_;
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struct dirent* dirent_;
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struct stat stat_;
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#endif
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};
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class FilesystemInterface {
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public:
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virtual ~FilesystemInterface() {}
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// This will attempt to delete the path located at filename.
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// It DCHECKs and returns false if the path points to a folder or a
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// non-existent file.
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virtual bool DeleteFile(const Pathname& filename) = 0;
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// This moves a file from old_path to new_path, where "old_path" is a
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// plain file. This DCHECKs and returns false if old_path points to a
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// directory, and returns true if the function succeeds.
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virtual bool MoveFile(const Pathname& old_path, const Pathname& new_path) = 0;
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// Returns true if pathname refers to a directory
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virtual bool IsFolder(const Pathname& pathname) = 0;
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// Returns true if pathname refers to a file
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virtual bool IsFile(const Pathname& pathname) = 0;
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// Determines the size of the file indicated by path.
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virtual bool GetFileSize(const Pathname& path, size_t* size) = 0;
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};
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class Filesystem {
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public:
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static bool DeleteFile(const Pathname& filename) {
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return GetFilesystem()->DeleteFile(filename);
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}
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static bool MoveFile(const Pathname& old_path, const Pathname& new_path) {
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return GetFilesystem()->MoveFile(old_path, new_path);
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}
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static bool IsFolder(const Pathname& pathname) {
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return GetFilesystem()->IsFolder(pathname);
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}
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static bool IsFile(const Pathname& pathname) {
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return GetFilesystem()->IsFile(pathname);
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}
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static bool GetFileSize(const Pathname& path, size_t* size) {
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return GetFilesystem()->GetFileSize(path, size);
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}
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private:
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static FilesystemInterface* GetFilesystem();
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RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Filesystem);
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};
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} // namespace rtc
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#endif // RTC_BASE_FILEUTILS_H_
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