webrtc/modules/video_coding/codecs/vp9/svc_config.cc
Sergey Silkin 50e2054c5b Move setting single spatial layer bitrates to GetVp9SvcConfig
Before this change bitrate limits for VP9 single spatial layer case were set in VideoCodecInitializer. Move this logic to GetVp9SvcConfig. This simplifies replication of WebRTC behaviour in codec level tests. The similar AV1 logic sits in SetAv1SvcConfig, not VideoCodecInitializer.

Bug: webrtc:14852
Change-Id: Ie7202ec880d0e4b903e7265721eeef9b3920f21a
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/324286
Commit-Queue: Sergey Silkin <ssilkin@webrtc.org>
Reviewed-by: Philip Eliasson <philipel@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40992}
2023-10-23 14:10:21 +00:00

246 lines
10 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/video_coding/codecs/vp9/svc_config.h"
#include <algorithm>
#include <cmath>
#include <memory>
#include <vector>
#include "media/base/video_common.h"
#include "modules/video_coding/codecs/vp9/include/vp9_globals.h"
#include "modules/video_coding/svc/create_scalability_structure.h"
#include "modules/video_coding/svc/scalability_mode_util.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
namespace webrtc {
namespace {
const size_t kMinVp9SvcBitrateKbps = 30;
const size_t kMaxNumLayersForScreenSharing = 3;
const float kMaxScreenSharingLayerFramerateFps[] = {5.0, 10.0, 30.0};
const size_t kMinScreenSharingLayerBitrateKbps[] = {30, 200, 500};
const size_t kTargetScreenSharingLayerBitrateKbps[] = {150, 350, 950};
const size_t kMaxScreenSharingLayerBitrateKbps[] = {250, 500, 950};
// Gets limited number of layers for given resolution.
size_t GetLimitedNumSpatialLayers(size_t width, size_t height) {
const bool is_landscape = width >= height;
const size_t min_width = is_landscape ? kMinVp9SpatialLayerLongSideLength
: kMinVp9SpatialLayerShortSideLength;
const size_t min_height = is_landscape ? kMinVp9SpatialLayerShortSideLength
: kMinVp9SpatialLayerLongSideLength;
const size_t num_layers_fit_horz = static_cast<size_t>(
std::floor(1 + std::max(0.0f, std::log2(1.0f * width / min_width))));
const size_t num_layers_fit_vert = static_cast<size_t>(
std::floor(1 + std::max(0.0f, std::log2(1.0f * height / min_height))));
return std::min(num_layers_fit_horz, num_layers_fit_vert);
}
} // namespace
std::vector<SpatialLayer> ConfigureSvcScreenSharing(size_t input_width,
size_t input_height,
float max_framerate_fps,
size_t num_spatial_layers) {
num_spatial_layers =
std::min(num_spatial_layers, kMaxNumLayersForScreenSharing);
std::vector<SpatialLayer> spatial_layers;
for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) {
SpatialLayer spatial_layer = {0};
spatial_layer.width = input_width;
spatial_layer.height = input_height;
spatial_layer.maxFramerate =
std::min(kMaxScreenSharingLayerFramerateFps[sl_idx], max_framerate_fps);
spatial_layer.numberOfTemporalLayers = 1;
spatial_layer.minBitrate =
static_cast<int>(kMinScreenSharingLayerBitrateKbps[sl_idx]);
spatial_layer.maxBitrate =
static_cast<int>(kMaxScreenSharingLayerBitrateKbps[sl_idx]);
spatial_layer.targetBitrate =
static_cast<int>(kTargetScreenSharingLayerBitrateKbps[sl_idx]);
spatial_layer.active = true;
spatial_layers.push_back(spatial_layer);
}
return spatial_layers;
}
std::vector<SpatialLayer> ConfigureSvcNormalVideo(
size_t input_width,
size_t input_height,
float max_framerate_fps,
size_t first_active_layer,
size_t num_spatial_layers,
size_t num_temporal_layers,
absl::optional<ScalableVideoController::StreamLayersConfig> config) {
RTC_DCHECK_LT(first_active_layer, num_spatial_layers);
// Limit number of layers for given resolution.
size_t limited_num_spatial_layers =
GetLimitedNumSpatialLayers(input_width, input_height);
if (limited_num_spatial_layers < num_spatial_layers) {
RTC_LOG(LS_WARNING) << "Reducing number of spatial layers from "
<< num_spatial_layers << " to "
<< limited_num_spatial_layers
<< " due to low input resolution.";
num_spatial_layers = limited_num_spatial_layers;
}
// First active layer must be configured.
num_spatial_layers = std::max(num_spatial_layers, first_active_layer + 1);
// Ensure top layer is even enough.
int required_divisiblity = 1 << (num_spatial_layers - first_active_layer - 1);
if (config) {
required_divisiblity = 1;
for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) {
required_divisiblity = cricket::LeastCommonMultiple(
required_divisiblity, config->scaling_factor_den[sl_idx]);
}
}
input_width = input_width - input_width % required_divisiblity;
input_height = input_height - input_height % required_divisiblity;
std::vector<SpatialLayer> spatial_layers;
for (size_t sl_idx = first_active_layer; sl_idx < num_spatial_layers;
++sl_idx) {
SpatialLayer spatial_layer = {0};
spatial_layer.width = input_width >> (num_spatial_layers - sl_idx - 1);
spatial_layer.height = input_height >> (num_spatial_layers - sl_idx - 1);
spatial_layer.maxFramerate = max_framerate_fps;
spatial_layer.numberOfTemporalLayers = num_temporal_layers;
spatial_layer.active = true;
if (config) {
spatial_layer.width = input_width * config->scaling_factor_num[sl_idx] /
config->scaling_factor_den[sl_idx];
spatial_layer.height = input_height * config->scaling_factor_num[sl_idx] /
config->scaling_factor_den[sl_idx];
}
// minBitrate and maxBitrate formulas were derived from
// subjective-quality data to determing bit rates below which video
// quality is unacceptable and above which additional bits do not provide
// benefit. The formulas express rate in units of kbps.
// TODO(ssilkin): Add to the comment PSNR/SSIM we get at encoding certain
// video to min/max bitrate specified by those formulas.
const size_t num_pixels = spatial_layer.width * spatial_layer.height;
int min_bitrate =
static_cast<int>((600. * std::sqrt(num_pixels) - 95000.) / 1000.);
min_bitrate = std::max(min_bitrate, 0);
spatial_layer.minBitrate =
std::max(static_cast<size_t>(min_bitrate), kMinVp9SvcBitrateKbps);
spatial_layer.maxBitrate =
static_cast<int>((1.6 * num_pixels + 50 * 1000) / 1000);
spatial_layer.targetBitrate =
(spatial_layer.minBitrate + spatial_layer.maxBitrate) / 2;
spatial_layers.push_back(spatial_layer);
}
// A workaround for situation when single HD layer is left with minBitrate
// about 500kbps. This would mean that there will always be at least 500kbps
// allocated to video regardless of how low is the actual BWE.
// Also, boost maxBitrate for the first layer to account for lost ability to
// predict from previous layers.
if (first_active_layer > 0) {
spatial_layers[0].minBitrate = kMinVp9SvcBitrateKbps;
// TODO(ilnik): tune this value or come up with a different formula to
// ensure that all singlecast configurations look good and not too much
// bitrate is added.
spatial_layers[0].maxBitrate *= 1.1;
}
return spatial_layers;
}
// Uses scalability mode to configure spatial layers.
std::vector<SpatialLayer> GetVp9SvcConfig(VideoCodec& codec) {
RTC_DCHECK_EQ(codec.codecType, kVideoCodecVP9);
absl::optional<ScalabilityMode> scalability_mode = codec.GetScalabilityMode();
RTC_DCHECK(scalability_mode.has_value());
bool requested_single_spatial_layer =
ScalabilityModeToNumSpatialLayers(*scalability_mode) == 1;
// Limit number of spatial layers for given resolution.
int limited_num_spatial_layers =
GetLimitedNumSpatialLayers(codec.width, codec.height);
if (limited_num_spatial_layers <
ScalabilityModeToNumSpatialLayers(*scalability_mode)) {
ScalabilityMode limited_scalability_mode =
LimitNumSpatialLayers(*scalability_mode, limited_num_spatial_layers);
RTC_LOG(LS_WARNING)
<< "Reducing number of spatial layers due to low input resolution: "
<< ScalabilityModeToString(*scalability_mode) << " to "
<< ScalabilityModeToString(limited_scalability_mode);
scalability_mode = limited_scalability_mode;
codec.SetScalabilityMode(limited_scalability_mode);
}
absl::optional<ScalableVideoController::StreamLayersConfig> info =
ScalabilityStructureConfig(*scalability_mode);
if (!info.has_value()) {
RTC_LOG(LS_WARNING) << "Failed to create structure "
<< ScalabilityModeToString(*scalability_mode);
return {};
}
// TODO(bugs.webrtc.org/11607): Add support for screensharing.
std::vector<SpatialLayer> spatial_layers =
GetSvcConfig(codec.width, codec.height, codec.maxFramerate,
/*first_active_layer=*/0, info->num_spatial_layers,
info->num_temporal_layers, /*is_screen_sharing=*/false,
codec.GetScalabilityMode() ? info : absl::nullopt);
RTC_DCHECK(!spatial_layers.empty());
spatial_layers[0].minBitrate = kMinVp9SvcBitrateKbps;
// Use codec bitrate limits if spatial layering is not requested.
if (requested_single_spatial_layer) {
SpatialLayer& spatial_layer = spatial_layers[0];
spatial_layer.minBitrate = codec.minBitrate;
spatial_layer.maxBitrate = codec.maxBitrate;
spatial_layer.targetBitrate = codec.maxBitrate;
}
return spatial_layers;
}
std::vector<SpatialLayer> GetSvcConfig(
size_t input_width,
size_t input_height,
float max_framerate_fps,
size_t first_active_layer,
size_t num_spatial_layers,
size_t num_temporal_layers,
bool is_screen_sharing,
absl::optional<ScalableVideoController::StreamLayersConfig> config) {
RTC_DCHECK_GT(input_width, 0);
RTC_DCHECK_GT(input_height, 0);
RTC_DCHECK_GT(num_spatial_layers, 0);
RTC_DCHECK_GT(num_temporal_layers, 0);
if (is_screen_sharing) {
return ConfigureSvcScreenSharing(input_width, input_height,
max_framerate_fps, num_spatial_layers);
} else {
return ConfigureSvcNormalVideo(input_width, input_height, max_framerate_fps,
first_active_layer, num_spatial_layers,
num_temporal_layers, config);
}
}
} // namespace webrtc