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![]() Static libraries don't guarantee that an exported symbol gets linked into a shared library (and in order to support Chromium's component build mode, WebRTC needs to be linked as a shared library). Source sets always pass all the object files to the linker. On the flip side, source_sets link more object files in release builds and to avoid this, this CL introduces a the GN template "rtc_library" that expands to static_library during release builds and to source_set during component builds. See: https://gn.googlesource.com/gn/+/master/docs/reference.md#func_source_set Bug: webrtc:9419 Change-Id: I4667e820c2b3fcec417becbd2034acc13e4f04fe Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/157168 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Reviewed-by: Nico Weber <thakis@chromium.org> Cr-Commit-Position: refs/heads/master@{#29525} |
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BUILD.gn | ||
LICENSE | ||
README.chromium | ||
sigslot.cc | ||
sigslot.h |
Name: C++ Signal/Slot Library Short Name: sigslot URL: http://sigslot.sourceforge.net/ Version: 0 Date: 2018-07-09 License: Custom license License File: LICENSE Security Critical: yes Description: C++ Signal/Slot Library This file has been modified such that has_slots and signalx do not have to be using the same threading requirements. E.g. it is possible to connect a has_slots<single_threaded> and signal0<multi_threaded_local> or has_slots<multi_threaded_local> and signal0<single_threaded>. If has_slots is single threaded the user must ensure that it is not trying to connect or disconnect to signalx concurrently or data race may occur. If signalx is single threaded the user must ensure that disconnect, connect or signal is not happening concurrently or data race may occur.