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To make testing easier all of PacketQueues functions have been made virtual, and PacketQueue2 now inherits PacketQueue. This change was made to minimize changes in PacedSender. Bug: webrtc:8287, webrtc:8288 Change-Id: I2593340e7cc7da617370b0a33e7b9deeb46d9487 Reviewed-on: https://webrtc-review.googlesource.com/9380 Reviewed-by: Stefan Holmer <stefan@webrtc.org> Commit-Queue: Philip Eliasson <philipel@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20385}
117 lines
3.7 KiB
C++
117 lines
3.7 KiB
C++
/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_PACING_PACKET_QUEUE_H_
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#define MODULES_PACING_PACKET_QUEUE_H_
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#include <list>
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#include <queue>
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#include <set>
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#include <vector>
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#include "modules/rtp_rtcp/include/rtp_rtcp_defines.h"
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namespace webrtc {
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class PacketQueue {
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public:
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explicit PacketQueue(const Clock* clock);
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virtual ~PacketQueue();
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struct Packet {
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Packet(RtpPacketSender::Priority priority,
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uint32_t ssrc,
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uint16_t seq_number,
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int64_t capture_time_ms,
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int64_t enqueue_time_ms,
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size_t length_in_bytes,
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bool retransmission,
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uint64_t enqueue_order);
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Packet(const Packet& other);
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virtual ~Packet();
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bool operator<(const Packet& other) const {
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if (priority != other.priority)
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return priority > other.priority;
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if (retransmission != other.retransmission)
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return other.retransmission;
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return enqueue_order > other.enqueue_order;
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}
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RtpPacketSender::Priority priority;
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uint32_t ssrc;
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uint16_t sequence_number;
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int64_t capture_time_ms; // Absolute time of frame capture.
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int64_t enqueue_time_ms; // Absolute time of pacer queue entry.
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int64_t sum_paused_ms;
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size_t bytes;
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bool retransmission;
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uint64_t enqueue_order;
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std::list<Packet>::iterator this_it;
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std::multiset<int64_t>::iterator enqueue_time_it;
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};
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virtual void Push(const Packet& packet);
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virtual const Packet& BeginPop();
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virtual void CancelPop(const Packet& packet);
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virtual void FinalizePop(const Packet& packet);
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virtual bool Empty() const;
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virtual size_t SizeInPackets() const;
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virtual uint64_t SizeInBytes() const;
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virtual int64_t OldestEnqueueTimeMs() const;
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virtual void UpdateQueueTime(int64_t timestamp_ms);
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virtual void SetPauseState(bool paused, int64_t timestamp_ms);
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virtual int64_t AverageQueueTimeMs() const;
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private:
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// Try to add a packet to the set of ssrc/seqno identifiers currently in the
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// queue. Return true if inserted, false if this is a duplicate.
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bool AddToDupeSet(const Packet& packet);
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void RemoveFromDupeSet(const Packet& packet);
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// Used by priority queue to sort packets.
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struct Comparator {
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bool operator()(const Packet* first, const Packet* second) {
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// Highest prio = 0.
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if (first->priority != second->priority)
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return first->priority > second->priority;
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// Retransmissions go first.
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if (second->retransmission != first->retransmission)
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return second->retransmission;
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// Older frames have higher prio.
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if (first->capture_time_ms != second->capture_time_ms)
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return first->capture_time_ms > second->capture_time_ms;
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return first->enqueue_order > second->enqueue_order;
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}
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};
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// List of packets, in the order the were enqueued. Since dequeueing may
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// occur out of order, use list instead of vector.
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std::list<Packet> packet_list_;
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// Priority queue of the packets, sorted according to Comparator.
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// Use pointers into list, to avodi moving whole struct within heap.
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std::priority_queue<Packet*, std::vector<Packet*>, Comparator> prio_queue_;
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// Total number of bytes in the queue.
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uint64_t bytes_;
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const Clock* const clock_;
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int64_t queue_time_sum_;
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int64_t time_last_updated_;
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bool paused_;
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};
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} // namespace webrtc
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#endif // MODULES_PACING_PACKET_QUEUE_H_
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