webrtc/modules/audio_processing/aec3/mock/mock_render_delay_buffer.h
Per Åhgren ce202a0f98 Reland "Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3.""
This is a reland of a66395e72f

Original change's description:
> Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3."
> 
> This is a reland of f3a197e553
> 
> Original change's description:
> > Add core multi-channel pipeline in AEC3
> > This CL adds basic the basic pipeline to support multi-channel
> > processing in AEC3.
> > 
> > Apart from that, it removes the 8 kHz processing support in several
> > places of the AEC3 code.
> > 
> > Bug: webrtc:10913
> > Change-Id: If5b75fa325ed0071deea94a7546cb4a7adf22137
> > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/150332
> > Commit-Queue: Per Åhgren <peah@webrtc.org>
> > Reviewed-by: Sam Zackrisson <saza@webrtc.org>
> > Cr-Commit-Position: refs/heads/master@{#29017}
> 
> Bug: webrtc:10913
> Change-Id: Ifc4b13bd994cfd22dca8f8755fa5700617cc379d
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/151124
> Reviewed-by: Sam Zackrisson <saza@webrtc.org>
> Commit-Queue: Per Åhgren <peah@webrtc.org>
> Cr-Commit-Position: refs/heads/master@{#29034}

Bug: webrtc:10913
Change-Id: Id8da5666df8c86f290c73ad5dc9958199f1a7ebe
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/151127
Commit-Queue: Sam Zackrisson <saza@webrtc.org>
Reviewed-by: Sam Zackrisson <saza@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29042}
2019-09-03 06:12:32 +00:00

61 lines
2.2 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_
#define MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_
#include <vector>
#include "modules/audio_processing/aec3/aec3_common.h"
#include "modules/audio_processing/aec3/downsampled_render_buffer.h"
#include "modules/audio_processing/aec3/render_buffer.h"
#include "modules/audio_processing/aec3/render_delay_buffer.h"
#include "test/gmock.h"
namespace webrtc {
namespace test {
class MockRenderDelayBuffer : public RenderDelayBuffer {
public:
MockRenderDelayBuffer(int sample_rate_hz, size_t num_channels);
virtual ~MockRenderDelayBuffer();
MOCK_METHOD0(Reset, void());
MOCK_METHOD1(Insert,
RenderDelayBuffer::BufferingEvent(
const std::vector<std::vector<std::vector<float>>>& block));
MOCK_METHOD0(PrepareCaptureProcessing, RenderDelayBuffer::BufferingEvent());
MOCK_METHOD1(AlignFromDelay, bool(size_t delay));
MOCK_METHOD0(AlignFromExternalDelay, void());
MOCK_CONST_METHOD0(Delay, size_t());
MOCK_CONST_METHOD0(MaxDelay, size_t());
MOCK_METHOD0(GetRenderBuffer, RenderBuffer*());
MOCK_CONST_METHOD0(GetDownsampledRenderBuffer,
const DownsampledRenderBuffer&());
MOCK_CONST_METHOD1(CausalDelay, bool(size_t delay));
MOCK_METHOD1(SetAudioBufferDelay, void(size_t delay_ms));
MOCK_METHOD0(HasReceivedBufferDelay, bool());
private:
RenderBuffer* FakeGetRenderBuffer() { return &render_buffer_; }
const DownsampledRenderBuffer& FakeGetDownsampledRenderBuffer() const {
return downsampled_render_buffer_;
}
MatrixBuffer block_buffer_;
VectorBuffer spectrum_buffer_;
FftBuffer fft_buffer_;
RenderBuffer render_buffer_;
DownsampledRenderBuffer downsampled_render_buffer_;
};
} // namespace test
} // namespace webrtc
#endif // MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_