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This CL contains changes to the echo suppressor that improves the transparency of AEC3. - The comfort noise level is used as masker and the masking threshold is increased. - Suppression gains are allowed to increase more rapidly. - Suppression gains decrease slower in the lower frequencies after strong nearend. Change-Id: I7adf31ed90b0e007072191f40439f27c3b0bccf2 Bug: webrtc:9230,chromium:839379 Reviewed-on: https://webrtc-review.googlesource.com/73680 Commit-Queue: Gustaf Ullberg <gustaf@webrtc.org> Reviewed-by: Per Åhgren <peah@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23115}
94 lines
3.4 KiB
C++
94 lines
3.4 KiB
C++
/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_PROCESSING_AEC3_SUPPRESSION_GAIN_H_
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#define MODULES_AUDIO_PROCESSING_AEC3_SUPPRESSION_GAIN_H_
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#include <array>
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#include <vector>
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#include "api/audio/echo_canceller3_config.h"
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#include "modules/audio_processing/aec3/aec3_common.h"
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#include "modules/audio_processing/aec3/aec_state.h"
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#include "modules/audio_processing/aec3/coherence_gain.h"
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#include "modules/audio_processing/aec3/render_signal_analyzer.h"
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#include "rtc_base/constructormagic.h"
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namespace webrtc {
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class SuppressionGain {
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public:
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SuppressionGain(const EchoCanceller3Config& config,
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Aec3Optimization optimization,
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int sample_rate_hz);
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~SuppressionGain();
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void GetGain(
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const std::array<float, kFftLengthBy2Plus1>& nearend_spectrum,
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const std::array<float, kFftLengthBy2Plus1>& echo_spectrum,
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const std::array<float, kFftLengthBy2Plus1>& comfort_noise_spectrum,
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const FftData& linear_aec_fft,
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const FftData& render_fft,
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const FftData& capture_fft,
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const RenderSignalAnalyzer& render_signal_analyzer,
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const AecState& aec_state,
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const std::vector<std::vector<float>>& render,
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float* high_bands_gain,
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std::array<float, kFftLengthBy2Plus1>* low_band_gain);
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// Toggles the usage of the initial state.
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void SetInitialState(bool state);
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private:
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void LowerBandGain(bool stationary_with_low_power,
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const AecState& aec_state,
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const std::array<float, kFftLengthBy2Plus1>& nearend,
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const std::array<float, kFftLengthBy2Plus1>& echo,
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const std::array<float, kFftLengthBy2Plus1>& comfort_noise,
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std::array<float, kFftLengthBy2Plus1>* gain);
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// Limits the gain increase.
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void UpdateGainIncrease(
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bool low_noise_render,
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bool linear_echo_estimate,
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bool saturated_echo,
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const std::array<float, kFftLengthBy2Plus1>& echo,
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const std::array<float, kFftLengthBy2Plus1>& new_gain);
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class LowNoiseRenderDetector {
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public:
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bool Detect(const std::vector<std::vector<float>>& render);
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private:
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float average_power_ = 32768.f * 32768.f;
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};
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static int instance_count_;
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std::unique_ptr<ApmDataDumper> data_dumper_;
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const Aec3Optimization optimization_;
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const EchoCanceller3Config config_;
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const int state_change_duration_blocks_;
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float one_by_state_change_duration_blocks_;
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std::array<float, kFftLengthBy2Plus1> last_gain_;
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std::array<float, kFftLengthBy2Plus1> last_masker_;
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std::array<float, kFftLengthBy2Plus1> gain_increase_;
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std::array<float, kFftLengthBy2Plus1> last_nearend_;
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std::array<float, kFftLengthBy2Plus1> last_echo_;
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LowNoiseRenderDetector low_render_detector_;
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bool initial_state_ = true;
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int initial_state_change_counter_ = 0;
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CoherenceGain coherence_gain_;
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const bool enable_transparency_improvements_;
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RTC_DISALLOW_COPY_AND_ASSIGN(SuppressionGain);
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};
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} // namespace webrtc
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#endif // MODULES_AUDIO_PROCESSING_AEC3_SUPPRESSION_GAIN_H_
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