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Some of the macros in format_macros.h follow the C standard and try to fill holes in it (on Windows). But this one has no direct equivalent in the standard and is just mimicking the naming convention. That's not nice. References: https://devblogs.microsoft.com/cppblog/c99-library-support-in-visual-studio-2013/ https://stackoverflow.com/a/2524673 Change-Id: I53f3faca2976a5b5d4b04a67ffb56ae0f4e930b2 Bug: webrtc:10852 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/147862 Commit-Queue: Oleh Prypin <oprypin@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Reviewed-by: Niels Moller <nisse@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#28794}
277 lines
10 KiB
C++
277 lines
10 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "audio/remix_resample.h"
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#include <cmath>
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#include "common_audio/resampler/include/push_resampler.h"
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#include "rtc_base/arraysize.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/format_macros.h"
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#include "test/gtest.h"
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namespace webrtc {
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namespace voe {
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namespace {
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class UtilityTest : public ::testing::Test {
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protected:
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UtilityTest() {
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src_frame_.sample_rate_hz_ = 16000;
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src_frame_.samples_per_channel_ = src_frame_.sample_rate_hz_ / 100;
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src_frame_.num_channels_ = 1;
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dst_frame_.CopyFrom(src_frame_);
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golden_frame_.CopyFrom(src_frame_);
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}
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void RunResampleTest(int src_channels,
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int src_sample_rate_hz,
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int dst_channels,
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int dst_sample_rate_hz);
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PushResampler<int16_t> resampler_;
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AudioFrame src_frame_;
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AudioFrame dst_frame_;
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AudioFrame golden_frame_;
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};
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// Sets the signal value to increase by |data| with every sample. Floats are
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// used so non-integer values result in rounding error, but not an accumulating
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// error.
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void SetMonoFrame(float data, int sample_rate_hz, AudioFrame* frame) {
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frame->Mute();
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frame->num_channels_ = 1;
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frame->sample_rate_hz_ = sample_rate_hz;
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frame->samples_per_channel_ = rtc::CheckedDivExact(sample_rate_hz, 100);
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int16_t* frame_data = frame->mutable_data();
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for (size_t i = 0; i < frame->samples_per_channel_; i++) {
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frame_data[i] = static_cast<int16_t>(data * i);
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}
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}
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// Keep the existing sample rate.
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void SetMonoFrame(float data, AudioFrame* frame) {
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SetMonoFrame(data, frame->sample_rate_hz_, frame);
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}
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// Sets the signal value to increase by |left| and |right| with every sample in
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// each channel respectively.
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void SetStereoFrame(float left,
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float right,
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int sample_rate_hz,
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AudioFrame* frame) {
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frame->Mute();
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frame->num_channels_ = 2;
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frame->sample_rate_hz_ = sample_rate_hz;
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frame->samples_per_channel_ = rtc::CheckedDivExact(sample_rate_hz, 100);
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int16_t* frame_data = frame->mutable_data();
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for (size_t i = 0; i < frame->samples_per_channel_; i++) {
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frame_data[i * 2] = static_cast<int16_t>(left * i);
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frame_data[i * 2 + 1] = static_cast<int16_t>(right * i);
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}
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}
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// Keep the existing sample rate.
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void SetStereoFrame(float left, float right, AudioFrame* frame) {
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SetStereoFrame(left, right, frame->sample_rate_hz_, frame);
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}
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// Sets the signal value to increase by |ch1|, |ch2|, |ch3|, |ch4| with every
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// sample in each channel respectively.
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void SetQuadFrame(float ch1,
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float ch2,
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float ch3,
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float ch4,
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int sample_rate_hz,
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AudioFrame* frame) {
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frame->Mute();
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frame->num_channels_ = 4;
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frame->sample_rate_hz_ = sample_rate_hz;
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frame->samples_per_channel_ = rtc::CheckedDivExact(sample_rate_hz, 100);
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int16_t* frame_data = frame->mutable_data();
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for (size_t i = 0; i < frame->samples_per_channel_; i++) {
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frame_data[i * 4] = static_cast<int16_t>(ch1 * i);
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frame_data[i * 4 + 1] = static_cast<int16_t>(ch2 * i);
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frame_data[i * 4 + 2] = static_cast<int16_t>(ch3 * i);
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frame_data[i * 4 + 3] = static_cast<int16_t>(ch4 * i);
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}
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}
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void VerifyParams(const AudioFrame& ref_frame, const AudioFrame& test_frame) {
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EXPECT_EQ(ref_frame.num_channels_, test_frame.num_channels_);
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EXPECT_EQ(ref_frame.samples_per_channel_, test_frame.samples_per_channel_);
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EXPECT_EQ(ref_frame.sample_rate_hz_, test_frame.sample_rate_hz_);
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}
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// Computes the best SNR based on the error between |ref_frame| and
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// |test_frame|. It allows for up to a |max_delay| in samples between the
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// signals to compensate for the resampling delay.
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float ComputeSNR(const AudioFrame& ref_frame,
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const AudioFrame& test_frame,
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size_t max_delay) {
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VerifyParams(ref_frame, test_frame);
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float best_snr = 0;
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size_t best_delay = 0;
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for (size_t delay = 0; delay <= max_delay; delay++) {
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float mse = 0;
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float variance = 0;
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const int16_t* ref_frame_data = ref_frame.data();
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const int16_t* test_frame_data = test_frame.data();
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for (size_t i = 0;
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i < ref_frame.samples_per_channel_ * ref_frame.num_channels_ - delay;
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i++) {
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int error = ref_frame_data[i] - test_frame_data[i + delay];
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mse += error * error;
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variance += ref_frame_data[i] * ref_frame_data[i];
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}
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float snr = 100; // We assign 100 dB to the zero-error case.
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if (mse > 0)
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snr = 10 * std::log10(variance / mse);
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if (snr > best_snr) {
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best_snr = snr;
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best_delay = delay;
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}
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}
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printf("SNR=%.1f dB at delay=%" RTC_PRIuS "\n", best_snr, best_delay);
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return best_snr;
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}
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void VerifyFramesAreEqual(const AudioFrame& ref_frame,
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const AudioFrame& test_frame) {
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VerifyParams(ref_frame, test_frame);
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const int16_t* ref_frame_data = ref_frame.data();
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const int16_t* test_frame_data = test_frame.data();
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for (size_t i = 0;
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i < ref_frame.samples_per_channel_ * ref_frame.num_channels_; i++) {
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EXPECT_EQ(ref_frame_data[i], test_frame_data[i]);
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}
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}
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void UtilityTest::RunResampleTest(int src_channels,
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int src_sample_rate_hz,
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int dst_channels,
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int dst_sample_rate_hz) {
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PushResampler<int16_t> resampler; // Create a new one with every test.
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const int16_t kSrcCh1 = 30; // Shouldn't overflow for any used sample rate.
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const int16_t kSrcCh2 = 15;
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const int16_t kSrcCh3 = 22;
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const int16_t kSrcCh4 = 8;
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const float resampling_factor =
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(1.0 * src_sample_rate_hz) / dst_sample_rate_hz;
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const float dst_ch1 = resampling_factor * kSrcCh1;
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const float dst_ch2 = resampling_factor * kSrcCh2;
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const float dst_ch3 = resampling_factor * kSrcCh3;
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const float dst_ch4 = resampling_factor * kSrcCh4;
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const float dst_stereo_to_mono = (dst_ch1 + dst_ch2) / 2;
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const float dst_quad_to_mono = (dst_ch1 + dst_ch2 + dst_ch3 + dst_ch4) / 4;
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const float dst_quad_to_stereo_ch1 = (dst_ch1 + dst_ch2) / 2;
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const float dst_quad_to_stereo_ch2 = (dst_ch3 + dst_ch4) / 2;
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if (src_channels == 1)
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SetMonoFrame(kSrcCh1, src_sample_rate_hz, &src_frame_);
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else if (src_channels == 2)
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SetStereoFrame(kSrcCh1, kSrcCh2, src_sample_rate_hz, &src_frame_);
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else
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SetQuadFrame(kSrcCh1, kSrcCh2, kSrcCh3, kSrcCh4, src_sample_rate_hz,
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&src_frame_);
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if (dst_channels == 1) {
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SetMonoFrame(0, dst_sample_rate_hz, &dst_frame_);
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if (src_channels == 1)
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SetMonoFrame(dst_ch1, dst_sample_rate_hz, &golden_frame_);
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else if (src_channels == 2)
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SetMonoFrame(dst_stereo_to_mono, dst_sample_rate_hz, &golden_frame_);
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else
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SetMonoFrame(dst_quad_to_mono, dst_sample_rate_hz, &golden_frame_);
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} else {
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SetStereoFrame(0, 0, dst_sample_rate_hz, &dst_frame_);
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if (src_channels == 1)
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SetStereoFrame(dst_ch1, dst_ch1, dst_sample_rate_hz, &golden_frame_);
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else if (src_channels == 2)
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SetStereoFrame(dst_ch1, dst_ch2, dst_sample_rate_hz, &golden_frame_);
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else
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SetStereoFrame(dst_quad_to_stereo_ch1, dst_quad_to_stereo_ch2,
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dst_sample_rate_hz, &golden_frame_);
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}
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// The sinc resampler has a known delay, which we compute here. Multiplying by
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// two gives us a crude maximum for any resampling, as the old resampler
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// typically (but not always) has lower delay.
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static const size_t kInputKernelDelaySamples = 16;
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const size_t max_delay = static_cast<size_t>(
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static_cast<double>(dst_sample_rate_hz) / src_sample_rate_hz *
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kInputKernelDelaySamples * dst_channels * 2);
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printf("(%d, %d Hz) -> (%d, %d Hz) ", // SNR reported on the same line later.
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src_channels, src_sample_rate_hz, dst_channels, dst_sample_rate_hz);
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RemixAndResample(src_frame_, &resampler, &dst_frame_);
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if (src_sample_rate_hz == 96000 && dst_sample_rate_hz == 8000) {
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// The sinc resampler gives poor SNR at this extreme conversion, but we
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// expect to see this rarely in practice.
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EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_, max_delay), 14.0f);
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} else {
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EXPECT_GT(ComputeSNR(golden_frame_, dst_frame_, max_delay), 46.0f);
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}
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}
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TEST_F(UtilityTest, RemixAndResampleCopyFrameSucceeds) {
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// Stereo -> stereo.
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SetStereoFrame(10, 10, &src_frame_);
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SetStereoFrame(0, 0, &dst_frame_);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(src_frame_, dst_frame_);
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// Mono -> mono.
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SetMonoFrame(20, &src_frame_);
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SetMonoFrame(0, &dst_frame_);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(src_frame_, dst_frame_);
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}
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TEST_F(UtilityTest, RemixAndResampleMixingOnlySucceeds) {
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// Stereo -> mono.
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SetStereoFrame(0, 0, &dst_frame_);
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SetMonoFrame(10, &src_frame_);
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SetStereoFrame(10, 10, &golden_frame_);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(dst_frame_, golden_frame_);
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// Mono -> stereo.
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SetMonoFrame(0, &dst_frame_);
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SetStereoFrame(10, 20, &src_frame_);
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SetMonoFrame(15, &golden_frame_);
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RemixAndResample(src_frame_, &resampler_, &dst_frame_);
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VerifyFramesAreEqual(golden_frame_, dst_frame_);
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}
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TEST_F(UtilityTest, RemixAndResampleSucceeds) {
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const int kSampleRates[] = {8000, 16000, 32000, 44100, 48000, 96000};
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const int kSampleRatesSize = arraysize(kSampleRates);
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const int kSrcChannels[] = {1, 2, 4};
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const int kSrcChannelsSize = arraysize(kSrcChannels);
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const int kDstChannels[] = {1, 2};
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const int kDstChannelsSize = arraysize(kDstChannels);
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for (int src_rate = 0; src_rate < kSampleRatesSize; src_rate++) {
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for (int dst_rate = 0; dst_rate < kSampleRatesSize; dst_rate++) {
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for (int src_channel = 0; src_channel < kSrcChannelsSize; src_channel++) {
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for (int dst_channel = 0; dst_channel < kDstChannelsSize;
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dst_channel++) {
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RunResampleTest(kSrcChannels[src_channel], kSampleRates[src_rate],
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kDstChannels[dst_channel], kSampleRates[dst_rate]);
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}
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}
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}
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}
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}
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} // namespace
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} // namespace voe
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} // namespace webrtc
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