webrtc/modules/desktop_capture/desktop_and_cursor_composer.cc
Jamie Walch e6ca3b8c38 Add missing interface methods.
DesktopCapturer includes a few methods that are not pure virtual because
they were added after implementions existed in Chromium. The intent was
to implement them in Chromium and then make them pure virtual, but that
never happened, which caused a bug when DesktopAndCursorComposer did not
delegate source-selection methods to the underlying capturer.

This CL adds the missing methods to a couple of simple pass-through
capturers; I will follow up with the necessary implementations for other
capturers once I've fixed the underlying remoting bug.

Change-Id: Icb3914a3cb3116878f57a9f685163c7670c1f89b
Bug: webrtc:11370
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/168780
Reviewed-by: Sergey Ulanov <sergeyu@chromium.org>
Commit-Queue: Jamie Walch <jamiewalch@chromium.org>
Cr-Commit-Position: refs/heads/master@{#30550}
2020-02-18 22:36:00 +00:00

247 lines
8.9 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/desktop_capture/desktop_and_cursor_composer.h"
#include <stdint.h>
#include <string.h>
#include <memory>
#include <utility>
#include "modules/desktop_capture/desktop_capturer.h"
#include "modules/desktop_capture/desktop_frame.h"
#include "modules/desktop_capture/mouse_cursor.h"
#include "modules/desktop_capture/mouse_cursor_monitor.h"
#include "rtc_base/checks.h"
#include "rtc_base/constructor_magic.h"
namespace webrtc {
namespace {
// Helper function that blends one image into another. Source image must be
// pre-multiplied with the alpha channel. Destination is assumed to be opaque.
void AlphaBlend(uint8_t* dest,
int dest_stride,
const uint8_t* src,
int src_stride,
const DesktopSize& size) {
for (int y = 0; y < size.height(); ++y) {
for (int x = 0; x < size.width(); ++x) {
uint32_t base_alpha = 255 - src[x * DesktopFrame::kBytesPerPixel + 3];
if (base_alpha == 255) {
continue;
} else if (base_alpha == 0) {
memcpy(dest + x * DesktopFrame::kBytesPerPixel,
src + x * DesktopFrame::kBytesPerPixel,
DesktopFrame::kBytesPerPixel);
} else {
dest[x * DesktopFrame::kBytesPerPixel] =
dest[x * DesktopFrame::kBytesPerPixel] * base_alpha / 255 +
src[x * DesktopFrame::kBytesPerPixel];
dest[x * DesktopFrame::kBytesPerPixel + 1] =
dest[x * DesktopFrame::kBytesPerPixel + 1] * base_alpha / 255 +
src[x * DesktopFrame::kBytesPerPixel + 1];
dest[x * DesktopFrame::kBytesPerPixel + 2] =
dest[x * DesktopFrame::kBytesPerPixel + 2] * base_alpha / 255 +
src[x * DesktopFrame::kBytesPerPixel + 2];
}
}
src += src_stride;
dest += dest_stride;
}
}
// DesktopFrame wrapper that draws mouse on a frame and restores original
// content before releasing the underlying frame.
class DesktopFrameWithCursor : public DesktopFrame {
public:
// Takes ownership of |frame|.
DesktopFrameWithCursor(std::unique_ptr<DesktopFrame> frame,
const MouseCursor& cursor,
const DesktopVector& position,
const DesktopRect& previous_cursor_rect,
bool cursor_changed);
~DesktopFrameWithCursor() override;
DesktopRect cursor_rect() const { return cursor_rect_; }
private:
const std::unique_ptr<DesktopFrame> original_frame_;
DesktopVector restore_position_;
std::unique_ptr<DesktopFrame> restore_frame_;
DesktopRect cursor_rect_;
RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrameWithCursor);
};
DesktopFrameWithCursor::DesktopFrameWithCursor(
std::unique_ptr<DesktopFrame> frame,
const MouseCursor& cursor,
const DesktopVector& position,
const DesktopRect& previous_cursor_rect,
bool cursor_changed)
: DesktopFrame(frame->size(),
frame->stride(),
frame->data(),
frame->shared_memory()),
original_frame_(std::move(frame)) {
MoveFrameInfoFrom(original_frame_.get());
DesktopVector image_pos = position.subtract(cursor.hotspot());
cursor_rect_ = DesktopRect::MakeSize(cursor.image()->size());
cursor_rect_.Translate(image_pos);
DesktopVector cursor_origin = cursor_rect_.top_left();
cursor_rect_.IntersectWith(DesktopRect::MakeSize(size()));
if (!previous_cursor_rect.equals(cursor_rect_)) {
mutable_updated_region()->AddRect(cursor_rect_);
mutable_updated_region()->AddRect(previous_cursor_rect);
} else if (cursor_changed) {
mutable_updated_region()->AddRect(cursor_rect_);
}
if (cursor_rect_.is_empty())
return;
// Copy original screen content under cursor to |restore_frame_|.
restore_position_ = cursor_rect_.top_left();
restore_frame_.reset(new BasicDesktopFrame(cursor_rect_.size()));
restore_frame_->CopyPixelsFrom(*this, cursor_rect_.top_left(),
DesktopRect::MakeSize(restore_frame_->size()));
// Blit the cursor.
uint8_t* cursor_rect_data =
reinterpret_cast<uint8_t*>(data()) + cursor_rect_.top() * stride() +
cursor_rect_.left() * DesktopFrame::kBytesPerPixel;
DesktopVector origin_shift = cursor_rect_.top_left().subtract(cursor_origin);
AlphaBlend(cursor_rect_data, stride(),
cursor.image()->data() +
origin_shift.y() * cursor.image()->stride() +
origin_shift.x() * DesktopFrame::kBytesPerPixel,
cursor.image()->stride(), cursor_rect_.size());
}
DesktopFrameWithCursor::~DesktopFrameWithCursor() {
// Restore original content of the frame.
if (restore_frame_) {
DesktopRect target_rect = DesktopRect::MakeSize(restore_frame_->size());
target_rect.Translate(restore_position_);
CopyPixelsFrom(restore_frame_->data(), restore_frame_->stride(),
target_rect);
}
}
} // namespace
DesktopAndCursorComposer::DesktopAndCursorComposer(
std::unique_ptr<DesktopCapturer> desktop_capturer,
const DesktopCaptureOptions& options)
: DesktopAndCursorComposer(desktop_capturer.release(),
MouseCursorMonitor::Create(options).release()) {}
DesktopAndCursorComposer::DesktopAndCursorComposer(
DesktopCapturer* desktop_capturer,
MouseCursorMonitor* mouse_monitor)
: desktop_capturer_(desktop_capturer), mouse_monitor_(mouse_monitor) {
RTC_DCHECK(desktop_capturer_);
}
DesktopAndCursorComposer::~DesktopAndCursorComposer() = default;
std::unique_ptr<DesktopAndCursorComposer>
DesktopAndCursorComposer::CreateWithoutMouseCursorMonitor(
std::unique_ptr<DesktopCapturer> desktop_capturer) {
return std::unique_ptr<DesktopAndCursorComposer>(
new DesktopAndCursorComposer(desktop_capturer.release(), nullptr));
}
void DesktopAndCursorComposer::Start(DesktopCapturer::Callback* callback) {
callback_ = callback;
if (mouse_monitor_)
mouse_monitor_->Init(this, MouseCursorMonitor::SHAPE_AND_POSITION);
desktop_capturer_->Start(this);
}
void DesktopAndCursorComposer::SetSharedMemoryFactory(
std::unique_ptr<SharedMemoryFactory> shared_memory_factory) {
desktop_capturer_->SetSharedMemoryFactory(std::move(shared_memory_factory));
}
void DesktopAndCursorComposer::CaptureFrame() {
if (mouse_monitor_)
mouse_monitor_->Capture();
desktop_capturer_->CaptureFrame();
}
void DesktopAndCursorComposer::SetExcludedWindow(WindowId window) {
desktop_capturer_->SetExcludedWindow(window);
}
bool DesktopAndCursorComposer::GetSourceList(SourceList* sources) {
return desktop_capturer_->GetSourceList(sources);
}
bool DesktopAndCursorComposer::SelectSource(SourceId id) {
return desktop_capturer_->SelectSource(id);
}
bool DesktopAndCursorComposer::FocusOnSelectedSource() {
return desktop_capturer_->FocusOnSelectedSource();
}
bool DesktopAndCursorComposer::IsOccluded(const DesktopVector& pos) {
return desktop_capturer_->IsOccluded(pos);
}
void DesktopAndCursorComposer::OnCaptureResult(
DesktopCapturer::Result result,
std::unique_ptr<DesktopFrame> frame) {
if (frame && cursor_) {
if (frame->rect().Contains(cursor_position_) &&
!desktop_capturer_->IsOccluded(cursor_position_)) {
DesktopVector relative_position =
cursor_position_.subtract(frame->top_left());
#if defined(WEBRTC_MAC)
// On OSX, the logical(DIP) and physical coordinates are used mixingly.
// For example, the captured cursor has its size in physical pixels(2x)
// and location in logical(DIP) pixels on Retina monitor. This will cause
// problem when the desktop is mixed with Retina and non-Retina monitors.
// So we use DIP pixel for all location info and compensate with the scale
// factor of current frame to the |relative_position|.
const float scale = frame->scale_factor();
relative_position.set(relative_position.x() * scale,
relative_position.y() * scale);
#endif
auto frame_with_cursor = std::make_unique<DesktopFrameWithCursor>(
std::move(frame), *cursor_, relative_position, previous_cursor_rect_,
cursor_changed_);
previous_cursor_rect_ = frame_with_cursor->cursor_rect();
cursor_changed_ = false;
frame = std::move(frame_with_cursor);
}
}
callback_->OnCaptureResult(result, std::move(frame));
}
void DesktopAndCursorComposer::OnMouseCursor(MouseCursor* cursor) {
cursor_changed_ = true;
cursor_.reset(cursor);
}
void DesktopAndCursorComposer::OnMouseCursorPosition(
const DesktopVector& position) {
cursor_position_ = position;
}
} // namespace webrtc