webrtc/rtc_base/null_socket_server.cc
Niels Möller d0b8879770 Delete AsyncSocket class, merge into Socket class
Bug: webrtc:13065
Change-Id: I13afee2386ea9c4de0e4fa95133f0c4d3ec826e8
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227031
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34787}
2021-08-17 15:39:25 +00:00

37 lines
1.1 KiB
C++

/*
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/null_socket_server.h"
#include "rtc_base/checks.h"
namespace rtc {
NullSocketServer::NullSocketServer() = default;
NullSocketServer::~NullSocketServer() {}
bool NullSocketServer::Wait(int cms, bool process_io) {
// Wait with the given timeout. Do not log a warning if we end up waiting for
// a long time; that just means no one has any work for us, which is perfectly
// legitimate.
event_.Wait(/*give_up_after_ms=*/cms, /*warn_after_ms=*/Event::kForever);
return true;
}
void NullSocketServer::WakeUp() {
event_.Set();
}
rtc::Socket* NullSocketServer::CreateSocket(int /* family */, int /* type */) {
RTC_NOTREACHED();
return nullptr;
}
} // namespace rtc