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Add implementation of RTC_DCHECK_NOTREACHED equal to the RTC_NOTREACHED. The new macros will replace the old one when old one's usage will be removed. The idea of the renaming to provide a clear signal that this is debug build only macros and will be stripped in the production build. Bug: webrtc:9065 Change-Id: I4c35d8b03e74a4b3fd1ae75dba2f9c05643101db Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/237802 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35348}
390 lines
14 KiB
C++
390 lines
14 KiB
C++
/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "modules/desktop_capture/win/dxgi_output_duplicator.h"
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#include <dxgi.h>
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#include <dxgiformat.h>
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#include <string.h>
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#include <unknwn.h>
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#include <windows.h>
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#include <algorithm>
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#include "modules/desktop_capture/win/desktop_capture_utils.h"
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#include "modules/desktop_capture/win/dxgi_texture_mapping.h"
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#include "modules/desktop_capture/win/dxgi_texture_staging.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/string_utils.h"
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#include "rtc_base/win32.h"
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namespace webrtc {
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using Microsoft::WRL::ComPtr;
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namespace {
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// Timeout for AcquireNextFrame() call.
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// DxgiDuplicatorController leverages external components to do the capture
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// scheduling. So here DxgiOutputDuplicator does not need to actively wait for a
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// new frame.
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const int kAcquireTimeoutMs = 0;
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DesktopRect RECTToDesktopRect(const RECT& rect) {
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return DesktopRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
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}
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Rotation DxgiRotationToRotation(DXGI_MODE_ROTATION rotation) {
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switch (rotation) {
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case DXGI_MODE_ROTATION_IDENTITY:
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case DXGI_MODE_ROTATION_UNSPECIFIED:
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return Rotation::CLOCK_WISE_0;
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case DXGI_MODE_ROTATION_ROTATE90:
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return Rotation::CLOCK_WISE_90;
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case DXGI_MODE_ROTATION_ROTATE180:
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return Rotation::CLOCK_WISE_180;
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case DXGI_MODE_ROTATION_ROTATE270:
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return Rotation::CLOCK_WISE_270;
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}
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RTC_DCHECK_NOTREACHED();
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return Rotation::CLOCK_WISE_0;
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}
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} // namespace
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DxgiOutputDuplicator::DxgiOutputDuplicator(const D3dDevice& device,
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const ComPtr<IDXGIOutput1>& output,
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const DXGI_OUTPUT_DESC& desc)
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: device_(device),
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output_(output),
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device_name_(rtc::ToUtf8(desc.DeviceName)),
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desktop_rect_(RECTToDesktopRect(desc.DesktopCoordinates)) {
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RTC_DCHECK(output_);
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RTC_DCHECK(!desktop_rect_.is_empty());
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RTC_DCHECK_GT(desktop_rect_.width(), 0);
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RTC_DCHECK_GT(desktop_rect_.height(), 0);
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}
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DxgiOutputDuplicator::DxgiOutputDuplicator(DxgiOutputDuplicator&& other) =
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default;
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DxgiOutputDuplicator::~DxgiOutputDuplicator() {
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if (duplication_) {
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duplication_->ReleaseFrame();
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}
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texture_.reset();
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}
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bool DxgiOutputDuplicator::Initialize() {
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if (DuplicateOutput()) {
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if (desc_.DesktopImageInSystemMemory) {
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texture_.reset(new DxgiTextureMapping(duplication_.Get()));
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} else {
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texture_.reset(new DxgiTextureStaging(device_));
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}
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return true;
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} else {
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duplication_.Reset();
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return false;
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}
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}
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bool DxgiOutputDuplicator::DuplicateOutput() {
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RTC_DCHECK(!duplication_);
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_com_error error =
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output_->DuplicateOutput(static_cast<IUnknown*>(device_.d3d_device()),
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duplication_.GetAddressOf());
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if (error.Error() != S_OK || !duplication_) {
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RTC_LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1: "
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<< desktop_capture::utils::ComErrorToString(error);
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return false;
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}
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memset(&desc_, 0, sizeof(desc_));
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duplication_->GetDesc(&desc_);
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if (desc_.ModeDesc.Format != DXGI_FORMAT_B8G8R8A8_UNORM) {
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RTC_LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) "
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<< "format, which is required by downstream components, "
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<< "format is " << desc_.ModeDesc.Format;
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return false;
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}
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if (static_cast<int>(desc_.ModeDesc.Width) != desktop_rect_.width() ||
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static_cast<int>(desc_.ModeDesc.Height) != desktop_rect_.height()) {
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RTC_LOG(LS_ERROR)
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<< "IDXGIDuplicateOutput does not return a same size as its "
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<< "IDXGIOutput1, size returned by IDXGIDuplicateOutput is "
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<< desc_.ModeDesc.Width << " x " << desc_.ModeDesc.Height
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<< ", size returned by IDXGIOutput1 is " << desktop_rect_.width()
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<< " x " << desktop_rect_.height();
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return false;
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}
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rotation_ = DxgiRotationToRotation(desc_.Rotation);
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unrotated_size_ = RotateSize(desktop_size(), ReverseRotation(rotation_));
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return true;
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}
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bool DxgiOutputDuplicator::ReleaseFrame() {
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RTC_DCHECK(duplication_);
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_com_error error = duplication_->ReleaseFrame();
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if (error.Error() != S_OK) {
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RTC_LOG(LS_ERROR) << "Failed to release frame from IDXGIOutputDuplication: "
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<< desktop_capture::utils::ComErrorToString(error);
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return false;
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}
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return true;
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}
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bool DxgiOutputDuplicator::Duplicate(Context* context,
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DesktopVector offset,
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SharedDesktopFrame* target) {
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RTC_DCHECK(duplication_);
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RTC_DCHECK(texture_);
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RTC_DCHECK(target);
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if (!DesktopRect::MakeSize(target->size())
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.ContainsRect(GetTranslatedDesktopRect(offset))) {
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// target size is not large enough to cover current output region.
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return false;
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}
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DXGI_OUTDUPL_FRAME_INFO frame_info;
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memset(&frame_info, 0, sizeof(frame_info));
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ComPtr<IDXGIResource> resource;
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_com_error error = duplication_->AcquireNextFrame(
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kAcquireTimeoutMs, &frame_info, resource.GetAddressOf());
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if (error.Error() != S_OK && error.Error() != DXGI_ERROR_WAIT_TIMEOUT) {
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RTC_LOG(LS_ERROR) << "Failed to capture frame: "
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<< desktop_capture::utils::ComErrorToString(error);
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return false;
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}
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// We need to merge updated region with the one from context, but only spread
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// updated region from current frame. So keeps a copy of updated region from
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// context here. The `updated_region` always starts from (0, 0).
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DesktopRegion updated_region;
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updated_region.Swap(&context->updated_region);
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if (error.Error() == S_OK && frame_info.AccumulatedFrames > 0 && resource) {
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DetectUpdatedRegion(frame_info, &context->updated_region);
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SpreadContextChange(context);
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if (!texture_->CopyFrom(frame_info, resource.Get())) {
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return false;
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}
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updated_region.AddRegion(context->updated_region);
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// TODO(zijiehe): Figure out why clearing context->updated_region() here
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// triggers screen flickering?
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const DesktopFrame& source = texture_->AsDesktopFrame();
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if (rotation_ != Rotation::CLOCK_WISE_0) {
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for (DesktopRegion::Iterator it(updated_region); !it.IsAtEnd();
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it.Advance()) {
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// The `updated_region` returned by Windows is rotated, but the `source`
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// frame is not. So we need to rotate it reversely.
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const DesktopRect source_rect =
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RotateRect(it.rect(), desktop_size(), ReverseRotation(rotation_));
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RotateDesktopFrame(source, source_rect, rotation_, offset, target);
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}
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} else {
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for (DesktopRegion::Iterator it(updated_region); !it.IsAtEnd();
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it.Advance()) {
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// The DesktopRect in `target`, starts from offset.
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DesktopRect dest_rect = it.rect();
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dest_rect.Translate(offset);
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target->CopyPixelsFrom(source, it.rect().top_left(), dest_rect);
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}
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}
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last_frame_ = target->Share();
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last_frame_offset_ = offset;
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updated_region.Translate(offset.x(), offset.y());
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target->mutable_updated_region()->AddRegion(updated_region);
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num_frames_captured_++;
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return texture_->Release() && ReleaseFrame();
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}
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if (last_frame_) {
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// No change since last frame or AcquireNextFrame() timed out, we will
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// export last frame to the target.
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for (DesktopRegion::Iterator it(updated_region); !it.IsAtEnd();
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it.Advance()) {
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// The DesktopRect in `source`, starts from last_frame_offset_.
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DesktopRect source_rect = it.rect();
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// The DesktopRect in `target`, starts from offset.
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DesktopRect target_rect = source_rect;
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source_rect.Translate(last_frame_offset_);
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target_rect.Translate(offset);
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target->CopyPixelsFrom(*last_frame_, source_rect.top_left(), target_rect);
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}
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updated_region.Translate(offset.x(), offset.y());
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target->mutable_updated_region()->AddRegion(updated_region);
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} else {
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// If we were at the very first frame, and capturing failed, the
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// context->updated_region should be kept unchanged for next attempt.
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context->updated_region.Swap(&updated_region);
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}
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// If AcquireNextFrame() failed with timeout error, we do not need to release
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// the frame.
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return error.Error() == DXGI_ERROR_WAIT_TIMEOUT || ReleaseFrame();
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}
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DesktopRect DxgiOutputDuplicator::GetTranslatedDesktopRect(
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DesktopVector offset) const {
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DesktopRect result(DesktopRect::MakeSize(desktop_size()));
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result.Translate(offset);
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return result;
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}
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DesktopRect DxgiOutputDuplicator::GetUntranslatedDesktopRect() const {
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return DesktopRect::MakeSize(desktop_size());
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}
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void DxgiOutputDuplicator::DetectUpdatedRegion(
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const DXGI_OUTDUPL_FRAME_INFO& frame_info,
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DesktopRegion* updated_region) {
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if (DoDetectUpdatedRegion(frame_info, updated_region)) {
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// Make sure even a region returned by Windows API is out of the scope of
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// desktop_rect_, we still won't export it to the target DesktopFrame.
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updated_region->IntersectWith(GetUntranslatedDesktopRect());
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} else {
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updated_region->SetRect(GetUntranslatedDesktopRect());
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}
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}
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bool DxgiOutputDuplicator::DoDetectUpdatedRegion(
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const DXGI_OUTDUPL_FRAME_INFO& frame_info,
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DesktopRegion* updated_region) {
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RTC_DCHECK(updated_region);
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updated_region->Clear();
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if (frame_info.TotalMetadataBufferSize == 0) {
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// This should not happen, since frame_info.AccumulatedFrames > 0.
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RTC_LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, "
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<< "but TotalMetadataBufferSize == 0";
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return false;
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}
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if (metadata_.size() < frame_info.TotalMetadataBufferSize) {
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metadata_.clear(); // Avoid data copy
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metadata_.resize(frame_info.TotalMetadataBufferSize);
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}
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UINT buff_size = 0;
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DXGI_OUTDUPL_MOVE_RECT* move_rects =
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reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(metadata_.data());
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size_t move_rects_count = 0;
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_com_error error = duplication_->GetFrameMoveRects(
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static_cast<UINT>(metadata_.size()), move_rects, &buff_size);
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if (error.Error() != S_OK) {
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RTC_LOG(LS_ERROR) << "Failed to get move rectangles: "
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<< desktop_capture::utils::ComErrorToString(error);
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return false;
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}
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move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT);
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RECT* dirty_rects = reinterpret_cast<RECT*>(metadata_.data() + buff_size);
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size_t dirty_rects_count = 0;
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error = duplication_->GetFrameDirtyRects(
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static_cast<UINT>(metadata_.size()) - buff_size, dirty_rects, &buff_size);
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if (error.Error() != S_OK) {
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RTC_LOG(LS_ERROR) << "Failed to get dirty rectangles: "
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<< desktop_capture::utils::ComErrorToString(error);
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return false;
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}
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dirty_rects_count = buff_size / sizeof(RECT);
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while (move_rects_count > 0) {
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// DirectX capturer API may randomly return unmoved move_rects, which should
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// be skipped to avoid unnecessary wasting of differing and encoding
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// resources.
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// By using testing application it2me_standalone_host_main, this check
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// reduces average capture time by 0.375% (4.07 -> 4.055), and average
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// encode time by 0.313% (8.042 -> 8.016) without other impacts.
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if (move_rects->SourcePoint.x != move_rects->DestinationRect.left ||
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move_rects->SourcePoint.y != move_rects->DestinationRect.top) {
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updated_region->AddRect(
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RotateRect(DesktopRect::MakeXYWH(move_rects->SourcePoint.x,
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move_rects->SourcePoint.y,
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move_rects->DestinationRect.right -
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move_rects->DestinationRect.left,
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move_rects->DestinationRect.bottom -
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move_rects->DestinationRect.top),
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unrotated_size_, rotation_));
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updated_region->AddRect(
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RotateRect(DesktopRect::MakeLTRB(move_rects->DestinationRect.left,
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move_rects->DestinationRect.top,
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move_rects->DestinationRect.right,
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move_rects->DestinationRect.bottom),
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unrotated_size_, rotation_));
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} else {
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RTC_LOG(LS_INFO) << "Unmoved move_rect detected, ["
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<< move_rects->DestinationRect.left << ", "
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<< move_rects->DestinationRect.top << "] - ["
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<< move_rects->DestinationRect.right << ", "
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<< move_rects->DestinationRect.bottom << "].";
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}
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move_rects++;
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move_rects_count--;
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}
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while (dirty_rects_count > 0) {
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updated_region->AddRect(RotateRect(
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DesktopRect::MakeLTRB(dirty_rects->left, dirty_rects->top,
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dirty_rects->right, dirty_rects->bottom),
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unrotated_size_, rotation_));
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dirty_rects++;
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dirty_rects_count--;
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}
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return true;
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}
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void DxgiOutputDuplicator::Setup(Context* context) {
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RTC_DCHECK(context->updated_region.is_empty());
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// Always copy entire monitor during the first Duplicate() function call.
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context->updated_region.AddRect(GetUntranslatedDesktopRect());
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RTC_DCHECK(std::find(contexts_.begin(), contexts_.end(), context) ==
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contexts_.end());
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contexts_.push_back(context);
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}
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void DxgiOutputDuplicator::Unregister(const Context* const context) {
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auto it = std::find(contexts_.begin(), contexts_.end(), context);
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RTC_DCHECK(it != contexts_.end());
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contexts_.erase(it);
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}
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void DxgiOutputDuplicator::SpreadContextChange(const Context* const source) {
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for (Context* dest : contexts_) {
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RTC_DCHECK(dest);
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if (dest != source) {
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dest->updated_region.AddRegion(source->updated_region);
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}
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}
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}
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DesktopSize DxgiOutputDuplicator::desktop_size() const {
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return desktop_rect_.size();
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}
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int64_t DxgiOutputDuplicator::num_frames_captured() const {
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#if !defined(NDEBUG)
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RTC_DCHECK_EQ(!!last_frame_, num_frames_captured_ > 0);
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#endif
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return num_frames_captured_;
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}
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void DxgiOutputDuplicator::TranslateRect(const DesktopVector& position) {
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desktop_rect_.Translate(position);
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RTC_DCHECK_GE(desktop_rect_.left(), 0);
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RTC_DCHECK_GE(desktop_rect_.top(), 0);
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}
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} // namespace webrtc
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