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This change removes the constructors in favor of naming the fields of the struct. TBR=kwiberg@webrtc.org Bug: None Change-Id: I23ae1165c20994d2efef10184570065957b279af Reviewed-on: https://webrtc-review.googlesource.com/90081 Commit-Queue: Steve Anton <steveanton@webrtc.org> Reviewed-by: Qingsi Wang <qingsi@webrtc.org> Cr-Commit-Position: refs/heads/master@{#24071}
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_NETWORKROUTE_H_
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#define RTC_BASE_NETWORKROUTE_H_
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#include <stdint.h>
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// TODO(honghaiz): Make a directory that describes the interfaces and structs
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// the media code can rely on and the network code can implement, and both can
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// depend on that, but not depend on each other. Then, move this file to that
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// directory.
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namespace rtc {
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struct NetworkRoute {
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bool connected = false;
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uint16_t local_network_id = 0;
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uint16_t remote_network_id = 0;
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// Last packet id sent on the PREVIOUS route.
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int last_sent_packet_id = -1;
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// The overhead in bytes from IP layer and above.
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int packet_overhead = 0;
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// |last_sent_packet_id| and |packet_overhead| do not affect the NetworkRoute
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// comparison.
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bool operator==(const NetworkRoute& nr) const {
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return connected == nr.connected &&
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local_network_id == nr.local_network_id &&
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remote_network_id == nr.remote_network_id;
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}
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bool operator!=(const NetworkRoute& nr) const { return !(*this == nr); }
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};
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} // namespace rtc
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#endif // RTC_BASE_NETWORKROUTE_H_
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