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So that applications don't need to construct it from the exposed network_thread. The EmulatedNetworkManagerInterface::network_thread() accessor is currently used as a way to get to emulation's SocketServer, and should be deleted when applications of the emulation framework have migrated away from that usage. Bug: webrtc:13145 Change-Id: I3efa55d117cad8ac601c48a9d2d2aa62a121f9c9 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/231649 Reviewed-by: Artem Titov <titovartem@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/main@{#34964}
81 lines
3.1 KiB
C++
81 lines
3.1 KiB
C++
/*
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* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_NETWORK_EMULATED_NETWORK_MANAGER_H_
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#define TEST_NETWORK_EMULATED_NETWORK_MANAGER_H_
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#include <functional>
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#include <memory>
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#include <vector>
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#include "api/sequence_checker.h"
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#include "api/test/network_emulation_manager.h"
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#include "api/test/time_controller.h"
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#include "rtc_base/ip_address.h"
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#include "rtc_base/network.h"
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#include "rtc_base/socket_server.h"
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#include "rtc_base/thread.h"
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#include "test/network/network_emulation.h"
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namespace webrtc {
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namespace test {
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// Framework assumes that rtc::NetworkManager is called from network thread.
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class EmulatedNetworkManager : public rtc::NetworkManagerBase,
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public sigslot::has_slots<>,
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public EmulatedNetworkManagerInterface {
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public:
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EmulatedNetworkManager(TimeController* time_controller,
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TaskQueueForTest* task_queue,
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EndpointsContainer* endpoints_container);
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void EnableEndpoint(EmulatedEndpointImpl* endpoint);
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void DisableEndpoint(EmulatedEndpointImpl* endpoint);
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// NetworkManager interface. All these methods are supposed to be called from
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// the same thread.
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void StartUpdating() override;
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void StopUpdating() override;
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// We don't support any address interfaces in the network emulation framework.
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void GetAnyAddressNetworks(NetworkList* networks) override {}
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// EmulatedNetworkManagerInterface API
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rtc::Thread* network_thread() override { return network_thread_.get(); }
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rtc::NetworkManager* network_manager() override { return this; }
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rtc::PacketSocketFactory* packet_socket_factory() override {
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return packet_socket_factory_.get();
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}
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std::vector<EmulatedEndpoint*> endpoints() const override {
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return endpoints_container_->GetEndpoints();
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}
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void GetStats(std::function<void(std::unique_ptr<EmulatedNetworkStats>)>
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stats_callback) const override;
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private:
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void UpdateNetworksOnce();
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void MaybeSignalNetworksChanged();
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TaskQueueForTest* const task_queue_;
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const EndpointsContainer* const endpoints_container_;
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// The `network_thread_` must outlive `packet_socket_factory_`, because they
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// both refer to a socket server that is owned by `network_thread_`. Both
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// pointers are assigned only in the constructor, but the way they are
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// initialized unfortunately doesn't work with const std::unique_ptr<...>.
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std::unique_ptr<rtc::Thread> network_thread_;
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std::unique_ptr<rtc::PacketSocketFactory> packet_socket_factory_;
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bool sent_first_update_ RTC_GUARDED_BY(network_thread_);
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int start_count_ RTC_GUARDED_BY(network_thread_);
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};
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} // namespace test
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} // namespace webrtc
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#endif // TEST_NETWORK_EMULATED_NETWORK_MANAGER_H_
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