webrtc/modules/audio_processing/aec3
Gustaf Ullberg aa1a43e31f AEC3: Use minimum ERLE during onsets
This change disables the ERLE estimation of onsets and instead assumes
minimum ERLE. This reduces the risk of echo leaks during onsets. The
estimated ERLE was sometimes incorrect due to:
- Not enough data to train on.
- Platform noise suppression can change the echo-path.

Bug: chromium:119942,webrtc:10341
Change-Id: I1dd1c0f160489e76eb784f07e99af02f44f387ec
Reviewed-on: https://webrtc-review.googlesource.com/c/123782
Reviewed-by: Sam Zackrisson <saza@webrtc.org>
Reviewed-by: Jesus de Vicente Pena <devicentepena@webrtc.org>
Commit-Queue: Gustaf Ullberg <gustaf@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26794}
2019-02-21 14:18:44 +00:00
..
mock AEC3: Clockdrift detection 2018-11-22 16:02:44 +00:00
adaptive_fir_filter.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
adaptive_fir_filter.h AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
adaptive_fir_filter_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
aec3_common.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
aec3_common.h AEC3: Increasing the accuracy of the detection for early reverb 2018-07-30 22:34:19 +00:00
aec3_fft.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
aec3_fft.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
aec3_fft_unittest.cc Removed the updating of the padding data buffer in the AEC3 FFT 2018-04-27 19:26:03 +00:00
aec_state.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
aec_state.h webrtc: Remove semicolons. 2019-02-20 16:02:59 +00:00
aec_state_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
api_call_jitter_metrics.cc AEC3: Add metrics for API call jitter 2018-11-27 19:52:08 +00:00
api_call_jitter_metrics.h AEC3: Add metrics for API call jitter 2018-11-27 19:52:08 +00:00
api_call_jitter_metrics_unittest.cc AEC3: Add metrics for API call jitter 2018-11-27 19:52:08 +00:00
block_delay_buffer.cc AEC3: Adding the option for applying a fixed delay to the capture signal 2018-08-23 10:05:07 +00:00
block_delay_buffer.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
block_delay_buffer_unittest.cc AEC3: Adding the option for applying a fixed delay to the capture signal 2018-08-23 10:05:07 +00:00
block_framer.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
block_framer.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
block_framer_unittest.cc Make fewer copies when using StringBuilder. 2018-09-24 09:39:19 +00:00
block_processor.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
block_processor.h AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
block_processor_metrics.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
block_processor_metrics.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
block_processor_metrics_unittest.cc Reformat the WebRTC code base 2018-06-19 14:00:39 +00:00
block_processor_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
BUILD.gn AEC3: Use minimum ERLE during onsets 2019-02-21 14:18:44 +00:00
cascaded_biquad_filter.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
cascaded_biquad_filter.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
cascaded_biquad_filter_unittest.cc AEC3: Move decimator filters to the new notation 2018-06-07 08:09:17 +00:00
clockdrift_detector.cc AEC3: Clockdrift detection 2018-11-22 16:02:44 +00:00
clockdrift_detector.h AEC3: Clockdrift detection 2018-11-22 16:02:44 +00:00
clockdrift_detector_unittest.cc AEC3: Clockdrift detection 2018-11-22 16:02:44 +00:00
comfort_noise_generator.cc AEC3: More efficient comfort noise generation 2019-01-11 08:46:05 +00:00
comfort_noise_generator.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
comfort_noise_generator_unittest.cc AEC3: Compensate comfort noise level for loss due to filter bank 2018-11-06 16:17:02 +00:00
decimator.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
decimator.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
decimator_unittest.cc Make fewer copies when using StringBuilder. 2018-09-24 09:39:19 +00:00
delay_estimate.h Inform the AEC3 echo remover about the status of the estimated delay 2018-02-21 17:08:36 +00:00
downsampled_render_buffer.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
downsampled_render_buffer.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
echo_audibility.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
echo_audibility.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
echo_canceller3.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
echo_canceller3.h Revert "AEC3: Lockless transfer of render data to the capture thread" 2019-01-17 20:44:06 +00:00
echo_canceller3_unittest.cc Revert "AEC3: Lockless transfer of render data to the capture thread" 2019-01-17 20:44:06 +00:00
echo_path_delay_estimator.cc AEC3: Clockdrift detection 2018-11-22 16:02:44 +00:00
echo_path_delay_estimator.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
echo_path_delay_estimator_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
echo_path_variability.cc Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
echo_path_variability.h Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
echo_path_variability_unittest.cc Redesign of the render buffering in AEC3 2017-12-01 23:14:32 +00:00
echo_remover.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
echo_remover.h AEC3: Adding explicit handling of microphone gain changes 2018-07-16 16:02:07 +00:00
echo_remover_metrics.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
echo_remover_metrics.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
echo_remover_metrics_unittest.cc Reformat the WebRTC code base 2018-06-19 14:00:39 +00:00
echo_remover_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
erl_estimator.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
erl_estimator.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
erl_estimator_unittest.cc AEC3: Refactor AecState 2018-10-04 15:01:18 +00:00
erle_estimator.cc AEC3: Adding a correction factor for the Erle estimation that depends on the portion of the filter that is currently in use. 2018-11-20 12:28:05 +00:00
erle_estimator.h AEC3: Adding a correction factor for the Erle estimation that depends on the portion of the filter that is currently in use. 2018-11-20 12:28:05 +00:00
erle_estimator_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
fft_buffer.cc Corrections of the render buffering scheme in AEC3 to ensure causality 2017-12-11 21:09:56 +00:00
fft_buffer.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
fft_data.h Delete root header file typedef.h. 2018-07-25 14:59:26 +00:00
fft_data_unittest.cc Delete root header file typedef.h. 2018-07-25 14:59:26 +00:00
filter_analyzer.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
filter_analyzer.h AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
frame_blocker.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
frame_blocker.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
frame_blocker_unittest.cc Make fewer copies when using StringBuilder. 2018-09-24 09:39:19 +00:00
fullband_erle_estimator.cc AEC3: Adding a correction factor for the Erle estimation that depends on the portion of the filter that is currently in use. 2018-11-20 12:28:05 +00:00
fullband_erle_estimator.h AEC3: ERLE: Allowing increases of the ERLE estimate for low render signals. 2018-09-27 10:41:10 +00:00
main_filter_update_gain.cc (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
main_filter_update_gain.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
main_filter_update_gain_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
matched_filter.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
matched_filter.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
matched_filter_lag_aggregator.cc Dump histogram data in AEC3 delay estimator 2019-02-11 14:13:38 +00:00
matched_filter_lag_aggregator.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
matched_filter_lag_aggregator_unittest.cc AEC3: Parametrize the delay estimator to leverage strong echo paths 2018-09-06 23:01:58 +00:00
matched_filter_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
matrix_buffer.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
matrix_buffer.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
moving_average.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
moving_average.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
moving_average_unittest.cc AEC3: Unittests for MovingAverage 2018-06-19 12:45:10 +00:00
render_buffer.cc Remove all remaining non-test uses of std::stringstream. 2018-09-13 08:52:05 +00:00
render_buffer.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
render_buffer_unittest.cc Simplified the usage of the render buffer in AEC3 2017-12-20 14:46:36 +00:00
render_delay_buffer.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
render_delay_buffer.h AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
render_delay_buffer_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
render_delay_controller.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
render_delay_controller.h AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
render_delay_controller_metrics.cc AEC3: Clockdrift detection 2018-11-22 16:02:44 +00:00
render_delay_controller_metrics.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
render_delay_controller_metrics_unittest.cc AEC3: Clockdrift detection 2018-11-22 16:02:44 +00:00
render_delay_controller_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
render_reverb_model.cc AEC3: Corrected include 2018-11-06 18:57:19 +00:00
render_reverb_model.h AEC3: changes the signal used for deciding when to update the erle so the reverb render signal is now used 2018-10-22 10:30:12 +00:00
render_signal_analyzer.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
render_signal_analyzer.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
render_signal_analyzer_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
residual_echo_estimator.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
residual_echo_estimator.h AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
residual_echo_estimator_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
reverb_decay_estimator.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
reverb_decay_estimator.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
reverb_frequency_response.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
reverb_frequency_response.h AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
reverb_model.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
reverb_model.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
reverb_model_estimator.cc AEC3: Increasing the accuracy of the detection for early reverb 2018-07-30 22:34:19 +00:00
reverb_model_estimator.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
reverb_model_estimator_unittest.cc AEC3: Increasing the accuracy of the detection for early reverb 2018-07-30 22:34:19 +00:00
reverb_model_fallback.cc AEC3: Changes to how the reverberation decay is applied. 2018-06-13 14:54:04 +00:00
reverb_model_fallback.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
shadow_filter_update_gain.cc Adding a smooth transition from the startup phase parameter set in AEC3 2018-03-15 13:38:16 +00:00
shadow_filter_update_gain.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
shadow_filter_update_gain_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
signal_dependent_erle_estimator.cc AEC3: moving the dumping of the Erle to aec state 2018-12-21 10:29:42 +00:00
signal_dependent_erle_estimator.h AEC3: Adding a correction factor for the Erle estimation that depends on the portion of the filter that is currently in use. 2018-11-20 12:28:05 +00:00
signal_dependent_erle_estimator_unittest.cc AEC3: Fix delay hysteresis validation 2019-02-12 12:05:20 +00:00
skew_estimator.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
skew_estimator.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
skew_estimator_unittest.cc Replace rtc::Optional with absl::optional in modules/audio processing 2018-06-19 10:38:56 +00:00
stationarity_estimator.cc (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
stationarity_estimator.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
subband_erle_estimator.cc AEC3: Use minimum ERLE during onsets 2019-02-21 14:18:44 +00:00
subband_erle_estimator.h AEC3: Use minimum ERLE during onsets 2019-02-21 14:18:44 +00:00
subtractor.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
subtractor.h AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
subtractor_output.cc AEC3: Changes to initial behavior and handling of saturated echo 2018-10-16 13:22:44 +00:00
subtractor_output.h AEC3: Changes to initial behavior and handling of saturated echo 2018-10-16 13:22:44 +00:00
subtractor_output_analyzer.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
subtractor_output_analyzer.h AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
subtractor_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
suppression_filter.cc AEC3: Computation of comfort noise gains from suppression gains 2018-11-06 16:10:52 +00:00
suppression_filter.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
suppression_filter_unittest.cc AEC3: Computation of comfort noise gains from suppression gains 2018-11-06 16:10:52 +00:00
suppression_gain.cc AEC3: Remove remaining kill-switches 2019-01-29 10:31:45 +00:00
suppression_gain.h (4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries 2019-01-11 17:11:39 +00:00
suppression_gain_unittest.cc AEC3: Remove legacy render buffering 2019-01-25 08:31:12 +00:00
vector_buffer.cc [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
vector_buffer.h [Cleanup] Add missing #include. Remove useless ones. 2018-10-23 11:32:56 +00:00
vector_math.h Delete root header file typedef.h. 2018-07-25 14:59:26 +00:00
vector_math_unittest.cc Delete root header file typedef.h. 2018-07-25 14:59:26 +00:00