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The faster AEC3 alignment introduced recently may in cases cause the alignment (and the AEC3) to repeatedly reset. This CL avoids these resets by handling buffer issues (which are triggering the resets) separately during the initial coarse alignment phase. Change-Id: Idf5e2ffda2591906da8060d03ec8ca73cdaedf53 Bug: webrtc:8798,chromium:805815 Reviewed-on: https://webrtc-review.googlesource.com/43480 Commit-Queue: Per Åhgren <peah@webrtc.org> Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> Cr-Commit-Position: refs/heads/master@{#21758}
29 lines
854 B
C++
29 lines
854 B
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_PROCESSING_AEC3_DELAY_ESTIMATE_H_
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#define MODULES_AUDIO_PROCESSING_AEC3_DELAY_ESTIMATE_H_
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namespace webrtc {
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// Stores delay_estimates.
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struct DelayEstimate {
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enum class Quality { kCoarse, kRefined };
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DelayEstimate(Quality quality, size_t delay)
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: quality(quality), delay(delay) {}
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Quality quality;
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size_t delay;
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};
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} // namespace webrtc
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#endif // MODULES_AUDIO_PROCESSING_AEC3_DELAY_ESTIMATE_H_
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