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This CL corrects the way that the estimated filter delay is used in AEC3. In particular -It uses the filter delay to choose the correct render block in AecState -It changes the code to reflect that the filter delay is always computed -It removes part of the code that formerly relied on the filter delay being an Optional. Bug: webrtc:8671 Change-Id: I58135a5c174b404707e19a41c3617c09831e871d Reviewed-on: https://webrtc-review.googlesource.com/35221 Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> Commit-Queue: Per Åhgren <peah@webrtc.org> Cr-Commit-Position: refs/heads/master@{#21557}
135 lines
5.1 KiB
C++
135 lines
5.1 KiB
C++
/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "modules/audio_processing/aec3/suppression_gain.h"
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#include "modules/audio_processing/aec3/aec_state.h"
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#include "modules/audio_processing/aec3/render_delay_buffer.h"
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#include "modules/audio_processing/aec3/subtractor.h"
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#include "modules/audio_processing/logging/apm_data_dumper.h"
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#include "rtc_base/checks.h"
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#include "system_wrappers/include/cpu_features_wrapper.h"
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#include "test/gtest.h"
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#include "typedefs.h" // NOLINT(build/include)
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namespace webrtc {
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namespace aec3 {
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#if RTC_DCHECK_IS_ON && GTEST_HAS_DEATH_TEST && !defined(WEBRTC_ANDROID)
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// Verifies that the check for non-null output gains works.
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TEST(SuppressionGain, NullOutputGains) {
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std::array<float, kFftLengthBy2Plus1> E2;
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std::array<float, kFftLengthBy2Plus1> R2;
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std::array<float, kFftLengthBy2Plus1> N2;
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E2.fill(0.f);
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R2.fill(0.f);
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N2.fill(0.f);
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float high_bands_gain;
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AecState aec_state(EchoCanceller3Config{});
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EXPECT_DEATH(SuppressionGain(EchoCanceller3Config{}, DetectOptimization())
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.GetGain(E2, R2, N2, RenderSignalAnalyzer(), aec_state,
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std::vector<std::vector<float>>(
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3, std::vector<float>(kBlockSize, 0.f)),
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&high_bands_gain, nullptr),
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"");
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}
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#endif
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// Does a sanity check that the gains are correctly computed.
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TEST(SuppressionGain, BasicGainComputation) {
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SuppressionGain suppression_gain(EchoCanceller3Config(),
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DetectOptimization());
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RenderSignalAnalyzer analyzer;
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float high_bands_gain;
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std::array<float, kFftLengthBy2Plus1> E2;
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std::array<float, kFftLengthBy2Plus1> Y2;
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std::array<float, kFftLengthBy2Plus1> R2;
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std::array<float, kFftLengthBy2Plus1> N2;
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std::array<float, kFftLengthBy2Plus1> g;
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std::array<float, kBlockSize> s;
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std::vector<std::vector<float>> x(1, std::vector<float>(kBlockSize, 0.f));
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EchoCanceller3Config config;
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AecState aec_state(config);
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ApmDataDumper data_dumper(42);
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Subtractor subtractor(config, &data_dumper, DetectOptimization());
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std::unique_ptr<RenderDelayBuffer> render_delay_buffer(
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RenderDelayBuffer::Create(config, 3));
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// Verify the functionality for forcing a zero gain.
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E2.fill(1000000000.f);
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R2.fill(10000000000000.f);
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N2.fill(0.f);
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s.fill(10.f);
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aec_state.Update(subtractor.FilterFrequencyResponse(),
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subtractor.FilterImpulseResponse(),
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subtractor.ConvergedFilter(),
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*render_delay_buffer->GetRenderBuffer(), E2, Y2, s, false);
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suppression_gain.GetGain(E2, R2, N2, analyzer, aec_state, x, &high_bands_gain,
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&g);
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std::for_each(g.begin(), g.end(), [](float a) { EXPECT_FLOAT_EQ(0.f, a); });
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EXPECT_FLOAT_EQ(0.f, high_bands_gain);
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// Ensure that a strong noise is detected to mask any echoes.
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E2.fill(10.f);
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Y2.fill(10.f);
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R2.fill(0.1f);
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N2.fill(100.f);
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// Ensure that the gain is no longer forced to zero.
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for (int k = 0; k <= kNumBlocksPerSecond / 5 + 1; ++k) {
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aec_state.Update(subtractor.FilterFrequencyResponse(),
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subtractor.FilterImpulseResponse(),
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subtractor.ConvergedFilter(),
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*render_delay_buffer->GetRenderBuffer(), E2, Y2, s, false);
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}
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for (int k = 0; k < 100; ++k) {
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aec_state.Update(subtractor.FilterFrequencyResponse(),
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subtractor.FilterImpulseResponse(),
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subtractor.ConvergedFilter(),
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*render_delay_buffer->GetRenderBuffer(), E2, Y2, s, false);
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suppression_gain.GetGain(E2, R2, N2, analyzer, aec_state, x,
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&high_bands_gain, &g);
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}
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std::for_each(g.begin(), g.end(),
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[](float a) { EXPECT_NEAR(1.f, a, 0.001); });
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// Ensure that a strong nearend is detected to mask any echoes.
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E2.fill(100.f);
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Y2.fill(100.f);
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R2.fill(0.1f);
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N2.fill(0.f);
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for (int k = 0; k < 100; ++k) {
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aec_state.Update(subtractor.FilterFrequencyResponse(),
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subtractor.FilterImpulseResponse(),
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subtractor.ConvergedFilter(),
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*render_delay_buffer->GetRenderBuffer(), E2, Y2, s, false);
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suppression_gain.GetGain(E2, R2, N2, analyzer, aec_state, x,
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&high_bands_gain, &g);
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}
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std::for_each(g.begin(), g.end(),
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[](float a) { EXPECT_NEAR(1.f, a, 0.001); });
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// Ensure that a strong echo is suppressed.
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E2.fill(1000000000.f);
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R2.fill(10000000000000.f);
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N2.fill(0.f);
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for (int k = 0; k < 10; ++k) {
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suppression_gain.GetGain(E2, R2, N2, analyzer, aec_state, x,
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&high_bands_gain, &g);
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}
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std::for_each(g.begin(), g.end(),
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[](float a) { EXPECT_NEAR(0.f, a, 0.001); });
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}
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} // namespace aec3
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} // namespace webrtc
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