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Bug: webrtc:12338 Change-Id: Ifaad29ccb63b0f2f3aeefb77dae061ebc7f87e6c Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227024 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34561}
300 lines
10 KiB
Java
300 lines
10 KiB
Java
/*
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* Copyright 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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package org.webrtc;
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import android.content.Context;
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import android.content.res.Resources.NotFoundException;
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import android.graphics.Point;
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import android.os.Looper;
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import android.util.AttributeSet;
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import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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/**
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* Display the video stream on a SurfaceView.
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*/
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public class SurfaceViewRenderer extends SurfaceView
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implements SurfaceHolder.Callback, VideoSink, RendererCommon.RendererEvents {
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private static final String TAG = "SurfaceViewRenderer";
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// Cached resource name.
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private final String resourceName;
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private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
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new RendererCommon.VideoLayoutMeasure();
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private final SurfaceEglRenderer eglRenderer;
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// Callback for reporting renderer events. Read-only after initialization so no lock required.
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private RendererCommon.RendererEvents rendererEvents;
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// Accessed only on the main thread.
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private int rotatedFrameWidth;
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private int rotatedFrameHeight;
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private boolean enableFixedSize;
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private int surfaceWidth;
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private int surfaceHeight;
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/**
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* Standard View constructor. In order to render something, you must first call init().
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*/
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public SurfaceViewRenderer(Context context) {
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super(context);
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this.resourceName = getResourceName();
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eglRenderer = new SurfaceEglRenderer(resourceName);
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getHolder().addCallback(this);
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getHolder().addCallback(eglRenderer);
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}
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/**
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* Standard View constructor. In order to render something, you must first call init().
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*/
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public SurfaceViewRenderer(Context context, AttributeSet attrs) {
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super(context, attrs);
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this.resourceName = getResourceName();
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eglRenderer = new SurfaceEglRenderer(resourceName);
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getHolder().addCallback(this);
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getHolder().addCallback(eglRenderer);
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}
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/**
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* Initialize this class, sharing resources with `sharedContext`. It is allowed to call init() to
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* reinitialize the renderer after a previous init()/release() cycle.
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*/
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public void init(EglBase.Context sharedContext, RendererCommon.RendererEvents rendererEvents) {
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init(sharedContext, rendererEvents, EglBase.CONFIG_PLAIN, new GlRectDrawer());
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}
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/**
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* Initialize this class, sharing resources with `sharedContext`. The custom `drawer` will be used
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* for drawing frames on the EGLSurface. This class is responsible for calling release() on
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* `drawer`. It is allowed to call init() to reinitialize the renderer after a previous
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* init()/release() cycle.
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*/
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public void init(final EglBase.Context sharedContext,
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RendererCommon.RendererEvents rendererEvents, final int[] configAttributes,
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RendererCommon.GlDrawer drawer) {
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ThreadUtils.checkIsOnMainThread();
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this.rendererEvents = rendererEvents;
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rotatedFrameWidth = 0;
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rotatedFrameHeight = 0;
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eglRenderer.init(sharedContext, this /* rendererEvents */, configAttributes, drawer);
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}
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/**
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* Block until any pending frame is returned and all GL resources released, even if an interrupt
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* occurs. If an interrupt occurs during release(), the interrupt flag will be set. This function
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* should be called before the Activity is destroyed and the EGLContext is still valid. If you
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* don't call this function, the GL resources might leak.
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*/
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public void release() {
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eglRenderer.release();
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}
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/**
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* Register a callback to be invoked when a new video frame has been received.
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*
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* @param listener The callback to be invoked. The callback will be invoked on the render thread.
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* It should be lightweight and must not call removeFrameListener.
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* @param scale The scale of the Bitmap passed to the callback, or 0 if no Bitmap is
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* required.
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* @param drawer Custom drawer to use for this frame listener.
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*/
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public void addFrameListener(
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EglRenderer.FrameListener listener, float scale, RendererCommon.GlDrawer drawerParam) {
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eglRenderer.addFrameListener(listener, scale, drawerParam);
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}
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/**
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* Register a callback to be invoked when a new video frame has been received. This version uses
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* the drawer of the EglRenderer that was passed in init.
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*
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* @param listener The callback to be invoked. The callback will be invoked on the render thread.
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* It should be lightweight and must not call removeFrameListener.
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* @param scale The scale of the Bitmap passed to the callback, or 0 if no Bitmap is
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* required.
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*/
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public void addFrameListener(EglRenderer.FrameListener listener, float scale) {
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eglRenderer.addFrameListener(listener, scale);
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}
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public void removeFrameListener(EglRenderer.FrameListener listener) {
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eglRenderer.removeFrameListener(listener);
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}
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/**
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* Enables fixed size for the surface. This provides better performance but might be buggy on some
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* devices. By default this is turned off.
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*/
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public void setEnableHardwareScaler(boolean enabled) {
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ThreadUtils.checkIsOnMainThread();
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enableFixedSize = enabled;
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updateSurfaceSize();
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}
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/**
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* Set if the video stream should be mirrored or not.
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*/
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public void setMirror(final boolean mirror) {
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eglRenderer.setMirror(mirror);
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}
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/**
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* Set how the video will fill the allowed layout area.
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*/
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public void setScalingType(RendererCommon.ScalingType scalingType) {
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ThreadUtils.checkIsOnMainThread();
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videoLayoutMeasure.setScalingType(scalingType);
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requestLayout();
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}
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public void setScalingType(RendererCommon.ScalingType scalingTypeMatchOrientation,
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RendererCommon.ScalingType scalingTypeMismatchOrientation) {
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ThreadUtils.checkIsOnMainThread();
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videoLayoutMeasure.setScalingType(scalingTypeMatchOrientation, scalingTypeMismatchOrientation);
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requestLayout();
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}
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/**
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* Limit render framerate.
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*
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* @param fps Limit render framerate to this value, or use Float.POSITIVE_INFINITY to disable fps
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* reduction.
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*/
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public void setFpsReduction(float fps) {
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eglRenderer.setFpsReduction(fps);
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}
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public void disableFpsReduction() {
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eglRenderer.disableFpsReduction();
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}
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public void pauseVideo() {
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eglRenderer.pauseVideo();
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}
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// VideoSink interface.
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@Override
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public void onFrame(VideoFrame frame) {
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eglRenderer.onFrame(frame);
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}
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// View layout interface.
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@Override
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protected void onMeasure(int widthSpec, int heightSpec) {
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ThreadUtils.checkIsOnMainThread();
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Point size =
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videoLayoutMeasure.measure(widthSpec, heightSpec, rotatedFrameWidth, rotatedFrameHeight);
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setMeasuredDimension(size.x, size.y);
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logD("onMeasure(). New size: " + size.x + "x" + size.y);
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}
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@Override
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protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
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ThreadUtils.checkIsOnMainThread();
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eglRenderer.setLayoutAspectRatio((right - left) / (float) (bottom - top));
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updateSurfaceSize();
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}
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private void updateSurfaceSize() {
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ThreadUtils.checkIsOnMainThread();
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if (enableFixedSize && rotatedFrameWidth != 0 && rotatedFrameHeight != 0 && getWidth() != 0
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&& getHeight() != 0) {
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final float layoutAspectRatio = getWidth() / (float) getHeight();
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final float frameAspectRatio = rotatedFrameWidth / (float) rotatedFrameHeight;
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final int drawnFrameWidth;
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final int drawnFrameHeight;
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if (frameAspectRatio > layoutAspectRatio) {
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drawnFrameWidth = (int) (rotatedFrameHeight * layoutAspectRatio);
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drawnFrameHeight = rotatedFrameHeight;
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} else {
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drawnFrameWidth = rotatedFrameWidth;
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drawnFrameHeight = (int) (rotatedFrameWidth / layoutAspectRatio);
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}
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// Aspect ratio of the drawn frame and the view is the same.
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final int width = Math.min(getWidth(), drawnFrameWidth);
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final int height = Math.min(getHeight(), drawnFrameHeight);
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logD("updateSurfaceSize. Layout size: " + getWidth() + "x" + getHeight() + ", frame size: "
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+ rotatedFrameWidth + "x" + rotatedFrameHeight + ", requested surface size: " + width
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+ "x" + height + ", old surface size: " + surfaceWidth + "x" + surfaceHeight);
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if (width != surfaceWidth || height != surfaceHeight) {
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surfaceWidth = width;
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surfaceHeight = height;
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getHolder().setFixedSize(width, height);
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}
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} else {
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surfaceWidth = surfaceHeight = 0;
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getHolder().setSizeFromLayout();
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}
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}
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// SurfaceHolder.Callback interface.
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@Override
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public void surfaceCreated(final SurfaceHolder holder) {
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ThreadUtils.checkIsOnMainThread();
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surfaceWidth = surfaceHeight = 0;
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updateSurfaceSize();
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}
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@Override
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public void surfaceDestroyed(SurfaceHolder holder) {}
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@Override
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public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {}
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private String getResourceName() {
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try {
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return getResources().getResourceEntryName(getId());
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} catch (NotFoundException e) {
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return "";
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}
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}
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/**
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* Post a task to clear the SurfaceView to a transparent uniform color.
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*/
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public void clearImage() {
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eglRenderer.clearImage();
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}
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@Override
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public void onFirstFrameRendered() {
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if (rendererEvents != null) {
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rendererEvents.onFirstFrameRendered();
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}
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}
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@Override
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public void onFrameResolutionChanged(int videoWidth, int videoHeight, int rotation) {
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if (rendererEvents != null) {
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rendererEvents.onFrameResolutionChanged(videoWidth, videoHeight, rotation);
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}
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int rotatedWidth = rotation == 0 || rotation == 180 ? videoWidth : videoHeight;
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int rotatedHeight = rotation == 0 || rotation == 180 ? videoHeight : videoWidth;
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// run immediately if possible for ui thread tests
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postOrRun(() -> {
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rotatedFrameWidth = rotatedWidth;
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rotatedFrameHeight = rotatedHeight;
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updateSurfaceSize();
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requestLayout();
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});
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}
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private void postOrRun(Runnable r) {
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if (Thread.currentThread() == Looper.getMainLooper().getThread()) {
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r.run();
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} else {
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post(r);
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}
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}
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private void logD(String string) {
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Logging.d(TAG, resourceName + ": " + string);
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}
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}
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