webrtc/modules/audio_coding/neteq/normal.h
Henrik Lundin 6dc82e8f8b NetEq: Change NetEq's ramp-up behavior after expansions
NetEq tapers down the audio produced through loss concealment when the
expansion has been going on for some time. When the audio packets starts
coming in again, there is a ramp-up that happens. This ramp-up could
before this change extend over more than one 10 ms block, which made
keeping track of the scaling factor necessary. With this change, we make
this ramp-up quicker in the rare cases when it lasted more than 10 ms,
so that it always ramps up to 100% within one block. This way, we can
remove the mute_factor_array.

This change breaks bit-exactness, but careful listening could not reveal
an audible difference.

This change is a part of a larger refactoring of NetEq's PLC code.

Bug: webrtc:9180
Change-Id: I4c513ce3ed8d66f9beec2abfb1f0c7ffaac7a21e
Reviewed-on: https://webrtc-review.googlesource.com/77180
Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org>
Reviewed-by: Minyue Li <minyue@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23342}
2018-05-22 09:38:28 +00:00

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2.4 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_CODING_NETEQ_NORMAL_H_
#define MODULES_AUDIO_CODING_NETEQ_NORMAL_H_
#include <string.h> // Access to size_t.
#include <vector>
#include "modules/audio_coding/neteq/audio_multi_vector.h"
#include "modules/audio_coding/neteq/defines.h"
#include "rtc_base/checks.h"
#include "rtc_base/constructormagic.h"
#include "rtc_base/numerics/safe_conversions.h"
#include "typedefs.h" // NOLINT(build/include)
namespace webrtc {
// Forward declarations.
class BackgroundNoise;
class DecoderDatabase;
class Expand;
// This class provides the "Normal" DSP operation, that is performed when
// there is no data loss, no need to stretch the timing of the signal, and
// no other "special circumstances" are at hand.
class Normal {
public:
Normal(int fs_hz,
DecoderDatabase* decoder_database,
const BackgroundNoise& background_noise,
Expand* expand)
: fs_hz_(fs_hz),
decoder_database_(decoder_database),
background_noise_(background_noise),
expand_(expand),
samples_per_ms_(rtc::CheckedDivExact(fs_hz_, 1000)),
default_win_slope_Q14_(
rtc::dchecked_cast<uint16_t>((1 << 14) / samples_per_ms_)) {}
virtual ~Normal() {}
// Performs the "Normal" operation. The decoder data is supplied in |input|,
// having |length| samples in total for all channels (interleaved). The
// result is written to |output|. The number of channels allocated in
// |output| defines the number of channels that will be used when
// de-interleaving |input|. |last_mode| contains the mode used in the previous
// GetAudio call (i.e., not the current one).
int Process(const int16_t* input, size_t length,
Modes last_mode,
AudioMultiVector* output);
private:
int fs_hz_;
DecoderDatabase* decoder_database_;
const BackgroundNoise& background_noise_;
Expand* expand_;
const size_t samples_per_ms_;
const int16_t default_win_slope_Q14_;
RTC_DISALLOW_COPY_AND_ASSIGN(Normal);
};
} // namespace webrtc
#endif // MODULES_AUDIO_CODING_NETEQ_NORMAL_H_