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This moves this responsibility from the ResourceAdaptaitonProcessor to the VideoStreamAdapter. A new interface for listening to adaptation changes was added, and the ResourceAdaptationProcessor now listens on the VideoStreamAdapter for those changes. This means that going forward, 1. We can do adaptations outside of resource limitations, like setting prior adaptations on a resource like initial frame dropper is designed to. 2. Adaptations can be on a different queue than the ResourceAdaptaitonProcessor's queue since updates are pushed through the listener. Bug: webrtc:11700 Change-Id: I6de0dec748dba095e702f0b9893c5afa50b51aa9 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/176859 Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Reviewed-by: Henrik Boström <hbos@webrtc.org> Commit-Queue: Evan Shrubsole <eshr@google.com> Cr-Commit-Position: refs/heads/master@{#31615}
99 lines
4.2 KiB
C++
99 lines
4.2 KiB
C++
/*
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* Copyright 2020 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_INTERFACE_H_
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#define CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_INTERFACE_H_
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#include <map>
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#include <vector>
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#include "absl/types/optional.h"
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#include "api/adaptation/resource.h"
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#include "api/rtp_parameters.h"
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#include "api/scoped_refptr.h"
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#include "api/task_queue/task_queue_base.h"
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#include "api/video/video_adaptation_counters.h"
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#include "api/video/video_frame.h"
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#include "call/adaptation/adaptation_constraint.h"
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#include "call/adaptation/adaptation_listener.h"
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#include "call/adaptation/encoder_settings.h"
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#include "call/adaptation/video_source_restrictions.h"
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namespace webrtc {
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class ResourceLimitationsListener {
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public:
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virtual ~ResourceLimitationsListener();
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// The limitations on a resource were changed. This does not mean the current
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// video restrictions have changed.
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virtual void OnResourceLimitationChanged(
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rtc::scoped_refptr<Resource> resource,
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const std::map<rtc::scoped_refptr<Resource>, VideoAdaptationCounters>&
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resource_limitations) = 0;
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};
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// The Resource Adaptation Processor is responsible for reacting to resource
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// usage measurements (e.g. overusing or underusing CPU). When a resource is
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// overused the Processor is responsible for performing mitigations in order to
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// consume less resources.
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class ResourceAdaptationProcessorInterface {
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public:
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virtual ~ResourceAdaptationProcessorInterface();
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virtual void SetResourceAdaptationQueue(
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TaskQueueBase* resource_adaptation_queue) = 0;
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virtual DegradationPreference degradation_preference() const = 0;
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// Reinterprets "balanced + screenshare" as "maintain-resolution".
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// TODO(hbos): Don't do this. This is not what "balanced" means. If the
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// application wants to maintain resolution it should set that degradation
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// preference rather than depend on non-standard behaviors.
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virtual DegradationPreference effective_degradation_preference() const = 0;
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// Starts or stops listening to resources, effectively enabling or disabling
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// processing.
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// TODO(https://crbug.com/webrtc/11172): Automatically register and unregister
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// with AddResource() and RemoveResource() instead. When the processor is
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// multi-stream aware, stream-specific resouces will get added and removed
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// over time.
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virtual void AddResourceLimitationsListener(
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ResourceLimitationsListener* limitations_listener) = 0;
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virtual void RemoveResourceLimitationsListener(
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ResourceLimitationsListener* limitations_listener) = 0;
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virtual void AddResource(rtc::scoped_refptr<Resource> resource) = 0;
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virtual std::vector<rtc::scoped_refptr<Resource>> GetResources() const = 0;
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virtual void RemoveResource(rtc::scoped_refptr<Resource> resource) = 0;
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virtual void AddAdaptationConstraint(
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AdaptationConstraint* adaptation_constraint) = 0;
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virtual void RemoveAdaptationConstraint(
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AdaptationConstraint* adaptation_constraint) = 0;
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virtual void AddAdaptationListener(
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AdaptationListener* adaptation_listener) = 0;
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virtual void RemoveAdaptationListener(
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AdaptationListener* adaptation_listener) = 0;
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virtual void SetDegradationPreference(
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DegradationPreference degradation_preference) = 0;
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virtual void SetIsScreenshare(bool is_screenshare) = 0;
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// May trigger one or more adaptations. It is meant to reduce resolution -
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// useful if a frame was dropped due to its size - however, the implementation
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// may not guarantee this (see resource_adaptation_processor.h).
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// TODO(hbos): This is only part of the interface for backwards-compatiblity
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// reasons. Can we replace this by something which actually satisfies the
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// resolution constraints or get rid of it altogether?
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virtual void TriggerAdaptationDueToFrameDroppedDueToSize(
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rtc::scoped_refptr<Resource> reason_resource) = 0;
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};
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} // namespace webrtc
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#endif // CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_INTERFACE_H_
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