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In https://webrtc-review.googlesource.com/c/src/+/1560 we moved WebRTC from src/webrtc to src/ (in order to preserve an healthy git history). This CL takes care of fixing header guards, #include paths, etc... NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iea91618212bee0af16aa3f05071eab8f93706578 Reviewed-on: https://webrtc-review.googlesource.com/1561 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19846}
880 lines
34 KiB
Text
880 lines
34 KiB
Text
/*
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* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <algorithm>
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#include <limits>
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#include <list>
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#include <memory>
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#include <numeric>
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#include <string>
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#include <vector>
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#include "modules/audio_device/audio_device_impl.h"
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#include "modules/audio_device/include/audio_device.h"
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#include "modules/audio_device/include/mock_audio_transport.h"
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#include "modules/audio_device/ios/audio_device_ios.h"
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#include "rtc_base/arraysize.h"
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#include "rtc_base/criticalsection.h"
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#include "rtc_base/format_macros.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/scoped_ref_ptr.h"
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#include "rtc_base/timeutils.h"
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#include "system_wrappers/include/event_wrapper.h"
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#include "test/gmock.h"
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#include "test/gtest.h"
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#include "test/testsupport/fileutils.h"
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#import "sdk/objc/Framework/Classes/Audio/RTCAudioSession+Private.h"
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#import "sdk/objc/Framework/Headers/WebRTC/RTCAudioSession.h"
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using std::cout;
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using std::endl;
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using ::testing::_;
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using ::testing::AtLeast;
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using ::testing::Gt;
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using ::testing::Invoke;
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using ::testing::NiceMock;
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using ::testing::NotNull;
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using ::testing::Return;
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// #define ENABLE_DEBUG_PRINTF
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#ifdef ENABLE_DEBUG_PRINTF
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#define PRINTD(...) fprintf(stderr, __VA_ARGS__);
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#else
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#define PRINTD(...) ((void)0)
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#endif
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#define PRINT(...) fprintf(stderr, __VA_ARGS__);
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namespace webrtc {
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// Number of callbacks (input or output) the tests waits for before we set
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// an event indicating that the test was OK.
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static const size_t kNumCallbacks = 10;
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// Max amount of time we wait for an event to be set while counting callbacks.
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static const int kTestTimeOutInMilliseconds = 10 * 1000;
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// Number of bits per PCM audio sample.
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static const size_t kBitsPerSample = 16;
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// Number of bytes per PCM audio sample.
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static const size_t kBytesPerSample = kBitsPerSample / 8;
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// Average number of audio callbacks per second assuming 10ms packet size.
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static const size_t kNumCallbacksPerSecond = 100;
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// Play out a test file during this time (unit is in seconds).
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static const int kFilePlayTimeInSec = 15;
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// Run the full-duplex test during this time (unit is in seconds).
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// Note that first |kNumIgnoreFirstCallbacks| are ignored.
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static const int kFullDuplexTimeInSec = 10;
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// Wait for the callback sequence to stabilize by ignoring this amount of the
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// initial callbacks (avoids initial FIFO access).
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// Only used in the RunPlayoutAndRecordingInFullDuplex test.
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static const size_t kNumIgnoreFirstCallbacks = 50;
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// Sets the number of impulses per second in the latency test.
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// TODO(henrika): fine tune this setting for iOS.
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static const int kImpulseFrequencyInHz = 1;
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// Length of round-trip latency measurements. Number of transmitted impulses
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// is kImpulseFrequencyInHz * kMeasureLatencyTimeInSec - 1.
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// TODO(henrika): fine tune this setting for iOS.
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static const int kMeasureLatencyTimeInSec = 5;
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// Utilized in round-trip latency measurements to avoid capturing noise samples.
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// TODO(henrika): fine tune this setting for iOS.
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static const int kImpulseThreshold = 50;
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static const char kTag[] = "[..........] ";
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enum TransportType {
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kPlayout = 0x1,
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kRecording = 0x2,
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};
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// Interface for processing the audio stream. Real implementations can e.g.
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// run audio in loopback, read audio from a file or perform latency
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// measurements.
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class AudioStreamInterface {
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public:
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virtual void Write(const void* source, size_t num_frames) = 0;
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virtual void Read(void* destination, size_t num_frames) = 0;
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protected:
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virtual ~AudioStreamInterface() {}
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};
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// Reads audio samples from a PCM file where the file is stored in memory at
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// construction.
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class FileAudioStream : public AudioStreamInterface {
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public:
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FileAudioStream(size_t num_callbacks,
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const std::string& file_name,
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int sample_rate)
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: file_size_in_bytes_(0), sample_rate_(sample_rate), file_pos_(0) {
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file_size_in_bytes_ = test::GetFileSize(file_name);
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sample_rate_ = sample_rate;
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EXPECT_GE(file_size_in_callbacks(), num_callbacks)
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<< "Size of test file is not large enough to last during the test.";
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const size_t num_16bit_samples =
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test::GetFileSize(file_name) / kBytesPerSample;
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file_.reset(new int16_t[num_16bit_samples]);
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FILE* audio_file = fopen(file_name.c_str(), "rb");
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EXPECT_NE(audio_file, nullptr);
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size_t num_samples_read =
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fread(file_.get(), sizeof(int16_t), num_16bit_samples, audio_file);
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EXPECT_EQ(num_samples_read, num_16bit_samples);
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fclose(audio_file);
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}
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// AudioStreamInterface::Write() is not implemented.
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void Write(const void* source, size_t num_frames) override {}
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// Read samples from file stored in memory (at construction) and copy
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// |num_frames| (<=> 10ms) to the |destination| byte buffer.
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void Read(void* destination, size_t num_frames) override {
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memcpy(destination, static_cast<int16_t*>(&file_[file_pos_]),
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num_frames * sizeof(int16_t));
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file_pos_ += num_frames;
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}
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int file_size_in_seconds() const {
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return static_cast<int>(
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file_size_in_bytes_ / (kBytesPerSample * sample_rate_));
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}
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size_t file_size_in_callbacks() const {
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return file_size_in_seconds() * kNumCallbacksPerSecond;
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}
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private:
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size_t file_size_in_bytes_;
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int sample_rate_;
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std::unique_ptr<int16_t[]> file_;
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size_t file_pos_;
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};
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// Simple first in first out (FIFO) class that wraps a list of 16-bit audio
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// buffers of fixed size and allows Write and Read operations. The idea is to
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// store recorded audio buffers (using Write) and then read (using Read) these
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// stored buffers with as short delay as possible when the audio layer needs
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// data to play out. The number of buffers in the FIFO will stabilize under
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// normal conditions since there will be a balance between Write and Read calls.
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// The container is a std::list container and access is protected with a lock
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// since both sides (playout and recording) are driven by its own thread.
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class FifoAudioStream : public AudioStreamInterface {
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public:
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explicit FifoAudioStream(size_t frames_per_buffer)
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: frames_per_buffer_(frames_per_buffer),
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bytes_per_buffer_(frames_per_buffer_ * sizeof(int16_t)),
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fifo_(new AudioBufferList),
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largest_size_(0),
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total_written_elements_(0),
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write_count_(0) {
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EXPECT_NE(fifo_.get(), nullptr);
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}
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~FifoAudioStream() { Flush(); }
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// Allocate new memory, copy |num_frames| samples from |source| into memory
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// and add pointer to the memory location to end of the list.
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// Increases the size of the FIFO by one element.
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void Write(const void* source, size_t num_frames) override {
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ASSERT_EQ(num_frames, frames_per_buffer_);
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PRINTD("+");
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if (write_count_++ < kNumIgnoreFirstCallbacks) {
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return;
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}
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int16_t* memory = new int16_t[frames_per_buffer_];
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memcpy(static_cast<int16_t*>(&memory[0]), source, bytes_per_buffer_);
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rtc::CritScope lock(&lock_);
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fifo_->push_back(memory);
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const size_t size = fifo_->size();
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if (size > largest_size_) {
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largest_size_ = size;
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PRINTD("(%" PRIuS ")", largest_size_);
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}
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total_written_elements_ += size;
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}
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// Read pointer to data buffer from front of list, copy |num_frames| of stored
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// data into |destination| and delete the utilized memory allocation.
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// Decreases the size of the FIFO by one element.
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void Read(void* destination, size_t num_frames) override {
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ASSERT_EQ(num_frames, frames_per_buffer_);
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PRINTD("-");
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rtc::CritScope lock(&lock_);
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if (fifo_->empty()) {
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memset(destination, 0, bytes_per_buffer_);
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} else {
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int16_t* memory = fifo_->front();
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fifo_->pop_front();
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memcpy(destination, static_cast<int16_t*>(&memory[0]), bytes_per_buffer_);
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delete memory;
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}
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}
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size_t size() const { return fifo_->size(); }
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size_t largest_size() const { return largest_size_; }
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size_t average_size() const {
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return (total_written_elements_ == 0)
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? 0.0
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: 0.5 +
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static_cast<float>(total_written_elements_) /
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(write_count_ - kNumIgnoreFirstCallbacks);
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}
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private:
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void Flush() {
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for (auto it = fifo_->begin(); it != fifo_->end(); ++it) {
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delete *it;
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}
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fifo_->clear();
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}
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using AudioBufferList = std::list<int16_t*>;
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rtc::CriticalSection lock_;
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const size_t frames_per_buffer_;
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const size_t bytes_per_buffer_;
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std::unique_ptr<AudioBufferList> fifo_;
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size_t largest_size_;
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size_t total_written_elements_;
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size_t write_count_;
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};
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// Inserts periodic impulses and measures the latency between the time of
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// transmission and time of receiving the same impulse.
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// Usage requires a special hardware called Audio Loopback Dongle.
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// See http://source.android.com/devices/audio/loopback.html for details.
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class LatencyMeasuringAudioStream : public AudioStreamInterface {
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public:
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explicit LatencyMeasuringAudioStream(size_t frames_per_buffer)
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: frames_per_buffer_(frames_per_buffer),
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bytes_per_buffer_(frames_per_buffer_ * sizeof(int16_t)),
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play_count_(0),
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rec_count_(0),
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pulse_time_(0) {}
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// Insert periodic impulses in first two samples of |destination|.
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void Read(void* destination, size_t num_frames) override {
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ASSERT_EQ(num_frames, frames_per_buffer_);
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if (play_count_ == 0) {
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PRINT("[");
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}
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play_count_++;
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memset(destination, 0, bytes_per_buffer_);
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if (play_count_ % (kNumCallbacksPerSecond / kImpulseFrequencyInHz) == 0) {
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if (pulse_time_ == 0) {
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pulse_time_ = rtc::TimeMillis();
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}
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PRINT(".");
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const int16_t impulse = std::numeric_limits<int16_t>::max();
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int16_t* ptr16 = static_cast<int16_t*>(destination);
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for (size_t i = 0; i < 2; ++i) {
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ptr16[i] = impulse;
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}
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}
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}
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// Detect received impulses in |source|, derive time between transmission and
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// detection and add the calculated delay to list of latencies.
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void Write(const void* source, size_t num_frames) override {
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ASSERT_EQ(num_frames, frames_per_buffer_);
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rec_count_++;
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if (pulse_time_ == 0) {
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// Avoid detection of new impulse response until a new impulse has
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// been transmitted (sets |pulse_time_| to value larger than zero).
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return;
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}
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const int16_t* ptr16 = static_cast<const int16_t*>(source);
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std::vector<int16_t> vec(ptr16, ptr16 + num_frames);
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// Find max value in the audio buffer.
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int max = *std::max_element(vec.begin(), vec.end());
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// Find index (element position in vector) of the max element.
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int index_of_max =
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std::distance(vec.begin(), std::find(vec.begin(), vec.end(), max));
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if (max > kImpulseThreshold) {
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PRINTD("(%d,%d)", max, index_of_max);
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int64_t now_time = rtc::TimeMillis();
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int extra_delay = IndexToMilliseconds(static_cast<double>(index_of_max));
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PRINTD("[%d]", static_cast<int>(now_time - pulse_time_));
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PRINTD("[%d]", extra_delay);
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// Total latency is the difference between transmit time and detection
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// tome plus the extra delay within the buffer in which we detected the
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// received impulse. It is transmitted at sample 0 but can be received
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// at sample N where N > 0. The term |extra_delay| accounts for N and it
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// is a value between 0 and 10ms.
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latencies_.push_back(now_time - pulse_time_ + extra_delay);
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pulse_time_ = 0;
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} else {
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PRINTD("-");
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}
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}
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size_t num_latency_values() const { return latencies_.size(); }
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int min_latency() const {
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if (latencies_.empty())
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return 0;
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return *std::min_element(latencies_.begin(), latencies_.end());
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}
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int max_latency() const {
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if (latencies_.empty())
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return 0;
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return *std::max_element(latencies_.begin(), latencies_.end());
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}
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int average_latency() const {
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if (latencies_.empty())
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return 0;
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return 0.5 +
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static_cast<double>(
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std::accumulate(latencies_.begin(), latencies_.end(), 0)) /
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latencies_.size();
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}
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void PrintResults() const {
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PRINT("] ");
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for (auto it = latencies_.begin(); it != latencies_.end(); ++it) {
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PRINT("%d ", *it);
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}
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PRINT("\n");
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PRINT("%s[min, max, avg]=[%d, %d, %d] ms\n", kTag, min_latency(),
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max_latency(), average_latency());
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}
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int IndexToMilliseconds(double index) const {
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return 10.0 * (index / frames_per_buffer_) + 0.5;
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}
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private:
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const size_t frames_per_buffer_;
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const size_t bytes_per_buffer_;
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size_t play_count_;
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size_t rec_count_;
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int64_t pulse_time_;
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std::vector<int> latencies_;
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};
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// Mocks the AudioTransport object and proxies actions for the two callbacks
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// (RecordedDataIsAvailable and NeedMorePlayData) to different implementations
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// of AudioStreamInterface.
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class MockAudioTransportIOS : public test::MockAudioTransport {
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public:
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explicit MockAudioTransportIOS(int type)
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: num_callbacks_(0),
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type_(type),
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play_count_(0),
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rec_count_(0),
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audio_stream_(nullptr) {}
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virtual ~MockAudioTransportIOS() {}
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// Set default actions of the mock object. We are delegating to fake
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// implementations (of AudioStreamInterface) here.
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void HandleCallbacks(EventWrapper* test_is_done,
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AudioStreamInterface* audio_stream,
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size_t num_callbacks) {
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test_is_done_ = test_is_done;
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audio_stream_ = audio_stream;
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num_callbacks_ = num_callbacks;
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if (play_mode()) {
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ON_CALL(*this, NeedMorePlayData(_, _, _, _, _, _, _, _))
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.WillByDefault(
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Invoke(this, &MockAudioTransportIOS::RealNeedMorePlayData));
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}
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if (rec_mode()) {
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ON_CALL(*this, RecordedDataIsAvailable(_, _, _, _, _, _, _, _, _, _))
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.WillByDefault(Invoke(
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this, &MockAudioTransportIOS::RealRecordedDataIsAvailable));
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}
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}
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int32_t RealRecordedDataIsAvailable(const void* audioSamples,
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const size_t nSamples,
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const size_t nBytesPerSample,
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const size_t nChannels,
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const uint32_t samplesPerSec,
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const uint32_t totalDelayMS,
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const int32_t clockDrift,
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const uint32_t currentMicLevel,
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const bool keyPressed,
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uint32_t& newMicLevel) {
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EXPECT_TRUE(rec_mode()) << "No test is expecting these callbacks.";
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rec_count_++;
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// Process the recorded audio stream if an AudioStreamInterface
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// implementation exists.
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if (audio_stream_) {
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audio_stream_->Write(audioSamples, nSamples);
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}
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if (ReceivedEnoughCallbacks()) {
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if (test_is_done_) {
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test_is_done_->Set();
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}
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}
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return 0;
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}
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int32_t RealNeedMorePlayData(const size_t nSamples,
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const size_t nBytesPerSample,
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const size_t nChannels,
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const uint32_t samplesPerSec,
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void* audioSamples,
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size_t& nSamplesOut,
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int64_t* elapsed_time_ms,
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int64_t* ntp_time_ms) {
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EXPECT_TRUE(play_mode()) << "No test is expecting these callbacks.";
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play_count_++;
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nSamplesOut = nSamples;
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// Read (possibly processed) audio stream samples to be played out if an
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// AudioStreamInterface implementation exists.
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if (audio_stream_) {
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audio_stream_->Read(audioSamples, nSamples);
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} else {
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memset(audioSamples, 0, nSamples * nBytesPerSample);
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}
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if (ReceivedEnoughCallbacks()) {
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if (test_is_done_) {
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test_is_done_->Set();
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}
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}
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return 0;
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}
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bool ReceivedEnoughCallbacks() {
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bool recording_done = false;
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if (rec_mode())
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recording_done = rec_count_ >= num_callbacks_;
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else
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recording_done = true;
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bool playout_done = false;
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if (play_mode())
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playout_done = play_count_ >= num_callbacks_;
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else
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playout_done = true;
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return recording_done && playout_done;
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}
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bool play_mode() const { return type_ & kPlayout; }
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bool rec_mode() const { return type_ & kRecording; }
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private:
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EventWrapper* test_is_done_;
|
|
size_t num_callbacks_;
|
|
int type_;
|
|
size_t play_count_;
|
|
size_t rec_count_;
|
|
AudioStreamInterface* audio_stream_;
|
|
};
|
|
|
|
// AudioDeviceTest test fixture.
|
|
class AudioDeviceTest : public ::testing::Test {
|
|
protected:
|
|
AudioDeviceTest() : test_is_done_(EventWrapper::Create()) {
|
|
old_sev_ = rtc::LogMessage::GetLogToDebug();
|
|
// Set suitable logging level here. Change to rtc::LS_INFO for more verbose
|
|
// output. See webrtc/rtc_base/logging.h for complete list of options.
|
|
rtc::LogMessage::LogToDebug(rtc::LS_INFO);
|
|
// Add extra logging fields here (timestamps and thread id).
|
|
// rtc::LogMessage::LogTimestamps();
|
|
rtc::LogMessage::LogThreads();
|
|
// Creates an audio device using a default audio layer.
|
|
audio_device_ = CreateAudioDevice(AudioDeviceModule::kPlatformDefaultAudio);
|
|
EXPECT_NE(audio_device_.get(), nullptr);
|
|
EXPECT_EQ(0, audio_device_->Init());
|
|
EXPECT_EQ(0,
|
|
audio_device()->GetPlayoutAudioParameters(&playout_parameters_));
|
|
EXPECT_EQ(0, audio_device()->GetRecordAudioParameters(&record_parameters_));
|
|
}
|
|
virtual ~AudioDeviceTest() {
|
|
EXPECT_EQ(0, audio_device_->Terminate());
|
|
rtc::LogMessage::LogToDebug(old_sev_);
|
|
}
|
|
|
|
int playout_sample_rate() const { return playout_parameters_.sample_rate(); }
|
|
int record_sample_rate() const { return record_parameters_.sample_rate(); }
|
|
int playout_channels() const { return playout_parameters_.channels(); }
|
|
int record_channels() const { return record_parameters_.channels(); }
|
|
size_t playout_frames_per_10ms_buffer() const {
|
|
return playout_parameters_.frames_per_10ms_buffer();
|
|
}
|
|
size_t record_frames_per_10ms_buffer() const {
|
|
return record_parameters_.frames_per_10ms_buffer();
|
|
}
|
|
|
|
rtc::scoped_refptr<AudioDeviceModule> audio_device() const {
|
|
return audio_device_;
|
|
}
|
|
|
|
AudioDeviceModuleImpl* audio_device_impl() const {
|
|
return static_cast<AudioDeviceModuleImpl*>(audio_device_.get());
|
|
}
|
|
|
|
AudioDeviceBuffer* audio_device_buffer() const {
|
|
return audio_device_impl()->GetAudioDeviceBuffer();
|
|
}
|
|
|
|
rtc::scoped_refptr<AudioDeviceModule> CreateAudioDevice(
|
|
AudioDeviceModule::AudioLayer audio_layer) {
|
|
rtc::scoped_refptr<AudioDeviceModule> module(
|
|
AudioDeviceModule::Create(0, audio_layer));
|
|
return module;
|
|
}
|
|
|
|
// Returns file name relative to the resource root given a sample rate.
|
|
std::string GetFileName(int sample_rate) {
|
|
EXPECT_TRUE(sample_rate == 48000 || sample_rate == 44100 ||
|
|
sample_rate == 16000);
|
|
char fname[64];
|
|
snprintf(fname, sizeof(fname), "audio_device/audio_short%d",
|
|
sample_rate / 1000);
|
|
std::string file_name(webrtc::test::ResourcePath(fname, "pcm"));
|
|
EXPECT_TRUE(test::FileExists(file_name));
|
|
#ifdef ENABLE_DEBUG_PRINTF
|
|
PRINTD("file name: %s\n", file_name.c_str());
|
|
const size_t bytes = test::GetFileSize(file_name);
|
|
PRINTD("file size: %" PRIuS " [bytes]\n", bytes);
|
|
PRINTD("file size: %" PRIuS " [samples]\n", bytes / kBytesPerSample);
|
|
const int seconds =
|
|
static_cast<int>(bytes / (sample_rate * kBytesPerSample));
|
|
PRINTD("file size: %d [secs]\n", seconds);
|
|
PRINTD("file size: %" PRIuS " [callbacks]\n",
|
|
seconds * kNumCallbacksPerSecond);
|
|
#endif
|
|
return file_name;
|
|
}
|
|
|
|
void StartPlayout() {
|
|
EXPECT_FALSE(audio_device()->Playing());
|
|
EXPECT_EQ(0, audio_device()->InitPlayout());
|
|
EXPECT_TRUE(audio_device()->PlayoutIsInitialized());
|
|
EXPECT_EQ(0, audio_device()->StartPlayout());
|
|
EXPECT_TRUE(audio_device()->Playing());
|
|
}
|
|
|
|
void StopPlayout() {
|
|
EXPECT_EQ(0, audio_device()->StopPlayout());
|
|
EXPECT_FALSE(audio_device()->Playing());
|
|
}
|
|
|
|
void StartRecording() {
|
|
EXPECT_FALSE(audio_device()->Recording());
|
|
EXPECT_EQ(0, audio_device()->InitRecording());
|
|
EXPECT_TRUE(audio_device()->RecordingIsInitialized());
|
|
EXPECT_EQ(0, audio_device()->StartRecording());
|
|
EXPECT_TRUE(audio_device()->Recording());
|
|
}
|
|
|
|
void StopRecording() {
|
|
EXPECT_EQ(0, audio_device()->StopRecording());
|
|
EXPECT_FALSE(audio_device()->Recording());
|
|
}
|
|
|
|
std::unique_ptr<EventWrapper> test_is_done_;
|
|
rtc::scoped_refptr<AudioDeviceModule> audio_device_;
|
|
AudioParameters playout_parameters_;
|
|
AudioParameters record_parameters_;
|
|
rtc::LoggingSeverity old_sev_;
|
|
};
|
|
|
|
TEST_F(AudioDeviceTest, ConstructDestruct) {
|
|
// Using the test fixture to create and destruct the audio device module.
|
|
}
|
|
|
|
TEST_F(AudioDeviceTest, InitTerminate) {
|
|
// Initialization is part of the test fixture.
|
|
EXPECT_TRUE(audio_device()->Initialized());
|
|
EXPECT_EQ(0, audio_device()->Terminate());
|
|
EXPECT_FALSE(audio_device()->Initialized());
|
|
}
|
|
|
|
// Tests that playout can be initiated, started and stopped. No audio callback
|
|
// is registered in this test.
|
|
// Failing when running on real iOS devices: bugs.webrtc.org/6889.
|
|
TEST_F(AudioDeviceTest, DISABLED_StartStopPlayout) {
|
|
StartPlayout();
|
|
StopPlayout();
|
|
StartPlayout();
|
|
StopPlayout();
|
|
}
|
|
|
|
// Tests that recording can be initiated, started and stopped. No audio callback
|
|
// is registered in this test.
|
|
// Can sometimes fail when running on real devices: bugs.webrtc.org/7888.
|
|
TEST_F(AudioDeviceTest, DISABLED_StartStopRecording) {
|
|
StartRecording();
|
|
StopRecording();
|
|
StartRecording();
|
|
StopRecording();
|
|
}
|
|
|
|
// Verify that calling StopPlayout() will leave us in an uninitialized state
|
|
// which will require a new call to InitPlayout(). This test does not call
|
|
// StartPlayout() while being uninitialized since doing so will hit a
|
|
// RTC_DCHECK.
|
|
TEST_F(AudioDeviceTest, StopPlayoutRequiresInitToRestart) {
|
|
EXPECT_EQ(0, audio_device()->InitPlayout());
|
|
EXPECT_EQ(0, audio_device()->StartPlayout());
|
|
EXPECT_EQ(0, audio_device()->StopPlayout());
|
|
EXPECT_FALSE(audio_device()->PlayoutIsInitialized());
|
|
}
|
|
|
|
// Verify that we can create two ADMs and start playing on the second ADM.
|
|
// Only the first active instance shall activate an audio session and the
|
|
// last active instance shall deactivate the audio session. The test does not
|
|
// explicitly verify correct audio session calls but instead focuses on
|
|
// ensuring that audio starts for both ADMs.
|
|
|
|
// Failing when running on real iOS devices: bugs.webrtc.org/6889.
|
|
TEST_F(AudioDeviceTest, DISABLED_StartPlayoutOnTwoInstances) {
|
|
// Create and initialize a second/extra ADM instance. The default ADM is
|
|
// created by the test harness.
|
|
rtc::scoped_refptr<AudioDeviceModule> second_audio_device =
|
|
CreateAudioDevice(AudioDeviceModule::kPlatformDefaultAudio);
|
|
EXPECT_NE(second_audio_device.get(), nullptr);
|
|
EXPECT_EQ(0, second_audio_device->Init());
|
|
|
|
// Start playout for the default ADM but don't wait here. Instead use the
|
|
// upcoming second stream for that. We set the same expectation on number
|
|
// of callbacks as for the second stream.
|
|
NiceMock<MockAudioTransportIOS> mock(kPlayout);
|
|
mock.HandleCallbacks(nullptr, nullptr, 0);
|
|
EXPECT_CALL(
|
|
mock, NeedMorePlayData(playout_frames_per_10ms_buffer(), kBytesPerSample,
|
|
playout_channels(), playout_sample_rate(),
|
|
NotNull(), _, _, _))
|
|
.Times(AtLeast(kNumCallbacks));
|
|
EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock));
|
|
StartPlayout();
|
|
|
|
// Initialize playout for the second ADM. If all is OK, the second ADM shall
|
|
// reuse the audio session activated when the first ADM started playing.
|
|
// This call will also ensure that we avoid a problem related to initializing
|
|
// two different audio unit instances back to back (see webrtc:5166 for
|
|
// details).
|
|
EXPECT_EQ(0, second_audio_device->InitPlayout());
|
|
EXPECT_TRUE(second_audio_device->PlayoutIsInitialized());
|
|
|
|
// Start playout for the second ADM and verify that it starts as intended.
|
|
// Passing this test ensures that initialization of the second audio unit
|
|
// has been done successfully and that there is no conflict with the already
|
|
// playing first ADM.
|
|
MockAudioTransportIOS mock2(kPlayout);
|
|
mock2.HandleCallbacks(test_is_done_.get(), nullptr, kNumCallbacks);
|
|
EXPECT_CALL(
|
|
mock2, NeedMorePlayData(playout_frames_per_10ms_buffer(), kBytesPerSample,
|
|
playout_channels(), playout_sample_rate(),
|
|
NotNull(), _, _, _))
|
|
.Times(AtLeast(kNumCallbacks));
|
|
EXPECT_EQ(0, second_audio_device->RegisterAudioCallback(&mock2));
|
|
EXPECT_EQ(0, second_audio_device->StartPlayout());
|
|
EXPECT_TRUE(second_audio_device->Playing());
|
|
test_is_done_->Wait(kTestTimeOutInMilliseconds);
|
|
EXPECT_EQ(0, second_audio_device->StopPlayout());
|
|
EXPECT_FALSE(second_audio_device->Playing());
|
|
EXPECT_FALSE(second_audio_device->PlayoutIsInitialized());
|
|
|
|
EXPECT_EQ(0, second_audio_device->Terminate());
|
|
}
|
|
|
|
// Start playout and verify that the native audio layer starts asking for real
|
|
// audio samples to play out using the NeedMorePlayData callback.
|
|
TEST_F(AudioDeviceTest, StartPlayoutVerifyCallbacks) {
|
|
MockAudioTransportIOS mock(kPlayout);
|
|
mock.HandleCallbacks(test_is_done_.get(), nullptr, kNumCallbacks);
|
|
EXPECT_CALL(mock, NeedMorePlayData(playout_frames_per_10ms_buffer(),
|
|
kBytesPerSample, playout_channels(),
|
|
playout_sample_rate(), NotNull(), _, _, _))
|
|
.Times(AtLeast(kNumCallbacks));
|
|
EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock));
|
|
StartPlayout();
|
|
test_is_done_->Wait(kTestTimeOutInMilliseconds);
|
|
StopPlayout();
|
|
}
|
|
|
|
// Start recording and verify that the native audio layer starts feeding real
|
|
// audio samples via the RecordedDataIsAvailable callback.
|
|
TEST_F(AudioDeviceTest, StartRecordingVerifyCallbacks) {
|
|
MockAudioTransportIOS mock(kRecording);
|
|
mock.HandleCallbacks(test_is_done_.get(), nullptr, kNumCallbacks);
|
|
EXPECT_CALL(mock,
|
|
RecordedDataIsAvailable(
|
|
NotNull(), record_frames_per_10ms_buffer(), kBytesPerSample,
|
|
record_channels(), record_sample_rate(),
|
|
_, // TODO(henrika): fix delay
|
|
0, 0, false, _)).Times(AtLeast(kNumCallbacks));
|
|
|
|
EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock));
|
|
StartRecording();
|
|
test_is_done_->Wait(kTestTimeOutInMilliseconds);
|
|
StopRecording();
|
|
}
|
|
|
|
// Start playout and recording (full-duplex audio) and verify that audio is
|
|
// active in both directions.
|
|
TEST_F(AudioDeviceTest, StartPlayoutAndRecordingVerifyCallbacks) {
|
|
MockAudioTransportIOS mock(kPlayout | kRecording);
|
|
mock.HandleCallbacks(test_is_done_.get(), nullptr, kNumCallbacks);
|
|
EXPECT_CALL(mock, NeedMorePlayData(playout_frames_per_10ms_buffer(),
|
|
kBytesPerSample, playout_channels(),
|
|
playout_sample_rate(), NotNull(), _, _, _))
|
|
.Times(AtLeast(kNumCallbacks));
|
|
EXPECT_CALL(mock,
|
|
RecordedDataIsAvailable(
|
|
NotNull(), record_frames_per_10ms_buffer(), kBytesPerSample,
|
|
record_channels(), record_sample_rate(),
|
|
_, // TODO(henrika): fix delay
|
|
0, 0, false, _)).Times(AtLeast(kNumCallbacks));
|
|
EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock));
|
|
StartPlayout();
|
|
StartRecording();
|
|
test_is_done_->Wait(kTestTimeOutInMilliseconds);
|
|
StopRecording();
|
|
StopPlayout();
|
|
}
|
|
|
|
// Start playout and read audio from an external PCM file when the audio layer
|
|
// asks for data to play out. Real audio is played out in this test but it does
|
|
// not contain any explicit verification that the audio quality is perfect.
|
|
TEST_F(AudioDeviceTest, RunPlayoutWithFileAsSource) {
|
|
// TODO(henrika): extend test when mono output is supported.
|
|
EXPECT_EQ(1, playout_channels());
|
|
NiceMock<MockAudioTransportIOS> mock(kPlayout);
|
|
const int num_callbacks = kFilePlayTimeInSec * kNumCallbacksPerSecond;
|
|
std::string file_name = GetFileName(playout_sample_rate());
|
|
std::unique_ptr<FileAudioStream> file_audio_stream(
|
|
new FileAudioStream(num_callbacks, file_name, playout_sample_rate()));
|
|
mock.HandleCallbacks(test_is_done_.get(), file_audio_stream.get(),
|
|
num_callbacks);
|
|
// SetMaxPlayoutVolume();
|
|
EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock));
|
|
StartPlayout();
|
|
test_is_done_->Wait(kTestTimeOutInMilliseconds);
|
|
StopPlayout();
|
|
}
|
|
|
|
TEST_F(AudioDeviceTest, Devices) {
|
|
// Device enumeration is not supported. Verify fixed values only.
|
|
EXPECT_EQ(1, audio_device()->PlayoutDevices());
|
|
EXPECT_EQ(1, audio_device()->RecordingDevices());
|
|
}
|
|
|
|
// Start playout and recording and store recorded data in an intermediate FIFO
|
|
// buffer from which the playout side then reads its samples in the same order
|
|
// as they were stored. Under ideal circumstances, a callback sequence would
|
|
// look like: ...+-+-+-+-+-+-+-..., where '+' means 'packet recorded' and '-'
|
|
// means 'packet played'. Under such conditions, the FIFO would only contain
|
|
// one packet on average. However, under more realistic conditions, the size
|
|
// of the FIFO will vary more due to an unbalance between the two sides.
|
|
// This test tries to verify that the device maintains a balanced callback-
|
|
// sequence by running in loopback for ten seconds while measuring the size
|
|
// (max and average) of the FIFO. The size of the FIFO is increased by the
|
|
// recording side and decreased by the playout side.
|
|
// TODO(henrika): tune the final test parameters after running tests on several
|
|
// different devices.
|
|
TEST_F(AudioDeviceTest, RunPlayoutAndRecordingInFullDuplex) {
|
|
EXPECT_EQ(record_channels(), playout_channels());
|
|
EXPECT_EQ(record_sample_rate(), playout_sample_rate());
|
|
NiceMock<MockAudioTransportIOS> mock(kPlayout | kRecording);
|
|
std::unique_ptr<FifoAudioStream> fifo_audio_stream(
|
|
new FifoAudioStream(playout_frames_per_10ms_buffer()));
|
|
mock.HandleCallbacks(test_is_done_.get(), fifo_audio_stream.get(),
|
|
kFullDuplexTimeInSec * kNumCallbacksPerSecond);
|
|
// SetMaxPlayoutVolume();
|
|
EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock));
|
|
StartRecording();
|
|
StartPlayout();
|
|
test_is_done_->Wait(
|
|
std::max(kTestTimeOutInMilliseconds, 1000 * kFullDuplexTimeInSec));
|
|
StopPlayout();
|
|
StopRecording();
|
|
EXPECT_LE(fifo_audio_stream->average_size(), 10u);
|
|
EXPECT_LE(fifo_audio_stream->largest_size(), 20u);
|
|
}
|
|
|
|
// Measures loopback latency and reports the min, max and average values for
|
|
// a full duplex audio session.
|
|
// The latency is measured like so:
|
|
// - Insert impulses periodically on the output side.
|
|
// - Detect the impulses on the input side.
|
|
// - Measure the time difference between the transmit time and receive time.
|
|
// - Store time differences in a vector and calculate min, max and average.
|
|
// This test requires a special hardware called Audio Loopback Dongle.
|
|
// See http://source.android.com/devices/audio/loopback.html for details.
|
|
TEST_F(AudioDeviceTest, DISABLED_MeasureLoopbackLatency) {
|
|
EXPECT_EQ(record_channels(), playout_channels());
|
|
EXPECT_EQ(record_sample_rate(), playout_sample_rate());
|
|
NiceMock<MockAudioTransportIOS> mock(kPlayout | kRecording);
|
|
std::unique_ptr<LatencyMeasuringAudioStream> latency_audio_stream(
|
|
new LatencyMeasuringAudioStream(playout_frames_per_10ms_buffer()));
|
|
mock.HandleCallbacks(test_is_done_.get(), latency_audio_stream.get(),
|
|
kMeasureLatencyTimeInSec * kNumCallbacksPerSecond);
|
|
EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock));
|
|
// SetMaxPlayoutVolume();
|
|
// DisableBuiltInAECIfAvailable();
|
|
StartRecording();
|
|
StartPlayout();
|
|
test_is_done_->Wait(
|
|
std::max(kTestTimeOutInMilliseconds, 1000 * kMeasureLatencyTimeInSec));
|
|
StopPlayout();
|
|
StopRecording();
|
|
// Verify that the correct number of transmitted impulses are detected.
|
|
EXPECT_EQ(latency_audio_stream->num_latency_values(),
|
|
static_cast<size_t>(
|
|
kImpulseFrequencyInHz * kMeasureLatencyTimeInSec - 1));
|
|
latency_audio_stream->PrintResults();
|
|
}
|
|
|
|
// Verifies that the AudioDeviceIOS is_interrupted_ flag is reset correctly
|
|
// after an iOS AVAudioSessionInterruptionTypeEnded notification event.
|
|
// AudioDeviceIOS listens to RTCAudioSession interrupted notifications by:
|
|
// - In AudioDeviceIOS.InitPlayOrRecord registers its audio_session_observer_
|
|
// callback with RTCAudioSession's delegate list.
|
|
// - When RTCAudioSession receives an iOS audio interrupted notification, it
|
|
// passes the notification to callbacks in its delegate list which sets
|
|
// AudioDeviceIOS's is_interrupted_ flag to true.
|
|
// - When AudioDeviceIOS.ShutdownPlayOrRecord is called, its
|
|
// audio_session_observer_ callback is removed from RTCAudioSessions's
|
|
// delegate list.
|
|
// So if RTCAudioSession receives an iOS end audio interruption notification,
|
|
// AudioDeviceIOS is not notified as its callback is not in RTCAudioSession's
|
|
// delegate list. This causes AudioDeviceIOS's is_interrupted_ flag to be in
|
|
// the wrong (true) state and the audio session will ignore audio changes.
|
|
// As RTCAudioSession keeps its own interrupted state, the fix is to initialize
|
|
// AudioDeviceIOS's is_interrupted_ flag to RTCAudioSession's isInterrupted
|
|
// flag in AudioDeviceIOS.InitPlayOrRecord.
|
|
TEST_F(AudioDeviceTest, testInterruptedAudioSession) {
|
|
RTCAudioSession *session = [RTCAudioSession sharedInstance];
|
|
std::unique_ptr<webrtc::AudioDeviceIOS> audio_device;
|
|
audio_device.reset(new webrtc::AudioDeviceIOS());
|
|
std::unique_ptr<webrtc::AudioDeviceBuffer> audio_buffer;
|
|
audio_buffer.reset(new webrtc::AudioDeviceBuffer());
|
|
audio_device->AttachAudioBuffer(audio_buffer.get());
|
|
audio_device->Init();
|
|
audio_device->InitPlayout();
|
|
// Force interruption.
|
|
[session notifyDidBeginInterruption];
|
|
|
|
// Wait for notification to propagate.
|
|
rtc::MessageQueueManager::ProcessAllMessageQueues();
|
|
EXPECT_TRUE(audio_device->is_interrupted_);
|
|
|
|
// Force it for testing.
|
|
audio_device->playing_ = false;
|
|
audio_device->ShutdownPlayOrRecord();
|
|
// Force it for testing.
|
|
audio_device->audio_is_initialized_ = false;
|
|
|
|
[session notifyDidEndInterruptionWithShouldResumeSession:YES];
|
|
// Wait for notification to propagate.
|
|
rtc::MessageQueueManager::ProcessAllMessageQueues();
|
|
EXPECT_TRUE(audio_device->is_interrupted_);
|
|
|
|
audio_device->Init();
|
|
audio_device->InitPlayout();
|
|
EXPECT_FALSE(audio_device->is_interrupted_);
|
|
}
|
|
|
|
} // namespace webrtc
|