webrtc/modules/audio_device/include/mock_audio_device.h
henrika 32026c3078 Removes Set/GetLoudspeakerStatus APIs from the ADM.
int32_t SetLoudspeakerStatus(bool enable)
int32_t GetLoudspeakerStatus(bool* enabled) const

These APIs are only implemented on iOS and they do not belong in the
native audio layer since the client can achieve the same functionality
by using the shared audio session in sdk/objc/Framework/Headers/WebRTC/RTCAudioSession.h.
It also gives the client a better flexibility in how the audio routing is done.

Bug: webrtc:7306
Change-Id: I853e2f57e0f5ae0a0f9fc4729ce961d81f92588b
Reviewed-on: https://webrtc-review.googlesource.com/23740
Commit-Queue: Henrik Andreassson <henrika@webrtc.org>
Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20721}
2017-11-16 19:44:24 +00:00

101 lines
4.8 KiB
C++

/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_INCLUDE_MOCK_AUDIO_DEVICE_H_
#define MODULES_AUDIO_DEVICE_INCLUDE_MOCK_AUDIO_DEVICE_H_
#include <string>
#include "modules/audio_device/include/audio_device.h"
#include "test/gmock.h"
namespace webrtc {
namespace test {
class MockAudioDeviceModule : public AudioDeviceModule {
public:
// RefCounted
MOCK_CONST_METHOD0(AddRef, void());
MOCK_CONST_METHOD0(Release, rtc::RefCountReleaseStatus());
// AudioDeviceModule.
MOCK_CONST_METHOD1(ActiveAudioLayer, int32_t(AudioLayer* audioLayer));
MOCK_CONST_METHOD0(LastError, ErrorCode());
MOCK_METHOD1(RegisterAudioCallback, int32_t(AudioTransport* audioCallback));
MOCK_METHOD0(Init, int32_t());
MOCK_METHOD0(Terminate, int32_t());
MOCK_CONST_METHOD0(Initialized, bool());
MOCK_METHOD0(PlayoutDevices, int16_t());
MOCK_METHOD0(RecordingDevices, int16_t());
MOCK_METHOD3(PlayoutDeviceName, int32_t(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]));
MOCK_METHOD3(RecordingDeviceName, int32_t(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]));
MOCK_METHOD1(SetPlayoutDevice, int32_t(uint16_t index));
MOCK_METHOD1(SetPlayoutDevice, int32_t(WindowsDeviceType device));
MOCK_METHOD1(SetRecordingDevice, int32_t(uint16_t index));
MOCK_METHOD1(SetRecordingDevice, int32_t(WindowsDeviceType device));
MOCK_METHOD1(PlayoutIsAvailable, int32_t(bool* available));
MOCK_METHOD0(InitPlayout, int32_t());
MOCK_CONST_METHOD0(PlayoutIsInitialized, bool());
MOCK_METHOD1(RecordingIsAvailable, int32_t(bool* available));
MOCK_METHOD0(InitRecording, int32_t());
MOCK_CONST_METHOD0(RecordingIsInitialized, bool());
MOCK_METHOD0(StartPlayout, int32_t());
MOCK_METHOD0(StopPlayout, int32_t());
MOCK_CONST_METHOD0(Playing, bool());
MOCK_METHOD0(StartRecording, int32_t());
MOCK_METHOD0(StopRecording, int32_t());
MOCK_CONST_METHOD0(Recording, bool());
MOCK_METHOD1(SetAGC, int32_t(bool enable));
MOCK_CONST_METHOD0(AGC, bool());
MOCK_METHOD0(InitSpeaker, int32_t());
MOCK_CONST_METHOD0(SpeakerIsInitialized, bool());
MOCK_METHOD0(InitMicrophone, int32_t());
MOCK_CONST_METHOD0(MicrophoneIsInitialized, bool());
MOCK_METHOD1(SpeakerVolumeIsAvailable, int32_t(bool* available));
MOCK_METHOD1(SetSpeakerVolume, int32_t(uint32_t volume));
MOCK_CONST_METHOD1(SpeakerVolume, int32_t(uint32_t* volume));
MOCK_CONST_METHOD1(MaxSpeakerVolume, int32_t(uint32_t* maxVolume));
MOCK_CONST_METHOD1(MinSpeakerVolume, int32_t(uint32_t* minVolume));
MOCK_METHOD1(MicrophoneVolumeIsAvailable, int32_t(bool* available));
MOCK_METHOD1(SetMicrophoneVolume, int32_t(uint32_t volume));
MOCK_CONST_METHOD1(MicrophoneVolume, int32_t(uint32_t* volume));
MOCK_CONST_METHOD1(MaxMicrophoneVolume, int32_t(uint32_t* maxVolume));
MOCK_CONST_METHOD1(MinMicrophoneVolume, int32_t(uint32_t* minVolume));
MOCK_METHOD1(SpeakerMuteIsAvailable, int32_t(bool* available));
MOCK_METHOD1(SetSpeakerMute, int32_t(bool enable));
MOCK_CONST_METHOD1(SpeakerMute, int32_t(bool* enabled));
MOCK_METHOD1(MicrophoneMuteIsAvailable, int32_t(bool* available));
MOCK_METHOD1(SetMicrophoneMute, int32_t(bool enable));
MOCK_CONST_METHOD1(MicrophoneMute, int32_t(bool* enabled));
MOCK_CONST_METHOD1(StereoPlayoutIsAvailable, int32_t(bool* available));
MOCK_METHOD1(SetStereoPlayout, int32_t(bool enable));
MOCK_CONST_METHOD1(StereoPlayout, int32_t(bool* enabled));
MOCK_CONST_METHOD1(StereoRecordingIsAvailable, int32_t(bool* available));
MOCK_METHOD1(SetStereoRecording, int32_t(bool enable));
MOCK_CONST_METHOD1(StereoRecording, int32_t(bool* enabled));
MOCK_CONST_METHOD1(PlayoutDelay, int32_t(uint16_t* delayMS));
MOCK_CONST_METHOD0(BuiltInAECIsAvailable, bool());
MOCK_CONST_METHOD0(BuiltInAGCIsAvailable, bool());
MOCK_CONST_METHOD0(BuiltInNSIsAvailable, bool());
MOCK_METHOD1(EnableBuiltInAEC, int32_t(bool enable));
MOCK_METHOD1(EnableBuiltInAGC, int32_t(bool enable));
MOCK_METHOD1(EnableBuiltInNS, int32_t(bool enable));
#if defined(WEBRTC_IOS)
MOCK_CONST_METHOD1(GetPlayoutAudioParameters, int(AudioParameters* params));
MOCK_CONST_METHOD1(GetRecordAudioParameters, int(AudioParameters* params));
#endif // WEBRTC_IOS
};
} // namespace test
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_INCLUDE_MOCK_AUDIO_DEVICE_H_