webrtc/modules/audio_processing/aec3/mock/mock_render_delay_buffer.h
Sam Zackrisson ff571c60a9 AEC3: Fix render delay buffer alignment issue at call start
Internal counters in the RenderDelayBuffer can slip out of sync with external counters, leading to buffer misalignment.
This CL gives the RenderDelayBuffer an opportunity to update its counters.

Tested:
Passes: modules_unittests --gtest_filter=BlockProcessor.*
Fails as expected due to new unit test: modules_unittests --gtest_filter=BlockProcessor.* --force_fieldtrials="WebRTC-Aec3RenderBufferCallCounterUpdateKillSwitch/Enabled/"

audioproc_f with default AEC settings has been verified to be bit-exact on a large number of aecdumps.

Bug: webrtc:11803
Change-Id: I9363b834c8c8c934add0335013df60bf131da4bc
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/180126
Reviewed-by: Per Åhgren <peah@webrtc.org>
Commit-Queue: Sam Zackrisson <saza@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31795}
2020-07-27 15:19:58 +00:00

67 lines
2.5 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_
#define MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_
#include <vector>
#include "modules/audio_processing/aec3/aec3_common.h"
#include "modules/audio_processing/aec3/downsampled_render_buffer.h"
#include "modules/audio_processing/aec3/render_buffer.h"
#include "modules/audio_processing/aec3/render_delay_buffer.h"
#include "test/gmock.h"
namespace webrtc {
namespace test {
class MockRenderDelayBuffer : public RenderDelayBuffer {
public:
MockRenderDelayBuffer(int sample_rate_hz, size_t num_channels);
virtual ~MockRenderDelayBuffer();
MOCK_METHOD(void, Reset, (), (override));
MOCK_METHOD(RenderDelayBuffer::BufferingEvent,
Insert,
(const std::vector<std::vector<std::vector<float>>>& block),
(override));
MOCK_METHOD(void, HandleSkippedCaptureProcessing, (), (override));
MOCK_METHOD(RenderDelayBuffer::BufferingEvent,
PrepareCaptureProcessing,
(),
(override));
MOCK_METHOD(bool, AlignFromDelay, (size_t delay), (override));
MOCK_METHOD(void, AlignFromExternalDelay, (), (override));
MOCK_METHOD(size_t, Delay, (), (const, override));
MOCK_METHOD(size_t, MaxDelay, (), (const, override));
MOCK_METHOD(RenderBuffer*, GetRenderBuffer, (), (override));
MOCK_METHOD(const DownsampledRenderBuffer&,
GetDownsampledRenderBuffer,
(),
(const, override));
MOCK_METHOD(void, SetAudioBufferDelay, (int delay_ms), (override));
MOCK_METHOD(bool, HasReceivedBufferDelay, (), (override));
private:
RenderBuffer* FakeGetRenderBuffer() { return &render_buffer_; }
const DownsampledRenderBuffer& FakeGetDownsampledRenderBuffer() const {
return downsampled_render_buffer_;
}
BlockBuffer block_buffer_;
SpectrumBuffer spectrum_buffer_;
FftBuffer fft_buffer_;
RenderBuffer render_buffer_;
DownsampledRenderBuffer downsampled_render_buffer_;
};
} // namespace test
} // namespace webrtc
#endif // MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_