webrtc/modules/video_coding/codecs/vp9/svc_config.cc
Ilya Nikolaevskiy 7a82467d0d Fix vp9 svc singlecast mode and enable quality scaler for vp9
1) Fix several typos and small mistakes which could lead to crashes
2) Adjust bitrates if leading layers are disabled
3) Wire up webrtc quality scaler

Bug: webrtc:11319
Change-Id: I16e52bdb1c315d64906288e4f2be55fe698d5ceb
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/177525
Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31546}
2020-06-18 21:24:46 +00:00

162 lines
7 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/video_coding/codecs/vp9/svc_config.h"
#include <algorithm>
#include <cmath>
#include <vector>
#include "modules/video_coding/codecs/vp9/include/vp9_globals.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
namespace webrtc {
namespace {
const size_t kMinVp9SvcBitrateKbps = 30;
const size_t kMaxNumLayersForScreenSharing = 3;
const float kMaxScreenSharingLayerFramerateFps[] = {5.0, 10.0, 30.0};
const size_t kMinScreenSharingLayerBitrateKbps[] = {30, 200, 500};
const size_t kTargetScreenSharingLayerBitrateKbps[] = {150, 350, 950};
const size_t kMaxScreenSharingLayerBitrateKbps[] = {250, 500, 950};
} // namespace
std::vector<SpatialLayer> ConfigureSvcScreenSharing(size_t input_width,
size_t input_height,
float max_framerate_fps,
size_t num_spatial_layers) {
num_spatial_layers =
std::min(num_spatial_layers, kMaxNumLayersForScreenSharing);
std::vector<SpatialLayer> spatial_layers;
for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) {
SpatialLayer spatial_layer = {0};
spatial_layer.width = input_width;
spatial_layer.height = input_height;
spatial_layer.maxFramerate =
std::min(kMaxScreenSharingLayerFramerateFps[sl_idx], max_framerate_fps);
spatial_layer.numberOfTemporalLayers = 1;
spatial_layer.minBitrate =
static_cast<int>(kMinScreenSharingLayerBitrateKbps[sl_idx]);
spatial_layer.maxBitrate =
static_cast<int>(kMaxScreenSharingLayerBitrateKbps[sl_idx]);
spatial_layer.targetBitrate =
static_cast<int>(kTargetScreenSharingLayerBitrateKbps[sl_idx]);
spatial_layer.active = true;
spatial_layers.push_back(spatial_layer);
}
return spatial_layers;
}
std::vector<SpatialLayer> ConfigureSvcNormalVideo(size_t input_width,
size_t input_height,
float max_framerate_fps,
size_t first_active_layer,
size_t num_spatial_layers,
size_t num_temporal_layers) {
RTC_DCHECK_LT(first_active_layer, num_spatial_layers);
std::vector<SpatialLayer> spatial_layers;
// Limit number of layers for given resolution.
const size_t num_layers_fit_horz = static_cast<size_t>(std::floor(
1 + std::max(0.0f,
std::log2(1.0f * input_width / kMinVp9SpatialLayerWidth))));
const size_t num_layers_fit_vert = static_cast<size_t>(
std::floor(1 + std::max(0.0f, std::log2(1.0f * input_height /
kMinVp9SpatialLayerHeight))));
const size_t limited_num_spatial_layers =
std::min(num_layers_fit_horz, num_layers_fit_vert);
if (limited_num_spatial_layers < num_spatial_layers) {
RTC_LOG(LS_WARNING) << "Reducing number of spatial layers from "
<< num_spatial_layers << " to "
<< limited_num_spatial_layers
<< " due to low input resolution.";
num_spatial_layers = limited_num_spatial_layers;
}
// First active layer must be configured.
num_spatial_layers = std::max(num_spatial_layers, first_active_layer + 1);
// Ensure top layer is even enough.
int required_divisiblity = 1 << (num_spatial_layers - first_active_layer - 1);
input_width = input_width - input_width % required_divisiblity;
input_height = input_height - input_height % required_divisiblity;
for (size_t sl_idx = first_active_layer; sl_idx < num_spatial_layers;
++sl_idx) {
SpatialLayer spatial_layer = {0};
spatial_layer.width = input_width >> (num_spatial_layers - sl_idx - 1);
spatial_layer.height = input_height >> (num_spatial_layers - sl_idx - 1);
spatial_layer.maxFramerate = max_framerate_fps;
spatial_layer.numberOfTemporalLayers = num_temporal_layers;
spatial_layer.active = true;
// minBitrate and maxBitrate formulas were derived from
// subjective-quality data to determing bit rates below which video
// quality is unacceptable and above which additional bits do not provide
// benefit. The formulas express rate in units of kbps.
// TODO(ssilkin): Add to the comment PSNR/SSIM we get at encoding certain
// video to min/max bitrate specified by those formulas.
const size_t num_pixels = spatial_layer.width * spatial_layer.height;
int min_bitrate =
static_cast<int>((600. * std::sqrt(num_pixels) - 95000.) / 1000.);
min_bitrate = std::max(min_bitrate, 0);
spatial_layer.minBitrate =
std::max(static_cast<size_t>(min_bitrate), kMinVp9SvcBitrateKbps);
spatial_layer.maxBitrate =
static_cast<int>((1.6 * num_pixels + 50 * 1000) / 1000);
spatial_layer.targetBitrate =
(spatial_layer.minBitrate + spatial_layer.maxBitrate) / 2;
spatial_layers.push_back(spatial_layer);
}
// A workaround for sitiation when single HD layer is left with minBitrate
// about 500kbps. This would mean that there will always be at least 500kbps
// allocated to video regardless of how low is the actual BWE.
// Also, boost maxBitrate for the first layer to account for lost ability to
// predict from previous layers.
if (first_active_layer > 0) {
spatial_layers[0].minBitrate = kMinVp9SvcBitrateKbps;
// TODO(ilnik): tune this value or come up with a different formula to
// ensure that all singlecast configurations look good and not too much
// bitrate is added.
spatial_layers[0].maxBitrate *= 1.1;
}
return spatial_layers;
}
std::vector<SpatialLayer> GetSvcConfig(size_t input_width,
size_t input_height,
float max_framerate_fps,
size_t first_active_layer,
size_t num_spatial_layers,
size_t num_temporal_layers,
bool is_screen_sharing) {
RTC_DCHECK_GT(input_width, 0);
RTC_DCHECK_GT(input_height, 0);
RTC_DCHECK_GT(num_spatial_layers, 0);
RTC_DCHECK_GT(num_temporal_layers, 0);
if (is_screen_sharing) {
return ConfigureSvcScreenSharing(input_width, input_height,
max_framerate_fps, num_spatial_layers);
} else {
return ConfigureSvcNormalVideo(input_width, input_height, max_framerate_fps,
first_active_layer, num_spatial_layers,
num_temporal_layers);
}
}
} // namespace webrtc