webrtc/sdk/android
Xavier Lepaul f0ab6a0169 Add a way to force a frame to be sent from SurfaceTextureHelper
This allows forcing a minimum frame rate if the producer doesn’t update
the SurfaceTexture often.

This needs to be done in SurfaceTextureHelper to keep the
synchronization of the texture access consistent.

Bug: b/149383039
Change-Id: I0e3c82dd51d486b931bd8dda0fd9d5cdb1a90901
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/177001
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Commit-Queue: Xavier Lepaul <xalep@google.com>
Cr-Commit-Position: refs/heads/master@{#31504}
2020-06-11 13:57:51 +00:00
..
api/org/webrtc Add a way to force a frame to be sent from SurfaceTextureHelper 2020-06-11 13:57:51 +00:00
instrumentationtests Delete legacy MediaCodec HW codec integration. 2020-04-02 13:07:05 +00:00
native_api VideoTrackSourceInterface: make some newly introduced methods pure virtual. 2020-05-11 12:28:32 +00:00
native_unittests Concatenate string literals at compile time. 2020-01-14 14:47:48 +00:00
src Add UMA histogram for actual Android buffer size 2020-05-29 11:14:55 +00:00
tests Rename java VideoCodecType to VideoCodecMimeType 2020-03-09 15:27:45 +00:00
AndroidManifest.xml
BUILD.gn Use absl_deps in order to preapre to the Abseil component build release. 2020-06-08 12:59:40 +00:00
OWNERS Remove inactive OWNERS. 2020-02-19 13:37:36 +00:00
PRESUBMIT.py
README Updating android/README. 2018-03-01 20:22:48 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync

You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'

More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in src/jni/pc/.