webrtc/rtc_base/physical_socket_server.h
Byoungchan Lee d86c0cdbde Extend use of poll() to Apple systems in addition to Linux and Fuchsia
To address the limitations of select(), poll() is now used for Apple
(MacOS and iOS) systems in the PhysicalSocketServer.

Bug: webrtc:15421, webrtc:15908
Change-Id: Ic6703a08653ca608a714ea37ecbbfeaf29743c1f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/316480
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Tomas Gunnarsson <tommi@webrtc.org>
Commit-Queue: Daniel.L (Byoungchan) Lee <daniel.l@hpcnt.com>
Cr-Commit-Position: refs/heads/main@{#42075}
2024-04-16 03:56:36 +00:00

310 lines
9.3 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_PHYSICAL_SOCKET_SERVER_H_
#define RTC_BASE_PHYSICAL_SOCKET_SERVER_H_
#include "api/async_dns_resolver.h"
#include "api/units/time_delta.h"
#include "rtc_base/socket.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#if defined(WEBRTC_POSIX)
#if defined(WEBRTC_LINUX)
// On Linux, use epoll.
#include <sys/epoll.h>
#define WEBRTC_USE_EPOLL 1
#elif defined(WEBRTC_FUCHSIA) || defined(WEBRTC_MAC)
// Fuchsia implements select and poll but not epoll, and testing shows that poll
// is faster than select.
#include <poll.h>
#define WEBRTC_USE_POLL 1
#else
// On other POSIX systems, use select by default.
#endif // WEBRTC_LINUX, WEBRTC_FUCHSIA, WEBRTC_MAC
#endif // WEBRTC_POSIX
#include <array>
#include <cstdint>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "rtc_base/deprecated/recursive_critical_section.h"
#include "rtc_base/socket_server.h"
#include "rtc_base/synchronization/mutex.h"
#include "rtc_base/system/rtc_export.h"
#include "rtc_base/thread_annotations.h"
#if defined(WEBRTC_POSIX)
typedef int SOCKET;
#endif // WEBRTC_POSIX
namespace rtc {
// Event constants for the Dispatcher class.
enum DispatcherEvent {
DE_READ = 0x0001,
DE_WRITE = 0x0002,
DE_CONNECT = 0x0004,
DE_CLOSE = 0x0008,
DE_ACCEPT = 0x0010,
};
class Signaler;
class Dispatcher {
public:
virtual ~Dispatcher() {}
virtual uint32_t GetRequestedEvents() = 0;
virtual void OnEvent(uint32_t ff, int err) = 0;
#if defined(WEBRTC_WIN)
virtual WSAEVENT GetWSAEvent() = 0;
virtual SOCKET GetSocket() = 0;
virtual bool CheckSignalClose() = 0;
#elif defined(WEBRTC_POSIX)
virtual int GetDescriptor() = 0;
virtual bool IsDescriptorClosed() = 0;
#endif
};
// A socket server that provides the real sockets of the underlying OS.
class RTC_EXPORT PhysicalSocketServer : public SocketServer {
public:
PhysicalSocketServer();
~PhysicalSocketServer() override;
// SocketFactory:
Socket* CreateSocket(int family, int type) override;
// Internal Factory for Accept (virtual so it can be overwritten in tests).
virtual Socket* WrapSocket(SOCKET s);
// SocketServer:
bool Wait(webrtc::TimeDelta max_wait_duration, bool process_io) override;
void WakeUp() override;
void Add(Dispatcher* dispatcher);
void Remove(Dispatcher* dispatcher);
void Update(Dispatcher* dispatcher);
private:
// The number of events to process with one call to "epoll_wait".
static constexpr size_t kNumEpollEvents = 128;
// A local historical definition of "foreverness", in milliseconds.
static constexpr int kForeverMs = -1;
static int ToCmsWait(webrtc::TimeDelta max_wait_duration);
#if defined(WEBRTC_POSIX)
bool WaitSelect(int cmsWait, bool process_io);
#if defined(WEBRTC_USE_EPOLL)
void AddEpoll(Dispatcher* dispatcher, uint64_t key);
void RemoveEpoll(Dispatcher* dispatcher);
void UpdateEpoll(Dispatcher* dispatcher, uint64_t key);
bool WaitEpoll(int cmsWait);
bool WaitPollOneDispatcher(int cmsWait, Dispatcher* dispatcher);
// This array is accessed in isolation by a thread calling into Wait().
// It's useless to use a SequenceChecker to guard it because a socket
// server can outlive the thread it's bound to, forcing the Wait call
// to have to reset the sequence checker on Wait calls.
std::array<epoll_event, kNumEpollEvents> epoll_events_;
const int epoll_fd_ = INVALID_SOCKET;
#elif defined(WEBRTC_USE_POLL)
bool WaitPoll(int cmsWait, bool process_io);
#endif // WEBRTC_USE_EPOLL, WEBRTC_USE_POLL
#endif // WEBRTC_POSIX
// uint64_t keys are used to uniquely identify a dispatcher in order to avoid
// the ABA problem during the epoll loop (a dispatcher being destroyed and
// replaced by one with the same address).
uint64_t next_dispatcher_key_ RTC_GUARDED_BY(crit_) = 0;
std::unordered_map<uint64_t, Dispatcher*> dispatcher_by_key_
RTC_GUARDED_BY(crit_);
// Reverse lookup necessary for removals/updates.
std::unordered_map<Dispatcher*, uint64_t> key_by_dispatcher_
RTC_GUARDED_BY(crit_);
// A list of dispatcher keys that we're interested in for the current
// select(), poll(), or WSAWaitForMultipleEvents() loop. Again, used to avoid
// the ABA problem (a socket being destroyed and a new one created with the
// same handle, erroneously receiving the events from the destroyed socket).
//
// Kept as a member variable just for efficiency.
std::vector<uint64_t> current_dispatcher_keys_;
Signaler* signal_wakeup_; // Assigned in constructor only
RecursiveCriticalSection crit_;
#if defined(WEBRTC_WIN)
const WSAEVENT socket_ev_;
#endif
bool fWait_;
// Are we currently in a select()/epoll()/WSAWaitForMultipleEvents loop?
// Used for a DCHECK, because we don't support reentrant waiting.
bool waiting_ = false;
};
class PhysicalSocket : public Socket, public sigslot::has_slots<> {
public:
PhysicalSocket(PhysicalSocketServer* ss, SOCKET s = INVALID_SOCKET);
~PhysicalSocket() override;
// Creates the underlying OS socket (same as the "socket" function).
virtual bool Create(int family, int type);
SocketAddress GetLocalAddress() const override;
SocketAddress GetRemoteAddress() const override;
int Bind(const SocketAddress& bind_addr) override;
int Connect(const SocketAddress& addr) override;
int GetError() const override;
void SetError(int error) override;
ConnState GetState() const override;
int GetOption(Option opt, int* value) override;
int SetOption(Option opt, int value) override;
int Send(const void* pv, size_t cb) override;
int SendTo(const void* buffer,
size_t length,
const SocketAddress& addr) override;
int Recv(void* buffer, size_t length, int64_t* timestamp) override;
// TODO(webrtc:15368): Deprecate and remove.
int RecvFrom(void* buffer,
size_t length,
SocketAddress* out_addr,
int64_t* timestamp) override;
int RecvFrom(ReceiveBuffer& buffer) override;
int Listen(int backlog) override;
Socket* Accept(SocketAddress* out_addr) override;
int Close() override;
SocketServer* socketserver() { return ss_; }
SOCKET GetSocketFD() const { return s_; }
protected:
int DoConnect(const SocketAddress& connect_addr);
// Make virtual so ::accept can be overwritten in tests.
virtual SOCKET DoAccept(SOCKET socket, sockaddr* addr, socklen_t* addrlen);
// Make virtual so ::send can be overwritten in tests.
virtual int DoSend(SOCKET socket, const char* buf, int len, int flags);
// Make virtual so ::sendto can be overwritten in tests.
virtual int DoSendTo(SOCKET socket,
const char* buf,
int len,
int flags,
const struct sockaddr* dest_addr,
socklen_t addrlen);
int DoReadFromSocket(void* buffer,
size_t length,
SocketAddress* out_addr,
int64_t* timestamp,
EcnMarking* ecn);
void OnResolveResult(const webrtc::AsyncDnsResolverResult& resolver);
void UpdateLastError();
void MaybeRemapSendError();
uint8_t enabled_events() const { return enabled_events_; }
virtual void SetEnabledEvents(uint8_t events);
virtual void EnableEvents(uint8_t events);
virtual void DisableEvents(uint8_t events);
int TranslateOption(Option opt, int* slevel, int* sopt);
PhysicalSocketServer* ss_;
SOCKET s_;
bool udp_;
int family_ = 0;
mutable webrtc::Mutex mutex_;
int error_ RTC_GUARDED_BY(mutex_);
ConnState state_;
std::unique_ptr<webrtc::AsyncDnsResolverInterface> resolver_;
uint8_t dscp_ = 0; // 6bit.
uint8_t ecn_ = 0; // 2bits.
#if !defined(NDEBUG)
std::string dbg_addr_;
#endif
private:
const bool read_scm_timestamp_experiment_;
uint8_t enabled_events_ = 0;
};
class SocketDispatcher : public Dispatcher, public PhysicalSocket {
public:
explicit SocketDispatcher(PhysicalSocketServer* ss);
SocketDispatcher(SOCKET s, PhysicalSocketServer* ss);
~SocketDispatcher() override;
bool Initialize();
virtual bool Create(int type);
bool Create(int family, int type) override;
#if defined(WEBRTC_WIN)
WSAEVENT GetWSAEvent() override;
SOCKET GetSocket() override;
bool CheckSignalClose() override;
#elif defined(WEBRTC_POSIX)
int GetDescriptor() override;
bool IsDescriptorClosed() override;
#endif
uint32_t GetRequestedEvents() override;
void OnEvent(uint32_t ff, int err) override;
int Close() override;
#if defined(WEBRTC_USE_EPOLL)
protected:
void StartBatchedEventUpdates();
void FinishBatchedEventUpdates();
void SetEnabledEvents(uint8_t events) override;
void EnableEvents(uint8_t events) override;
void DisableEvents(uint8_t events) override;
#endif
private:
#if defined(WEBRTC_WIN)
static int next_id_;
int id_;
bool signal_close_;
int signal_err_;
#endif // WEBRTC_WIN
#if defined(WEBRTC_USE_EPOLL)
void MaybeUpdateDispatcher(uint8_t old_events);
int saved_enabled_events_ = -1;
#endif
};
} // namespace rtc
#endif // RTC_BASE_PHYSICAL_SOCKET_SERVER_H_